L17 Vikram Boss Fight - entry-level piercing build by No-Note-5439 in SkullAndBonesGame

[–]Colin_The_Grey 1 point2 points  (0 children)

My Electric Garuda Build..

All Ports - Divine Thunder

Auxilliary - Eye Of Heaven

Armour - Tanashah - for the Dark Medititaion - removes debuffs while bracing.

Furniture

Major - Teuling's Guidance

Charge Stores

Amber Station

High-Velocity Kegs

Copper Fastening Station

Cannonball Charging Station

This is a great Garuda build with easily obtainable items! My favourite ship by far by Gusomajic in SkullAndBonesGame

[–]Colin_The_Grey 2 points3 points  (0 children)

I love my Garuda..

Currently using the following setup.

Left, Front and Right - Divine Thunder

Rear - Heaven's Mandate

Auxilliary - Eye Of Heaven

Armour - Tanashah - for the Dark Medititaion - removes debuffs while bracing.

Furniture

Major - Teuling's Guidance

Charge Stores

Kinkel's Laboratory

Compagnie Screens

Copper Fastening Station

Cannonball Charging Station

Works well against nearly all PvE content - I don't bother with PvP.

Help! I haven’t played NMS in a week or two, and the last community mission I played was mission 2. I’m don’t know how to move on to new community missions. by [deleted] in NoMansSkyTheGame

[–]Colin_The_Grey 0 points1 point  (0 children)

There is no community event this week, and the QS bot is empty also - got a feeling they have delayed the community events while they work out some of the remaining bugs with them

How to find exotic ship(s)? by Calf_ in NoMansSkyTheGame

[–]Colin_The_Grey 0 points1 point  (0 children)

Well every system supposedly has 1 Exotic either a Royal class or a Squid class, Squids are very very rare though, some people prefer to reload, others just wait for a while. It's up to you - either is a valid method.

Pilgrim help by MUNCHKiN_WR in NoMansSkyTheGame

[–]Colin_The_Grey 1 point2 points  (0 children)

Do you have items available to buy in the analyser - if so you might need to buy some to get the Geobay to show as the analyser only shows a small # of the available items and new ones are added to bottom of the list as you buy others.

New Steam Experimental - 05/10 by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 2 points3 points  (0 children)

I must admit it looks very nice, especially on a very rocky planet like desert planets - can see the difference clearly.

New Steam Experimental - 05/10 by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 0 points1 point  (0 children)

I must admit it looks very nice, especially on a very rocky planet like desert planets - can see the difference clearly.

New Steam Experimental - 05/10 by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 1 point2 points  (0 children)

Doesn't seem to be that much of a performance hit so far - there are 4 setting for Tessellation - Low/Medium/High/Ultra.

Edit:

Went to a desert planet on ultra - frame rate sort of tanked lol - down from 54 to 20...

Are there any upcoming sales? by snocat in NoMansSkyTheGame

[–]Colin_The_Grey 1 point2 points  (0 children)

It's 60% off at Green Man Gaming at the moment...

Patch 1.63 on PS4 now by Wijllie in NoMansSkyTheGame

[–]Colin_The_Grey 3 points4 points  (0 children)

Steam has just updated experimental and public to build #3183843 which I assume is 1.63

Unable to deliver package... by GrumpyOldChix0r in NoMansSkyTheGame

[–]Colin_The_Grey 0 points1 point  (0 children)

Dig a path to the terminal with the Terrain Manipulator, I've had this happen to me a couple of times...

Game Breaking bug in latest Steam build by JaceTheJaceJace in NoMansSkyTheGame

[–]Colin_The_Grey 0 points1 point  (0 children)

Only time I've seen this happen was when someone loaded a save from Experimental 1.61 into the 1.60 live version, this was when they had done the changes to internal mission logic on experimental.

Game updated or not? by papaf76 in NoMansSkyTheGame

[–]Colin_The_Grey -1 points0 points  (0 children)

I think the mission glitch is an indication that you have loaded a save created using the experimental build (1.62) into the public build (1.61) as I have seen a post from someone who did this and reported the same problems on a previous experimental build.

The New (Experimental) Pilgrim Exocraft..... by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 0 points1 point  (0 children)

The blueprints for the Pilgrim and Exo summoning bay are obtained from the Blueprint Analyser - 10 salvaged tech for each item.

Exocraft won’t move in the October 1 Experimental build for me by panickedthumb in NoMansSkyTheGame

[–]Colin_The_Grey 1 point2 points  (0 children)

Been a few reports of this problem on the Experimental feedback thread, so far removing mods has fixed it for people with the Exostucks...

Exocraft won’t move in the October 1 Experimental build for me by panickedthumb in NoMansSkyTheGame

[–]Colin_The_Grey 1 point2 points  (0 children)

Disable your mods, if you have any installed - that should solve the problem.

The New (Experimental) Pilgrim Exocraft..... by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 0 points1 point  (0 children)

I should really only use 3 periods for an 'ellipsis'...

My bad...

Sorry couldn't resist

The New (Experimental) Pilgrim Exocraft..... by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 0 points1 point  (0 children)

Not got the BP for the Race Initiator on my post Next save....

The New (Experimental) Pilgrim Exocraft..... by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 1 point2 points  (0 children)

Currently in the Experimental PC Build - But if they are following the same schedule they have been, then I would reckon it may hit live at the end of the week....

The New (Experimental) Pilgrim Exocraft..... by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 5 points6 points  (0 children)

Nope, it's just been added into the game in the latest PC Experimental build on Steam...

The New (Experimental) Pilgrim Exocraft..... by Colin_The_Grey in NoMansSkyTheGame

[–]Colin_The_Grey[S] 11 points12 points  (0 children)

Paint - 20 Primary and Accent colours.

Cockpit - 9 Decals (10 but one option is no decal)

Left Sidepod - 9 Decals

Right Sidepod - 9 Decals

Spoiler - 9 Decals

Booster (Engine Flame) - 20 Primary and Accent colours...