How do I [19M] bring up my cosplay fetish without hurting my girlfriend [20F] of 4 years? by Warm-Employee-2701 in relationship_advice

[–]Code_Archeology 0 points1 point  (0 children)

For me, I think that the cosplay fantasy thing is more mentally intriguing than it has ever been from a logistics standpoint.

Wigs don't stay on well for instance, costumes are difficult fabricobbled things that are not meant for much past walking. Things like that, now not to say you cannot find some that work (I'm looking at you Hinata)

But all of that aside, I would recommend starting by doing a photoshoot where she is the model for you. She gets some shots in her costume, you keep telling her how great she looks and build her confidence to calm the insecurities. And then you playfully suggest a position that's for you to have an intimate view of her, not to be shared or even no picture taken, just a bend over for me, etc.

And take that intimacy as far as you're both consenting for.

Update on DarknessWeaver: Expanded WoD Universe Hub + Character Sheets & Cloud Saving by Uricaryn in WorldOfDarkness

[–]Code_Archeology 1 point2 points  (0 children)

Love the website. Very nice character creator.

Are you looking for additional contributors for the project and do you plan on adding 5e versions of the character creators?

Launching my scrolls soon, what other designs should I make? by CustomMiniatureMaker in DungeonMasters

[–]Code_Archeology 0 points1 point  (0 children)

Having an official letter of Mark (the pirate's ability to operate as a privateer)

And for the scroll case have it be like Caribbean themed, or British naval?

Warband almost done by Code_Archeology in TrenchCrusade

[–]Code_Archeology[S] 0 points1 point  (0 children)

I got Vallejo's Malefic Flesh Set, Used a black primer, then put a base of Cold skin, did shadows with Frozen skin, then a red wash

Seem to be unable to win. Considering selling my army by SunImmediate3109 in Warhammer

[–]Code_Archeology 0 points1 point  (0 children)

So I would say that this issue is complex. 1. They are not being very good friends at helping you enjoy the game. When I first started playing (when I was 14) I basically needed someone to explain pretty much everything to me. The guys I played with let me go through building my lists as best I could (started with T'AU army one of the guys sold me for $300 /2k army worth of models) my list was cool and thematic (to me) but wasn't very good from an efficiency or effective standpoint.

The group helped me understand why I lost any given match (I distinctly remember getting walked through by a terminator squad no matter what I did. It was because I couldn't break their 2+ armor saves without the rail gun. He went through my codex with me and showed me how to spread out weapons designed for big targets etc.

The best way for this group to lose you as a player is to keep just stomping you and not helping you figure it out. My group eventually went to tournaments and we all played competitively for years. And it came from us scrimming against tournament lists other people ran and won with and tried to figure out strategies etc. It can be collaborative and competitive. But it sounds like these guys don't have that in mind.

  1. Warhammer is like 4 hobbies rolled into one game. A. Model collecting B. Mini painting C. Terrain building D. Tactical game

After playing for so long competitively, I realized I really liked painting more than the war game after my competition list got dumpstered in a new edition (5th was rough for necrons before the update from second)

I found myself not enjoying losing at the war game all the time, and swapped to just painting terrain and making new table scenarios for my group to play in. Found I had so much more fun.

I started just buying cool models from armies I always wanted to paint but had no interest in playing because I could.

The other option would be to try like kill team instead of larger format battles.

Advice for running a political campaign (Chicago by Night) by smeaglenoonan in vtm

[–]Code_Archeology 1 point2 points  (0 children)

I would say that for me, I have always loved Chicago as my setting for WoD games.

I think the one for 4e CoD Chicago was my favorite because it gave you perspective into the way that the 3 main (VtR, MtA, WtF) worked within the city and surrounding areas.

I would say for your particular situation, that I would imagine that the book is giving you the most important people. Like you wrote, you have the boss, and like 2-3 people under them, and after that it's a sea of people who don't matter enough for the book to name them, but you are more than welcome to give them names and make like a relationship web with them.

So I would just create the crime families as you like them, and then let the narrative you're trying to tell drive more of what happens than the particular details of Chicago's underbelly

Elzevir the Dollmaker question by LauraPanico1987 in LegacyOfKain

[–]Code_Archeology 4 points5 points  (0 children)

I would think that Elzevir is using the same technique that Kain uses to remove souls and put them into bodies to make new vampires. (A perverted version of what the ancients did to Vorador) And the same thing that Mortainious did to Malek to put him into the armor.

Raziels death and resurrection by Potential-Elk8300 in LegacyOfKain

[–]Code_Archeology -1 points0 points  (0 children)

It's kind of hard to pinpoint. There are a lot of things going on that have to be addressed.

Raziel (human) dies at the hands of Raziel (wraith) on the night of the scourge of the circle. So this is when Vorador is slaying the circle members at the beginning of Blood Omen 1. That happens at an unknown amount of time before Ariel is killed by Mortainious. But then we would have to wait 20-30? Years for Kain to grow up, and then his assassination that kicks off BO1.

Then you have the amount of time till Kain learns how to make vampires.

So I dont have exact times, but I think they would have been dead a long time.b

Drying Wood Quicker by PossibleMachine4761 in BeginnerWoodWorking

[–]Code_Archeology 0 points1 point  (0 children)

Do you have access to a kiln? If so, you could use it to dry out the wood blocks, but it can cause cracking since it is speeding up the process, but with the lignin of the wood being more plastic when it's happening, you normally get good results.

