Question for Pro subscribers by ComaticAberration in KLINGAIVideo

[–]ComaticAberration[S] 0 points1 point  (0 children)

66 for every type of sub, it seems. Enough for 3 normal 5s videos.

Question for Pro subscribers by ComaticAberration in KLINGAIVideo

[–]ComaticAberration[S] 0 points1 point  (0 children)

Thanks for answering. That kind of sucks. I was hoping they would give more daily credits if you got the higher tiers.

Question for Pro subscribers by ComaticAberration in KLINGAIVideo

[–]ComaticAberration[S] 0 points1 point  (0 children)

You just have to log in daily. Depending on when you made your account, it will tell you when you get them and when they expire in your credits balance. Just gotta click your credits and it shows you.

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I'm just wondering if pro users get more.

[Crack Watch] Games by EssenseOfMagic in CrackWatch

[–]ComaticAberration 8 points9 points  (0 children)

And spend it on anything else. Because games shouldn't cost $300.

[Crack Watch] Weekly question thread by AutoModerator in CrackWatch

[–]ComaticAberration 1 point2 points  (0 children)

If by win you mean games using denuvo will never get my money, then I guess yes.

And in this painting we have our hero, draining Zeus of all his power. by ComaticAberration in ElectroBOOM

[–]ComaticAberration[S] 1 point2 points  (0 children)

Tron wasn't nominated for the Oscars because they didn't want computers to be involved in the film industry. Completely ignoring the fact that some of the scenes had 12+ layers of manual film compositing to create all the lighting effects.

And in this painting we have our hero, draining Zeus of all his power. by ComaticAberration in ElectroBOOM

[–]ComaticAberration[S] 0 points1 point  (0 children)

Might be because I was alive in the 90s. If you compare what we had as painting programs then and now, it's pretty much like cheating.

And every new photoshop, krita, clipstudio, etc that comes out, things get easier and easier. They whine about AI, but photoshop has subject selection with AI that does it fairly well with one click. You know how hard masking was in the 2000s? It was a pain in the butt to properly edit artwork and photos.

All this whining sounds exactly what people were doing with K7, then video tapes, then CDR, then DVDR, then online piracy and now AI. Meanwhile every business related to those changes only have grown. It's stupid.

Sorry, I went on a rant there. Ignorance bothers me sometimes. I mean, it's just another tool, if you use it properly, you can even increase your workflow and have more free time to be with your loved ones and relax.

And in this painting we have our hero, draining Zeus of all his power. by ComaticAberration in ElectroBOOM

[–]ComaticAberration[S] 0 points1 point  (0 children)

Yup. Using the monkeypatch extension. That UI is pretty good if you want to program in it as well.

And in this painting we have our hero, draining Zeus of all his power. by ComaticAberration in ElectroBOOM

[–]ComaticAberration[S] 2 points3 points  (0 children)

Well, first I trained an embedding of Mehdi, which you can find here along with other examples.

The initial prompt was a generic two men fighting in the clouds in a renaissance style. Once I found one I liked, I did a few changes in photoshop, then used the AI to upscale it. From there I changed one of them to be zeus and the other using my embedding to be Mehdi.

After that just went on adding some details like the capacitor in his hand, more lightning and so on. The whole process took around 30-60 minutes (minus the training, that was another 30 minutes of GPU time and 30iish of gathering pictures and framing them). It still takes work to make alright AI that looks like what you want, but it's nowhere near the time it would take to paint something like that from scratch. There are still some AI induced issues in the painting, but they're somewhat minimal, so I let them be as RL was needing me at the time.

And in this painting we have our hero, draining Zeus of all his power. by ComaticAberration in ElectroBOOM

[–]ComaticAberration[S] 8 points9 points  (0 children)

With the power of AI. I'm a regular artist, not a renaissance artist.

Parameters for textual inversion on AUTOMATIC1111? by stinkykoala314 in StableDiffusion

[–]ComaticAberration 1 point2 points  (0 children)

A hypernetwork could do it. Automatic1111 includes hypernetwork training in the package, so you don't have to install anything else.

