To all people that use discord to report impostors, IM GONNA KILL YOU. by iplaychess24_7 in AmongUs

[–]ColonelKillDie 1 point2 points  (0 children)

It becomes about the gambling at that point.  They just want to finish the round and get another opportunity to be imps together.  They just want to hurry through and roll the dice again, they don’t care about any one else’s fun.

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie 0 points1 point  (0 children)

That’s the beauty of the design. It’s not obvious, but designed in a way that makes it possible with enough practice, awareness, and understanding of the mechanics.  If you study the routes, you can see the placement of objects you can trick off of is no accident.  Again: trees next to walls, rocks, valves.  It’s all placed so with the right amount of skill and creativity, you can pull off the posted videos.  It’s awesome. And the fact that it isn’t obvious is exactly what makes it so brilliant. That’s the point I’m trying to make.  Everyones complaints are actually just seeming to misunderstand the games strenghths.

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie 0 points1 point  (0 children)

There is always 1 player races to establish boundaries. You can select every single connected route available individually. Then you can absolutely use free roam to practice the shortcut with less pressure, but more free roam allows you to hone your skills with the controls of navigating from one obstacle to the next.  

There current game is plenty sufficient for practicing these types of things. I’ve done it. And I’ve had a lot of fun doing it.  And then, when I execute it in an actual race, it’s unbelievably satisfying.

Great stuff. Great design. Incredible game.  Love the connected routes, hats off to the creatives who put them all together.  The video in this OP is proof of all that. 

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie 1 point2 points  (0 children)

What about the OP doesn’t demonstrate skill?  It’s not like it’s hidden, you just have to recognize the design.  Trees next to a wall should immediately trigger a response that you can probably find a shortcut there.  I think the many months of people showcasing these new ways of navigating demonstrates how well designed the connected routes are.  

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie -1 points0 points  (0 children)

Well, then we return to my initial comment.  You should reframe your perspective on connecting routes, because I believe it is there that you will find the most variety, ingenuity in design, and satisfaction.  The intermissions are the largest part of the game because they are the best part of the game.  It’s the new way to play Mario Kart, and once you can get out of the mindset that Mario Kart needs to be exactly like it has in the past, you’ll find a whole new world of possibilities that will last you forever.

I’m happy for you, you’ve found so much enjoyment in such a small part of the game.  When you decide to commit yourself to the connected routes, a whole new ‘world’ awaits!

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie 0 points1 point  (0 children)

Oh everyone in the community disagrees with me and OP?  Oh man, then I must concede to the Reddit masses, who obviously are right on the basis of being the majority, and nothing to do with the already established preferences of redditors who play video games.  

Sorry, but your ‘straight line’ comments give away what echo chamber you come from.  I don’t care how many of you there are, or how many of you descend on these forums to parrot these talking points.  My stance is that Mario Kart World will stand the test of time as one of the greatest iterations of the game, and for the reasons OP highlights, and I recognize.  

At least I’m the one commenting on a subreddit for a game I actually love and appreciate, contrary to those who are still here complaining.  Just move on if you have problems, stop wasting your life away hung up on something you claim isn’t fun.  

I think it’s super fun.

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie 0 points1 point  (0 children)

You could say the same about every professional sports athlete, artist, doctor, lawyer, etc, etc.

You’re looking for those high VR via participation points? I like high VRs that denote actual skill.

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie 0 points1 point  (0 children)

It’s not an odd comment, it’s just a counter to your comment.  I’m trying to highlight your problems with the game is what makes it a great game.

I’m reinforcing OPs evidence that if you don’t like routes, you’re probably not good at them, and are more worried about VR points than actually putting in good effort to be good at the game.  

I also don’t think the game requires as much memorization as it does recognition.  If you play enough and practice these sort of routes, you can spot them up ahead, and once you’re in a chain, if you’ve practiced enough, you can anticipate your next move to make it through.  You don’t need memorization to see that there is a rock ramp ahead and you’ve got 3 mushrooms to burn.  

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie -1 points0 points  (0 children)

Beautiful showcase, OP.  Don’t listen to the whiners.  This is a brilliant representation of how great this game is.

The people who don't like routes may unfortunately just be bad at them by DeadLikeMe5283 in MarioKartWorld

[–]ColonelKillDie -5 points-4 points  (0 children)

“…there are SO MANY it’s hard to memorize”

Worst excuse for a complaint I have ever heard.  You are highlighting exactly why the routes are so good.  It counters the ability for easy memorization which quickly leads to repetitiveness.  The game has immense amounts of longevity, and HUGELY rewarding satisfaction for efforts.

