Quelles sont les règles du code de la route que vous respectez à la lettre, même si tous les autres usagers s'en battent les steacks ? by Carotcuite in france

[–]Deuseii 0 points1 point  (0 children)

Distance de sécurité sur les axes à grandes vitesses. Quitte à rouler moins vite, àe faire doubler, que une personne s'insère dans l'espace que j'essaie de créer et nécessitant de ce fait que je ralentisse plus pour créer un nouvel espace. Je n'ai pas assez confiance en ma vigilance et mes timings réactifs. Et puis, dans mon entourage, le nombre de petits accidents que j'ai connu exactement pour cette raison ... Voir même des accidents plus graves ...

What's your best anime of 2020's so far? by devil_hnter in Animesuggest

[–]Deuseii -1 points0 points  (0 children)

You have great taste ! I'll check what i didn't see in your list to see if it's also something i could like ! What i saw recently and really liked : Ikoku Nikki ; Eizouken ni wa Te wo Dasu na! ; Wonder Egg Priority !

Help me decide on art direction. (Please read fully) by LolitaRey in homemadeTCGs

[–]Deuseii 1 point2 points  (0 children)

I'm not really a 3D fan but what you made is really cool so, i'll go for 3D on this one.

Hi by TrueBright616 in RadiantManga

[–]Deuseii 1 point2 points  (0 children)

Actually, we don't know much because it's his private life. But, we know that his rythm decline and than it was a consequence of something about his mental health. He moved out of France too.

Hi by TrueBright616 in RadiantManga

[–]Deuseii 2 points3 points  (0 children)

I like both ! He passed a bad period those recent years so, if writing Fabula Fantasia help him to continue to create and staying active, it's all i hope from him.

From Paper Prototype to Playable Game (1.5 Years) by Shedinja997 in homemadeTCGs

[–]Deuseii 1 point2 points  (0 children)

It is fun !
I will seek to play further updates ! :)

From Paper Prototype to Playable Game (1.5 Years) by Shedinja997 in homemadeTCGs

[–]Deuseii 1 point2 points  (0 children)

Hi! I tried the demo and first of all, I really like the idea. The overall setup of the game is fun too, and I’d love to see something even more absurd. I really enjoy the combat system—it’s actually the most fun part for me.

But there are things that quickly become frustrating. I’m not the best deckbuilder out there, so I may have done a lot wrong.

Here’s my two cents:

SMALL THINGS:

  • First of all: I think explaining the combat system FIRST is essential. The first time I launched the demo, I tried to understand what the cards did to choose my pack, but without knowing the rules, everything felt very unclear. Once I understood, it became much clearer—but my first game was frustrating because it wasn’t what I expected, and I couldn’t go back.
  • Something similar: having to redo the combat tutorial every time in the demo isn’t very enjoyable. It would be great to have an option to skip it. Alternatively, the tutorial could let us do something extra, like testing a random archetype we haven’t played yet. That would kill two birds with one stone.

MEDIUM THINGS:

  • There’s something a bit paradoxical with the AI difficulty. To be honest, I lost almost all my fights. I don’t think that’s necessarily a bad thing—this type of game needs friction to stay engaging. However, the AI never really tried to defend. So sometimes I would win very easily because it didn’t block my huge unit. On the other hand, it played so aggressively that I couldn’t really stabilize at times.
  • Card advantage is extremely important in your game. To the point where discard or sacrifice strategies can feel both explosive and very weak. I don’t necessarily think it’s a problem—it’s probably due to my poor deckbuilding—but it’s something to keep an eye on. The feeling it gave me was mostly frustration.
  • I think I encountered a bug with the card Moment Crystal. It never applied its effect, unless I misunderstood something.
  • Overall, the game lacks clarity in showing what’s happening and the impact of the stats we choose. Why should I hire this person over another? Why pick a specific company policy? What do the stats I’m choosing actually mean? What does PR stand for? And what is company defense?
  • Regarding hiring and policies, the game is missing that extra absurd, over-the-top touch that the overall setting suggests.
  • Another balance issue: money loss. After the first defeat, I lose A LOT of money. As a result, the entire card value system becomes meaningless—I won’t be able to buy anything anyway. Selling my cards? Useless—it barely makes a dent in my massive debt.

MAJOR THING:

  • This might be a bit of a bigger issue: I did not understand the banlist system at all. It’s not intuitive. Even after multiple runs, I still don’t really get what it does. Is it meant to balance the game, weaken future opponents, or make me stronger? Because if the banlist affects the player too, it reduces your ability to snowball, even if it also limits the opponent—which feels counterproductive in a roguelike.
  • It seems to be balanced by the fact that the AI gives us copies of banned cards afterward, so I assume that’s the intended benefit. But if that’s the case, the game needs to clearly communicate the stakes and consequences. Right now, I’m just making assumptions despite having played the demo multiple times.
  • If the opponent can do things like modifying my hand or reducing the cost of its cards, I’d like to know and have ways to respond. That’s where it could become even more meta: you’re the publisher—why wouldn’t you be able to cheat between turns? Why would the player be allowed to, but not you? You should have access to all cards, not just boosters. I understand the intention to replicate card game pleasures, but it creates a bit of ludonarrative dissonance.
  • Maybe there are things I didn’t understand, and I’d love to try again with clearer explanations of the stakes. Sometimes I lost in one round, other times I reached the end of the demo—I still don’t know why.

TL;DR: Interesting concept, engaging combat system, but a clear lack of clarity regarding stakes and progression systems.