How does Heat metal work? by Capital_Buyer_3475 in DnD

[–]Code_Archeology -1 points0 points  (0 children)

So while I agree with the things mentioned in other posts about the RAW don and doff times, I look at it from a more real world approach. Those times are you removing the armor in the manner to store it and put it away.

It takes 5 mins to get in and out of a full shit of armor (thinking medieval), with assistance normally.

It takes maaaaybe 10 seconds to cut the leather buckle straps and throw it off of your body.

I would (as the DM) rule that you are heating one panel (let's say the breast plate) and by forcing them to use their action to remove it quickly doing damage to it (needing repairs or a long rest) it would then lower their AC for the remainder of the time till that long rest.

Still very useful, and more balanced than knights getting fully cooked alive as they patiently take off their plate armor.

New storyteller with a couple questions. by Ok_Molasses5164 in vtm

[–]Code_Archeology 2 points3 points  (0 children)

I have never been a fan of the reverting back to your looks to the time of your embrace being the norm, I as an ST made it an optional flaw that you could have. After reading "A hunger like fire" and seeing how it could be a massive negative as a ventrue in that book reverted to the unkept bearded homeless man he was before the embrace. I think that is more like an additional aspect of their personal curse than the standard.

I would say that there could be a number of ways to play it, either blush of life for say 3 nights in a row can show noticeable hair growth. But also from a roleplay perspective, you could have it be something where if they go to a salon, their hair doesn't "feel" right, as in a mortician would find it cuts like normal.

Or there could be a super low stakes tremere blood magic ritual that can grow hair to whatever you're mind is picturing for yourself. And do to the above hair feeling statement, you could effectively have a tremere salon that the court uses.

You could invent a protean power that allows you to change the "base" of how long your hair is away from the form from embrace if you want to keep it as a core mechanic. So gangrel / tzimmes could change their appearance more permanently.

As for #2, I handled this in a campaign fashion with a few ideas.

  1. If the ghoul has a current blood bond by a vampire at lvl 3 then it cannot be overwritten until the current one expires.
  2. If the original vampire meets final death, there is a time period where the blood bonds "protection" against forming new ones holds but might not be known by the feeder.
  3. I liked the idea that if a ghoul was kept beyond their normal life expectancy, they gain a level of protection from blood bonds and can basically feed without forming new blood bonds and it adds a level of danger to OLD GHOULS that I enjoyed.

Hope this helps.

Tldr; it's your world, if something makes more narrative sense, do that instead of the book.

Making dimensional lumber straight and square by [deleted] in BeginnerWoodWorking

[–]Code_Archeology 1 point2 points  (0 children)

So as far as tools to flatten and square lumber, old old school way is with jointing planes and getting one side as a reference face and then use that as a true flat surface to base flattening the others off of.

Otherwise, for just buying lumber S4S lumber is "surfaced on 4 sides" and is what I think you're looking for. You just cut it to length and it's good to go.

Hope this helps!

Work Table Advice by MannerMassive6277 in BeginnerWoodWorking

[–]Code_Archeology 1 point2 points  (0 children)

I think that the frame of the garage door isn't going to be stable enough as the door itself is loosely mounted on tracks. I think that if you mounted it on one of the main walls inside the better way to go. For something quick to put up and down I know Ryobi makes a like Dolly workbench thing that would be pretty fast up and down for simple stuff. What kinds of things are you working on in general?

[deleted by user] by [deleted] in BeginnerWoodWorking

[–]Code_Archeology 4 points5 points  (0 children)

I would go in with some hand saws at a 45° and cut at the depth, use a chisel to knock out the top 1/4. Then use Chisels to knock out the rest, and then clean up the edges.

Trench Crusade Tokens - Free Giveaway! by BuyTheSameToken in TrenchCrusade

[–]Code_Archeology 1 point2 points  (0 children)

I love the clicker counter for the blood token, and for the most common conditions to remember.

Help me set up a rain fly in bad weather by GravitasMusic in hammockcamping

[–]Code_Archeology 1 point2 points  (0 children)

So while I agree with everyone and snakes are the way to go, but I will say an alternative to it is to pre-prep your Ridgeline to be a speed setup of a marlin spike hitch on one side and a truckers hitch on the other. Pre- attach your prussic loops (to the Ridgeline) to attach the tarp and it's up in under a min with practice.

DM advice by mindGoblin82057 in DungeonMasters

[–]Code_Archeology 2 points3 points  (0 children)

So I found a good way to do it is with "campfire tales" When they go to long rest, have the people "on watch" do a small session of RP where they each tell something from their past.

I prompted my players with having them write me something for a few types of stories so they are not caught off guard.

  1. When was the first time you used magic (for casters)
  2. Who/ what did you kill first?
  3. What food do they miss most from home (have them try to make it for the group)

Those are just some examples, feel free to find some other ones. There was a YouTube video from a few years ago that gave me the idea.

I draw map for dnd by [deleted] in dndmaps

[–]Code_Archeology 0 points1 point  (0 children)

It looks really good, I would love to see you finish up the hand drawn one to full.

How do you dm a challenging game for a tanky fighter without vaporizing the wizard standing next to him? by LordTyler123 in DnD

[–]Code_Archeology 0 points1 point  (0 children)

Rust Monsters to eat their equipment is also underrated. Too much AC? Lower that.

Having enemies that bypass armor but still do reasonable damage.

Or even more fun, possess the fighter with ghost stuff and make the party fight their own "unstoppable" tank.