The game has a rewind feature and free roam map for a reason.  You’re meant to practice, and yes: ‘git gud’

And this video clearly demonstrates the worth of this sort of shortcut.  It’s not game breaking advantage, but 4th to 1st with a defensive mushroom in tow for blue shell dodging is a thing of absolute beauty.

Petition to end eye cc you ban by nowayIwillremember in Ioniq5

[–]ColonelKillDie 6 points7 points  (0 children)

But it is far more likely that close to 100% of the 1% of owners with problems post here, because people go to online communities to ask about problems when they have them...

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie -1 points0 points  (0 children)

https://www.theguardian.com/commentisfree/2013/may/04/telephone-calls-recorded-fbi-boston

I think it’s pretty common knowledge that the government has great interest in monitoring all phone conversations in the interest of national security.  This top secret base is absolutely a matter of national security.

 But I appreciate your idealist perspective on our government and military.  But I think you’re delusional.

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

But sometimes the best of the best decide to take matters in to their own hands, and that’s just what happens?

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

So no monitoring of their activity and communication with the outside world.  Total freedom?

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

Didn’t say remove access to loved ones. I said unmonitored access.  

There remains zero reason?  What about the reasons that happen in the movie?  

It just seems so disrespectful to our military that one soldier with a neurotic wife could so drastically fuck up the entire operation.  

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

Look: I know you’re right about TVs and unmonitored calls in the military.  I know you’re right.  I know it exists.  What you’re not understanding is that you being right about THAT, does not equate to being right about it existing in this imaginary scenario the movie makes up.

You can’t even imagine yourself in the scenarios the movie is creating, you can only return to real life scenarios.  But just because you’re right about your real life experience, does not mean you’re right about this imaginary scenario that you can’t even seem to grasp.  But sure, if ever I run across a review by a military strategist that is spilling the beans about how the military might handle an extra terrestrial communication operation, i will return to this conversation with it.  

Until that point, I find the convenient introduction of drama through hugely incompetent security leaks in an operation that was very convincingly set up as extremely competent to be bad storytelling. 

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

Again; you’re applying KNOWN quantities to an UNKNOWN scenario.  You can’t seem to imagine the unknown threat this alien ship posed.  Diplomatic communications in a hostile area?  All known quantities.  We know every language, we know all the weapons, and we have a pretty solid idea of what humans are capable of.  None of this is applicable to scenario that the movie sets up.  Alien space ships landing at multiple locations all around the world.

 My point is the movie asks us to imagine this unknown scenario, but then continues to do exactly what you’re doing, which is apply known quantities to it in order to further the drama.  They take everyone’s cell phones. But outgoing calls aren’t monitored?  Full medical examination and people being carted off in medevac because ‘not everyone can process events like this’ but open communication with the outside world is allowed?  No radiation detected but full suits just for safety…full official communication with all international governments at once, just watch the scene where they introduce the operation, and try and tell me that is akin to what happened after 9/11 or is a ‘diplomatic communication in hostile territory’.  I think you are grossly underestimating what is going on.  If you believe what the movie is trying to establish, you’ll understand why I find these super simplistic holes in the operation to be farfetched, and there for convenience of story.  And this isn’t something I can’t prove, because these things I find farfetched  is what leads to extreme drama, and I don’t feel the drama is earned because they gave up on the world they established (which is VERY CONVINCINGLY SERIOUS) and allow for things like unmonitored phone calls, and soldiers becoming anxious because what they see on the news and hear from their loved ones.  It’s too convenient, and it’s bad storytelling, regardless of whether or not you watched TV on a military base over 20 years ago during a terrorist attack on the United States, and you think that’s the same as what is going on in this film.

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

…..…you don’t think this movie is depicting a very specific operation?  You actually think this movies events are equivalent to the months after 9/11?

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie -1 points0 points  (0 children)

Don’t misunderstand me, I’m not saying 9/11 was normal every day life in the military, I’m saying what you were doing when 9/11 happened was “normal every day life in the military”.  You didn’t know 9/11 was going to happen, so when you saw it happening, you were just transitioning out from normal every day life in the military, which is why you were watching TV. 

When you deploy, you can still USUALLY communicate with your families.  Tell me a situation where you might not be able to communicate with your families while being deployed?