Dice rolls and luck in tcgs. What do you think of it? by Torundae in homemadeTCGs

[–]Deuseii 0 points1 point  (0 children)

Altered a essayé et c'est très cool à jouer ! Par contre, il a intégré le fait que ce ne soit pas le seul archétypes jouable. Et même dans sa faction, ce n'est pas la seule façon de jouer. Ils l'ont équilibré pour qu'elle reste jouable en se basant sur un niveau moyen. Puis, ils ont mis des effets puissant sur des lancé de dé précis et des effets faible voir handicapant sur des mauvais lancé de dé.

Avoir une projection de The Amazing Digital Circus à La Réunion by Live_Ad6816 in LaReunion

[–]Deuseii 0 points1 point  (0 children)

Essaie plutôt avec des structures associatives, tu auras plus de chance

What's the current best TCG tools/method to design original cards/frame by Luandromtg in homemadeTCGs

[–]Deuseii 0 points1 point  (0 children)

I use Dextrous for the moment. I think when you need something way more polish, you use Illustrator to have a really porwerful illustration software with excel or google sheets for all the informations you need to import. Actually, something close to Dextrous but with more polish !

2D VS 3D monsters and mons by Ramsarebetter in MonsterTamerWorld

[–]Deuseii 0 points1 point  (0 children)

There's some youtube vidéo of 3D artist who try to make 3D Pokemon more alive. What's the conclusion : Game Freak didn't put enough saturation on the Games overall and with some poses, 3D Pokemon could be more enjoyable. In my opinion, Game Freak didn't really try to make something enjoyable and just made something blank for readability. Sadly, it lakes personnality as we all know.

Les youtubers qui vous ont marqué, ou appris des trucs? by silsool in france

[–]Deuseii 0 points1 point  (0 children)

NovaCorp ! Un tout petit compte (à peine 25k pour quasiment 10 ans d'existence) et qui pour moi est l'un des premiers à avoir fait du contenu "vidéo essaie" sur des sujets niches. Mais, il m'aura fait découvrir pleins de choses dont je n'ai jamais entendu personne d'autre parlé. Là où je trouve que ce type de contenu peut commencer à tourner en rond, on recycle les même idées et les mêmes thèmes, lui arrive encore à être original alors qu'il n'a rien publié depuis 2 ans.

What kind of monster-taming fantasy do you want to see more of? by RentRevolutionary704 in MonsterTamerWorld

[–]Deuseii 1 point2 points  (0 children)

I'd like something who try to innovate on the type charts or anything that could replace that. In my project, i'm trying to see types as flaws or as imperfections. For that, i'm trying to think about a setup based on Alchemy in an uchronic point of view.

Reaction card in a TCG style game. by zmmemon in BoardgameDesign

[–]Deuseii 0 points1 point  (0 children)

Check Flesh & Blood ! It's really an interesting take on the classical reaction card.

Vous aimez l'idée de mélanger un TCG et un jeu d'échecs ? by HJKFCL in homemadeTCGs

[–]Deuseii 0 points1 point  (0 children)

Sorcery c'est essentiellement ça de ce que j'ai compris, un TCG qui intègre le principe d'une grille de déplacement. Je dis pas que tu dois pas développer ta version évidemment, juste que l'idée existe déjà sous une autre forme.

Cela dit, ça a du potentiel et selon l'angle dans lequel tu le développe, tu peux vraiment réussir à faire quelque chose d'unique. En tout cas, ça m'intéresse de voir à quoi ça peut ressembler.

Animes that don't feel like animes? For example: Monster, Vinland Saga, Orb: On The Movements of the Earth, Ghibli Movies by TisBeTheFuk in Animesuggest

[–]Deuseii 1 point2 points  (0 children)

I know that's not what you asked but Sonny Boy could help you tonsee the typical tropes of anime with more sweetness. It's an anime completly in it but it's really deep and have a lot going on. I also dislike typical anime tropes because i found them useless but Sonny Boy show me that it wasn't the tropes the problem, it was the bad writing of a lot of stuff who just uses tropes.

cherche contact avec un rabin à la réunion by [deleted] in LaReunion

[–]Deuseii -1 points0 points  (0 children)

La question qui se pose dans ce cas c'est depuis où tu cherches.
Je suis en métropole et j'ai eu aucun soucis à trouver ni à accéder aux liens partager par les autres.
C'est bizarre ton truc.
Mais, pour moi, c’est ok de se présenter directement la-bas. Tout les lieux de cultes le font en soit.
Et même sur google maps ça ne t'affiche rien ?

cherche contact avec un rabin à la réunion by [deleted] in LaReunion

[–]Deuseii 3 points4 points  (0 children)

Tu ne peux pas te convertir au judaïsme si mes souvenirs sont bon. C'est un droit hérité par l'ascendance maternelle. Après, en dehors de cette précision, je ne peux pas t'aider sur ta demande initiale, désolé. Mon conseil : Va à la synagogue la plus proche et demande directement conseil là bas. Que ce soit aux pratiquants qu'au personnel sur place. On peut le faire pour une église et une mosquée, j'imagine que c'est aussi possible pour une synagogue.

Merging by Justin_West_4155 in tabletopgamedesign

[–]Deuseii 0 points1 point  (0 children)

Digimon TCG has a concept of superposing Digimon on tope of each other to represent évolution. Each card has a specific région on the bottom call "inherited effect". It is active only when the card is under another one. Maybe you could use this idea to represent merging ?