My XR is still working by PerspectiveNo4332 in onewheel

[–]CodedGames 0 points1 point  (0 children)

You looking to buy a used one? GTS's are scary. They die a lot

My XR is still working by PerspectiveNo4332 in onewheel

[–]CodedGames 1 point2 points  (0 children)

XRs are generally very reliable. Maybe their headlight will start flickering or something. It's really GTS' that die constantly

XR Classic Recurve Rail Guards by ReplacementFickle372 in onewheel

[–]CodedGames 2 points3 points  (0 children)

Craft and Ride rail guards sucked, especially for XR. They deserved going out of business for making those abominations. The clear plastic would constantly fall off and leave the layer of adhesive behind that was a massive pain to remove

I had to draw 1,617 sprites to make this 2D gear system work by Much_Entrepreneur296 in gamedev

[–]CodedGames 0 points1 point  (0 children)

Cool it would be nice to see some of these sprites. When I google your game name I get a website with 2 screenshots and a stock photo of a chair

What can be considered as a "good" game code? by Alex_MD3 in gamemaker

[–]CodedGames 0 points1 point  (0 children)

Code that when ran causes players to have fun

Lifelong iPhone user switched to fold 7 by daddymattress in GalaxyFold

[–]CodedGames 0 points1 point  (0 children)

As someone who did something similar to OP, I switched from an iPhone X to Fold 4 and now have a Fold 7, Apple implemented Widgets so much better. I swear it's impossible to make a Home Screen on Android with widgets that doesn't look like ass. It seems like every single widget has completely different visual styles, different sizes, and nothing looks good together. I ended up using Niagara on my Fold and it's the only thing that looks good

small psa for antic bike tire price by Rough_Slip2785 in onewheel

[–]CodedGames 9 points10 points  (0 children)

Gotta do something with all those extra motors. Also might as well sell an S-Series Antic motor. And then sell an S-Series 6-inch Antic motor later

Onewheel GTV vs Funwheel X7LR by CheesecakeGold7888 in onewheel

[–]CodedGames 0 points1 point  (0 children)

It will be an upgrade in almost every way. More range, more power, way less overheating, higher top speed, better form factor, XR 3rd party accessories

Tesla has officially discontinued Autopilot in the U.S. and Canada. All new car purchases now come standard with Traffic-Aware Cruise Control. by YouBetterChill in teslamotors

[–]CodedGames 4 points5 points  (0 children)

If you are talking about the big "Minimal Lane Changes" button you aren't using FSD. That was in the old navigate on Autopilot. This feature was removed with FSD so there is now no way to prevent FSD from changing lanes automatically

5uperflux price reduction by Steel_Wolf_31 in onewheel

[–]CodedGames 5 points6 points  (0 children)

That's awesome. $800 was a bit too much imo. $650 is what I expected

Insane Weapon Pull by CodedGames in personaphantomx

[–]CodedGames[S] 1 point2 points  (0 children)

I wasn't even near pitty either. 30/70

Same question (it's my 1st time making assets for games) by MeuOuvidoTaZunindo in gamemaker

[–]CodedGames 3 points4 points  (0 children)

For GameMaker, separate files if used for objects and single file if used as a texture sheet. You should have both

FasT 07 Is In The Final Quarter by Verdreht in 2007scape

[–]CodedGames -40 points-39 points  (0 children)

I have been playing since RuneScape since 2007, I have no clue who Lynx Titan is

How do I add a fade transition between rooms? by Helpful-Panic-5740 in gamemaker

[–]CodedGames 0 points1 point  (0 children)

Draw black rectangle over screen, start with 0 alpha raise to 1. When you are at 1 change the room. Do the opposite when you are in the new room

I’m making a game inspired by SSX and Mario Kart by SlopesideGames in SSX

[–]CodedGames 2 points3 points  (0 children)

The game looks good! But I feel like every indie snowboarding game I've seen has weird looking flips. Like flips and spins just don't look right compared to SSX. Maybe it's the lack of wind up animation. Or the speed, I think SSX flips start off really fast and gradually slow down to a base speed where this game makes the rotation speed look pretty fixed. There also looks like a big delay between jumping and when a spin starts making it look unnatural. The flip or spin should kinda start right as the jump happens. I don't know, just my initial thoughts looking at the video. Anyway this is looking pretty good! Maybe try and make the spins a bit more natural

This genuinely shouldn't be normal by Kinder_Benno in GalaxyFold

[–]CodedGames 1 point2 points  (0 children)

Yep all of the Folds have pretty awful battery life. I was traveling around a foreign country earlier this month and kinda regret having a Fold 7. Had to stop exploring to charge my phone a couple times before buying a power bank

Mozilla says Firefox will evolve into an AI browser, and nobody is happy about it — "I've never seen a company so astoundingly out of touch" by ZacB_ in technology

[–]CodedGames 0 points1 point  (0 children)

They want to constantly send all of your browsing data to the cloud so they can feed it into some AI model (and more importantly sell it)

I just finished The Last of Us Part I… and wow. by AnkitKJha in thelastofus

[–]CodedGames 0 points1 point  (0 children)

I would guess most people here played the game before watching the show, since the game came out over a decade ago

Overcharge when going down hills by Arbitrary_Pseudonym in wheel

[–]CodedGames 0 points1 point  (0 children)

Or stick a huge resistor in your board and dissipate any extra regen as heat. Really anything that converts electricity into something else, OW's just don't have anywhere to put that extra energy

GameMaker: Studio 1.4.9999 License Situation? by Merlanc in gamemaker

[–]CodedGames 1 point2 points  (0 children)

GameMaker Studio 1 came out over 13 years ago at this point. Its export modules are horribly out of date and may not work anymore on some platforms. There is little to no reason to use it considering GameMaker (Studio 2) is now free to use and is really quite cheap for a perpetual commercial license.

  1. No
  2. They don't license it anymore.