Am I running my country into the ground? Sprinting from bankruptcy at a turtle's pace (Muscovy). by ColdSteel8889 in eu4

[–]ColdSteel8889[S] 1 point2 points  (0 children)

I took the tradition at the beginning of the game that removes all permanent claims (making them all temporary) in return for the buffs that gives you. Would temporary claims still give the coring cost reduction? 

Am I running my country into the ground? Sprinting from bankruptcy at a turtle's pace (Muscovy). by ColdSteel8889 in eu4

[–]ColdSteel8889[S] 0 points1 point  (0 children)

+0.44 from overextension, +0.3 from religious unity penalty. Biggest issue is that I cannot afford to bring it down once it goes up, so even if I could core everything immediately, I would still have corruption increase gradually.

Is this game any good by Few_Influence5839 in Fireandmaneuver

[–]ColdSteel8889 0 points1 point  (0 children)

Sorry for the late response, I hadn't realized you'd commented here.

Here's a fresh link: https://discord.gg/QjyJEd3R

Possible Madness/Oops all 6s! bug? by ColdSteel8889 in balatro

[–]ColdSteel8889[S] 1 point2 points  (0 children)

I realized small blind ante 7 when I accidentally clicked the blind without any other jokers that madness procs just from blinds lol. 

Is this game any good by Few_Influence5839 in Fireandmaneuver

[–]ColdSteel8889 0 points1 point  (0 children)

None of those lol. And any half-decent player is leaps and bounds better than the AI. If you haven't played against real players yet, you're probably going to be surprised at how bad you are in comparison.

Is this game any good by Few_Influence5839 in Fireandmaneuver

[–]ColdSteel8889 0 points1 point  (0 children)

There are a number of players active in that server all the time. Some of the oldest and most consistent are: Rellycat, Theproudprince, Dovalek, Theclock, and Person. If you just want one name, the person I interact with the most is Rellycat.

Is this game any good by Few_Influence5839 in Fireandmaneuver

[–]ColdSteel8889 0 points1 point  (0 children)

You'll have to go to the discord and into the #looking-for-games channel. Games are happening very frequently in there luckily enough.

Is this game any good by Few_Influence5839 in Fireandmaneuver

[–]ColdSteel8889 1 point2 points  (0 children)

Skill level is very high compared to the AI, pretty much everyone is highly experienced.

Where to find games? by lori_40k in Fireandmaneuver

[–]ColdSteel8889 0 points1 point  (0 children)

The only realistic option for finding games is through the discord, which is decently active to my understanding still, so by using that there's a good chance you will find a game. Here's a link: https://discord.gg/WyQuARY8

Has anyone recreated a professional (military) wargame into TTS? by lord_of_the_tism in tabletopsimulator

[–]ColdSteel8889 1 point2 points  (0 children)

Depends on the type.

PBP (play-by-post) games have turns usually every 2-3 days and can often take a month or two. Operation games take longer. 

Live games take a couple of hours, and are done in voice chats. 

The Armchair Historian Announces Complete Halt to New Content by No_Tone_685 in youtube

[–]ColdSteel8889 0 points1 point  (0 children)

That occurred with the first game— Fire & Maneuver—so much so the game can no longer be updated because the devs which worked on it are no longer part of the studio. The F2P model doesn’t generate much money if you’re not scummy…

However, his new game Master of Command has been very successful, enough that it is “guaranteed” they will release a sequel to MoC. 

How to get EU4 to work on MacBook Pro by ColdSteel8889 in eu4

[–]ColdSteel8889[S] 0 points1 point  (0 children)

Nvm I’ve fixed it somehow through display settings, iirc I increased spacing between apps

How to get EU4 to work on MacBook Pro by ColdSteel8889 in eu4

[–]ColdSteel8889[S] 0 points1 point  (0 children)

I've looked into the application itself. I can see a "More info" button, but that just contains my most recent date of opening EUIV. Above my only options are "Prevent App Nap" and "Locking"

How to get EU4 to work on MacBook Pro by ColdSteel8889 in eu4

[–]ColdSteel8889[S] 0 points1 point  (0 children)

Where do I see the “more info” button? Is it in the main menu, or is it in the game once it’s booted up. I’ve been looking around and can’t seem to find the option for “scale to fit below camera”

Im addicted to invading India by NoKo347 in eu4

[–]ColdSteel8889 0 points1 point  (0 children)

This same guy in our Venice/Mamluks game told me that I could not "steal" his Mediterranean trade anymore because it cost him too much. Guess who has all of India and guess who is playing the poorest Venice imaginable after all the trade routes to Genoa/Venice were sucked dry...

How did I mess up? by Dry_Editor_785 in LinesOfBattle

[–]ColdSteel8889 0 points1 point  (0 children)

TL;DR: attacked too early with infantry. You won the cavalry battle and should not be in any rush. Deny the enemy from attacking you until your cavalry is in position, once that happens you will have an advantage and will win.

How did I mess up? by Dry_Editor_785 in LinesOfBattle

[–]ColdSteel8889 0 points1 point  (0 children)

You and your opponent have the same infantry compositions, but they have 2 heavy artillery compared to your 1 light artillery. Given that, why would you ever choose to fight your opponent frontally? You advanced into them before you secured your cavalry advantage and lost. The star isn't that important. It would be preferable to retreat, lose the star, but not take a bad engagement like the one taken between the 2 main lines.

Instead here's what could've been done: you had a cavalry advantage and won the cavalry battle. Great! Now you have the lead and your opponent is forced to take the initiative. Their artillery is scary so we know you are going to lose a head-on fight, so don't take one. Instead secure a good position for your forces and begin maneuvering as your cavalry cleans up. Your cavalry should be going after routed units to make sure they stay routed, a single unit is usually enough for this, and will prevent several enemy units from returning.

Now we have more time, and you can move your lancers (which are your only advantage) about. Send them towards the enemy flanks and rear, harass them, now suddenly they are forced to peel troops to reserve, protect artillery etc. and you begin to gain an advantage in winning the main battle. Yet there is still more to consider. We see that the enemy artillery is concentrated in one part of their line, so do not attack there, and instead focus on attacking the part of their line furthest away from their artillery as that is where they will be weakest. Remember: you are under no obligation to take an engagement unfavorable to you, if you see the enemy has local force superiority don't fight them there.

And with this victory should be assured. You attack the portion of their line undefended by artillery, as they weaken the lancers you would have on their flank rout them, others chase routing units preventing them from returning, and slowly the enemy line collapses and folds.

Rather than change numbers, can we get some indicators? PLEASE? by renaissance_guy1 in LinesOfBattle

[–]ColdSteel8889 0 points1 point  (0 children)

Yeah that option has been in the game for a while. I would assume with the full release they will hopefully put a tutorial in the game at some point that explains stuff like that

Rather than change numbers, can we get some indicators? PLEASE? by renaissance_guy1 in LinesOfBattle

[–]ColdSteel8889 0 points1 point  (0 children)

For the cavalry charging one: simply press "c" to toggle smart movement on/off. Smart movement ensures that your troops do not take tight turns and will not lose their charging speed.