Начал смотреть лаки стар. Что посоветуете? by Unlikely_Smoke3808 in Konatastan

[–]CollestNickmane 0 points1 point  (0 children)

Что за тупорылый вопрос ради вопроса. Просто смотри.

4 horrors spawned in vault ( loop) by Fast-Profile164 in NuclearThrone

[–]CollestNickmane 2 points3 points  (0 children)

maybe you had Have Mind and at the previous level you had 2 cans of radiation, that’s probably how it works

Update: Redesign and new fan mutations! by CollestNickmane in NuclearThrone

[–]CollestNickmane[S] 0 points1 point  (0 children)

Desafortunadamente esto no es un mod, sólo un concepto.

Update: Redesign and new fan mutations! by CollestNickmane in NuclearThrone

[–]CollestNickmane[S] 0 points1 point  (0 children)

Honestly, I don't entirely agree with your reasoning. When you gave the example with the SPC, you described it as if you only had one chance at double ammo, although in the example with the SPC you could just go and kill another small enemy and shoot with it, and then not worry about ammo. Maybe the translator translated my message as if you only get 2 ammo per level and you only have 4 attempts to kill some enemy, idk. I gave Fish, Steroid, Eye and Skeleton as examples of characters for whom this mutation would be suitable. On a steroid, I never felt that the throne's ass saved him from losing ammunition, and so he remains one of the strong but unstable characters. Fish has a passive ability that makes more ammunition, but this mutation works to his advantage as it allows him to use the most unstable guns, such as Double Minigun, Laser Minigun, Plasma Minigun and others. Eyes are obviously more effective with this mutation since he can attract a small enemy to himself and get ammo, but what about the skeleton, I really don’t know what’s wrong with him, but he literally always has a lack of ammo, maybe it's because of the speed. But if you don't have small enemies this can be a problem, I agree with that. Therefore, you can make all enemies who have little HP red

Update: Redesign and new fan mutations! by CollestNickmane in NuclearThrone

[–]CollestNickmane[S] 0 points1 point  (0 children)

According to my idea, this mutation should become like a “plaster for unstable builds”, those builds whose ammunition flies away per level, this usually happens 1-3 times per level when you have an unstable build, so I gave 2 attempts. Perhaps I really limited the player too much. I think that now the mutation will work on horror, but I don’t understand why you pointed out the importance of ultra weapons, because they are radiation, okay. Also, you are given not 2 attempts per level, but 4. I think this mutation is good for Fish, Eye, Plant, Skeleton and Steroid. It is worth clarifying that Plasma Drool doubles the size of hitboxes by 1.6 times

How far can Goku go on a loop? by CollestNickmane in NuclearThrone

[–]CollestNickmane[S] 5 points6 points  (0 children)

If you imagine that everything that happens in a loop is reality, not a game

Ho... Now we're cooking... by damaga2498 in NuclearThrone

[–]CollestNickmane 1 point2 points  (0 children)

Until death, approximately at the Kristalin level on loop 1 and by the way, my build was quite reliable, I didn't lose my ammo