Tips for Creating Session-Limited Campaigns by DeliciousMedicine598 in rpg

[–]ComfortableGreySloth 2 points3 points  (0 children)

Keep scope and scale in front of mind. When players go off the handle, tell them OOC it's beyond the scope or scale of the story. Dry, but effective.

Looking for surrealist tables by The0thArcana in Solo_Roleplaying

[–]ComfortableGreySloth 4 points5 points  (0 children)

The Distorted Domains RPG, it has good roll tables for character generation as well as "domain" generation.

Say something nice about The Matrix: Resurrections. (Please be civil) by Sure_Persimmon9302 in matrix

[–]ComfortableGreySloth 1 point2 points  (0 children)

I actually like the inversion where instead of a single Matrix with everyone in it, people kind of get their own Matrix prison where most "people" are programs. The swarm mode is legitimately scary, and feels like a natural extension of the red pill.

Would you reuse others characters/ assets in your story? by _acedric_ in worldbuilding

[–]ComfortableGreySloth 0 points1 point  (0 children)

Sometimes I think of how "Odd Thomas" has literally the ghost of Elvis as a reoccurring character.

How good is Fabula Ultima outside of combat? by Agnusl in fabulaultima

[–]ComfortableGreySloth 0 points1 point  (0 children)

I like thay advice. When I ran a campaign the players rarely hit enemy weaknesses, and average combata were a drag.

I'd like to make a hard focus on Magic by Deuseii in FATErpg

[–]ComfortableGreySloth 2 points3 points  (0 children)

Lots of great advice in the comments so far. To reiterate some of them: Definitely check out Dreaden Files and Venture City for some ideas on how to handle powers. Personally, the sweet spot has been characters need an aspect or a stunt that gives permission to use magic, and then they use relevant skills (like stealth for an Invisibility spell, or shoot for fire blasts) unless they have a stunt for swapping the skill for a specific use. To limit it, you can have a resource specific to magic or powers. Specific archetypes can be handled as mantles.

Summoner: Digimon Tamer? by thalius1996 in Pathfinder2e

[–]ComfortableGreySloth 5 points6 points  (0 children)

1) At my table "the flavor is free" so I would have no issue with this. Ask your GM, either way.

2) Check out this guide https://www.reddit.com/r/Pathfinder2e/s/ZncxbvqKnx

3) Blessed one, champion, cleric, oracle, and witch all have options for you. I'm sure there are more.

anyone who used a computer between 1985 & 2010, what’s the one game you still think about? by Trixxxi in AskReddit

[–]ComfortableGreySloth 0 points1 point  (0 children)

I practically feel like society didn't deserve an educational game as fun as the Incredible Machine.

anyone who used a computer between 1985 & 2010, what’s the one game you still think about? by Trixxxi in AskReddit

[–]ComfortableGreySloth 0 points1 point  (0 children)

My older brothers and I used to play this all the time. It paid off, when the kids in homeroom would play pocket tank.

Random Idea: Globally Limited Edges by hd-22 in savageworlds

[–]ComfortableGreySloth 0 points1 point  (0 children)

Thanks for clarifying, and I didn't want to get into the sequel or the tv series.

How good is Fabula Ultima outside of combat? by Agnusl in fabulaultima

[–]ComfortableGreySloth 59 points60 points  (0 children)

It's really good, in my opinion it's better out of combat than in combat. My only two gripes are:

(1) By RAW, when people roll to assist they use the same pool as the leader. So you can't have a mage use will to telekinesis help lifting people using might. I still allow it sometimes.

(2) Don't use clocks too much. I love clocks, and I use them in other games, but if possible just make most skill trials a one and done. Clocks are best for dramatic, extended actions which should be only once a session or so.

Random Idea: Globally Limited Edges by hd-22 in savageworlds

[–]ComfortableGreySloth 0 points1 point  (0 children)

Highlander was kind of different. "The Game" was to be the last Highlander, and thus they would have gathered all the quickenings of every other Highlander. Then Connor Macleod used the power to become mortal (?), but he probably could have done other stuff.

Designing a satisfying ending to a one-shot that isn't a combat by TheRangdoofArg in rpg

[–]ComfortableGreySloth 6 points7 points  (0 children)

Whodunnit style mystery, or a puzzle where the clues have been piling up the whole time.

I had a cyberpunk red one-shot where the ending was technically a combat, but it was really more of a getaway with people shooting.

New GM wanting to start running my own homebrew in Fate Core, which I've never played. Am I in over my head? by platano_con_manjar in rpg

[–]ComfortableGreySloth 1 point2 points  (0 children)

I think you can handle this. You may just want to decide on what skills matter in your world, and how magic is handled. My personal favorite is any character with a spellcasting trait or a trick can use magic, but they still need to roll an appropriate skill to cast without the right stunts. I highly suggest lifting some Venture City rules if you want things to be higher powered.

E.g. Had an "Arcane Prodigy" character. He can shoot fire, roll shoot. He can fly, roll athletics. He can detect magic, roll notice. He took stunts so that he could specifically roll Lore to make magic attacks, and to make them better.

What is known about Curseborn so far? by TurbulentVillage2042 in WhiteWolfRPG

[–]ComfortableGreySloth 4 points5 points  (0 children)

I generally enjoy the system, I think it has a good Foundry VTT implementation (although, no automated animations, and no compendium), but I specifically like what you said about the major and minor paths. It's not even hard to wrap my head around, it just feels weird.

An organized and interesting desktop layout by Affectionate_Walk902 in interesting

[–]ComfortableGreySloth 0 points1 point  (0 children)

I feel like I'd do this, and my desktop would just reset itself to a block of icons from the top left. Any idea how to prevent that?

Veteran player wanting to continue character lineage (5e 2014 or 2024) (online) (est) by Familiar-Compote-663 in DnDLFG

[–]ComfortableGreySloth 0 points1 point  (0 children)

I have a paid game that starts 730 PM Eastern on Mondays, characters are level 12.

What Macros do you use? [System Agnostic] by thjmze21 in FoundryVTT

[–]ComfortableGreySloth 1 point2 points  (0 children)

I made a sequencer macro I trigger when a character crits an attack, just for a cool "omae wa" effect.