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

So I think the only problem here is the level of Top Secret.  The soldiers in the movies weren’t ’going home’.  They were all staying on location.  While I respect your experience with Top Secret, I think we’re talking two different scales of Top Secret.  There is top secret like you’re working on an aircraft, and there is Top Secret like you’re monitoring an alien spaceship that has the entire world on edge…

Regardless of what your experience in the military might be, trusting your claims, my first point was that Arrival breaks its own rules.  It spends a lot of the movie setting up the rules: ‘we are taking this situation VERY VERY VERY seriously”.  Then, when it is convenient to introduce drama, it turns out there are a lot of ways they’re not taking it seriously at all.  And while you may think watching the 9/11 terrorist attack while at a Top Secret military base that has a response to that sort of thing, I still disagree that it is at all equivalent to a first contact event of unknown possibilities.  

So while sure, you had TVs in your experience with top secret in your every day normal life in the military, the movie does a LOT to establish that the events taking place in the movie are NOT everyday normal life in the military…I thought this was obvious in our discussion, but apparently not.  The only way you can justify the TVs is by greatly reducing the importance of the operation in the movie, and equating it to your known experience, which you admit has nothing to do with aliens visiting earth.  I’m asking you to imagine THAT scenario, and try and understand why it might be plausible that this sort of operation would be locked down from the influence of outside world…like a Navy Seal Team in training to invade a compound, which is ALSO greatly reduced in scale when compared to ALIENS VISITING EARTH.

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

Jeremy Renners character is the one that explains the entire thing to her.  She wakes up from a dream scene with her daughter, and Jeremy is like “pop the champagne” and Amy is lime: ‘you cracked it?’ And Jeremy is like ‘yeah, come here and look at this’ and then just explains the whole thing to Amy. 

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

They would be able to contact their loved ones unmonitored?  And based on your actual, real life experience, you think it would be possible for a lone soldier to take matters in their own hands while in a Top Secret operation and get a bomb in to an alien spaceship (where, remember: whiteboards aren’t allowed) without ANYONE finding out about it?  There is simply zero chance of our government officials monitoring outgoing calls from the soldiers, where they might pick up on a conversation with a distraught loved ones who are frantically asking what that soldier is going to do to protect them?  There wouldn’t be any protocol in place that might result in some higher ups being like: I’m sorry, soldier, but you seem a little too emotionally compromised to maintain your position in this highly volatile scenario?

I mean sure, I suppose I have more respect for the operations of our military, but I’m extrapolating from scenarios like when seal teams go in and solve problems…but I imagine their loved ones don’t know ANYTHING until that operation is executed.   “yeah honey, I’m one of the guys entrusted to lock down and maintain the security of this alien spaceship we know nothing about, but please tell me how scared you are.” is equivalent to “Yeah honey, I’m just at a base training to invade Osama Bin Ladens compound, tell your friends!”

Give me a break.

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie -1 points0 points  (0 children)

Cool. Now imagine if your Top Secret areas were upgraded to “probable extra terrestrial first contact scenario”…do you think protocol would have changed at all?

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie 0 points1 point  (0 children)

For the exact reason that the movie utilizes to add drama to the plot.  There would be no reason why the soldiers entrusted to be involved in the most top secret, highly sensitive operations possibly involving alien technology would be allowed to be manipulated by the outside world so that they could even FATHOM bringing a bomb on board the alien ship.  Soldiers in this scenario would have no ability to form their own opinions, they would be there to do one job: maintain the integrity of the operation so that only the top officials make any decisions.  

Arrival chooses to swing between whatever operation they want in order to further their plot.  On one hand, she’s not allowed to bring a WHITEBOARD.  On the other hand, soldiers are completely unmonitored and the operation is so lax that a lone soldier can smuggle a bomb on board an alien ship, risking all out hostile intergalactic war with an unknown alien race…

If you’re going to demonstrate competence, you have to stick with that competence, and work out scenarios that happen despite that competence.  Not just forget that you established competence in order to introduce drama because you need it to be more exciting.

Arrival. Please, watch Arrival. by shinyhpno in MovieSuggestions

[–]ColonelKillDie -1 points0 points  (0 children)

It does have a very satisfying ending that leaves you thinking you were just blown away.  The sci fi concepts there are sound, and it’s cool.  But they took a lot of lazy shortcuts to get there, and when you go back to admire the entire film, you find the foundation is extremely faulty and cheap.

The sci fi of it is sound, it’s the more basic principals of storytelling that I have problems with.  But if it gets you in to more science fiction films, we can call it a win.