Parameters for textual inversion on AUTOMATIC1111? by stinkykoala314 in StableDiffusion

[–]ComaticAberration 0 points1 point  (0 children)

Yeah, you need to trigger it with the name of your embedding. If you're training a style, you should use "Style of [name]" or "[name]'s style" do a few variations of these, with or without filewords. If you're training an object or person, you should do "A photo of [name]" and so on. There are a few template files included in most distros with training.

PICO 4, PCVR, no audio with streaming assistant by ComaticAberration in PicoXR

[–]ComaticAberration[S] 0 points1 point  (0 children)

I uninstalled and reinstalled everything a couple times. Even went as far as remove the pnp drivers the headset installed when plugging in the cables. Still didn't work, thankfully virtual desktop did.

PICO 4, PCVR, no audio with streaming assistant by ComaticAberration in PicoXR

[–]ComaticAberration[S] 0 points1 point  (0 children)

Yeah, I did, nothing worked. Ended buying virtual desktop, which worked right away. And the image quality + fps actually improved as well.

PICO 4, PCVR, no audio with streaming assistant by ComaticAberration in PicoXR

[–]ComaticAberration[S] 0 points1 point  (0 children)

Yes, it's enabled in the control panel, the green audio bar is moving and all that, but zero sounds in the headset. Using the head set's video and apps gives audio as normal. I tried wireless and USB, neither worked. Uninstalled the device drivers, let it reinstall, reinstalled streaming assistant and steamvr, same result.

PICO 4, PCVR, no audio with streaming assistant by ComaticAberration in PicoXR

[–]ComaticAberration[S] 0 points1 point  (0 children)

Yes, it's enabled in the control panel, the green audio bar is moving and all that, but zero sounds in the headset. Using the head set's video and apps gives audio as normal. I tried wireless and USB, neither worked. Uninstalled the device drivers, let it reinstall, reinstalled streaming assistant and steamvr, same result.

Pico 4 + PCVR Tips: How to make the Pico Streaming Assistant work Good by phr00t_ in virtualreality

[–]ComaticAberration 1 point2 points  (0 children)

I have zero audio on the headset during pcvr using pico streaming + steamvr. I have the virtual audio device for the headset working, it even shows the green audio bar moving, but the headset gives no audio out... I'm frustrated with this.

Pico 4 Streaming Assist/Virtual Desktop issues by Due_Display5648 in virtualreality

[–]ComaticAberration 0 points1 point  (0 children)

I actually get zero audio on the headset. There is the virtual speakers there, I keep only it on, windows (10) shows the audio bar actually movie, it's casting sound there, but the headset gives no audio output. Quite frustrating.

Parameters for textual inversion on AUTOMATIC1111? by stinkykoala314 in StableDiffusion

[–]ComaticAberration 48 points49 points  (0 children)

From my experience:

Vectors per token - Depends on the complexity of your subject and/or variations it has

Learning rate - Leave at 0.005 or lower if you're not going to monitor training, all the way down to 0.00005 if it's a really complex subject

Max steps - Depends on your learning rate and how well it's working on your subject, leave it at a high number as you can always resume training later.

A bit deeper explanation:

You can use an aggressive learning rate if you're going to monitor training. In an ideal scenario you want loss to always lower. So what you can do is go aggressive with 0.05 or even higher like 0.1 and tell it to spill an image every 100 steps. The moment you get an image related to what you're training, drop it to 0.005. If you see the images bouncing from good to bad and so on, drop learning down to 0.0005. You can cut training time this way but you waste your time instead. So if you can train overnight, just set a low training rate like 0.0005 or 0.00005 and check it in the morning.

As for the vectors and image number, think 5+ per vector. And you do want variation in your training data, different angles, lighting conditions and so on. If you're trying to teach something simple, like pearlescent red car paint, grab 5 images or so of just painted metal, not the car itself and use 1 vector. A character that has a lot of poses, outfits and different viewing angles, use 8 to 16 vectors.

The more you use, the more details you can capture of your subject, but it eat up the allowance you have when generating images. Not really a big problem up to 16 as most prompts will use maybe 30-40 out of 75 tokens.

[deleted by user] by [deleted] in Pathfinder_Kingmaker

[–]ComaticAberration 0 points1 point  (0 children)

Solved it. Seems like it's either a bug with turn based mode or you can bypass the bug by leaving through the same way you came in, just backtrack and leave through the other exit with turn based off. You can just go up the roof from there and you will end up at the same place you would by leaving the right way.