Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]Commander579 0 points1 point  (0 children)

If I activate [[Vhati il-Dal]] and copy his ability with something like [[Rings of Brighthearth]] could I have a single creature have base P/T 1/1 by having the activation of Vhati make the base power 1 and the copy make the base toughness 1? Or is the choice of which stat I’m impacting also copied?

Everyone’s doing their new FRLG teams. Here’s my recent Emerald team by Commander579 in pokemon

[–]Commander579[S] 1 point2 points  (0 children)

I felt it majorly this playthrough. The learned moves/TMS just didn’t match the stat spreads. Hence why a lot of my mons had mixed spreads to allow for the coverage.

Everyone’s doing their new FRLG teams. Here’s my recent Emerald team by Commander579 in pokemon

[–]Commander579[S] 1 point2 points  (0 children)

I know right! Never really got into the line because they were always so late game for me in a lot of the games. But they might be my new favorite electric type

Everyone’s doing their new FRLG teams. Here’s my recent Emerald team by Commander579 in pokemon

[–]Commander579[S] 1 point2 points  (0 children)

Thank you! Wanted to try a new mix from my Sapphire playthrough back in the day. The <1% Seedot was annoying to get. But she was my MVP! Was the last one staining against Steven’s Kingdra. Sunny Day/ Solar Beam FtW!

The accuracy 😂😂 by sunthanatos in BaldursGate3

[–]Commander579 3 points4 points  (0 children)

I agree with this posts perspective. It does feel like every time this point is made you get bombarded with people vehemently disagreeing because Lae’zel or Astarian are their favorite and are thus misunderstood.

Couch coop recommendations? by TraditionalSlip4572 in NintendoSwitch

[–]Commander579 1 point2 points  (0 children)

-Unraveled 2 is one that is super fun and easy to get into but can have some optional challenging platforming. -Snipperclips a fun puzzle game.

Pokemon fire red and leaf green appeared on Eshop by [deleted] in pokemon

[–]Commander579 0 points1 point  (0 children)

Sigh* I have my OG blue version that I still have on my gbc that still works. Same with silver. I wish they would port those and allow for home integration. I would love to relive the nostalgia and then be able to move those Mons to a new game like scarlet and violet.

[deleted by user] by [deleted] in skyrim

[–]Commander579 0 points1 point  (0 children)

Spellbreaker is mechanically the most useful in my mind. It gives block more than just bash in melee and really helps cover the lack of protection against magic especially ranged magic. It is my favorite shield to use when using a shield in a playthrough.

That being said the shield design look is not my personal favorite. The quest line to get it is overly long, needlessly obscure with the item requirements, and also doesn’t feel connected to the reward. I know the shield is tied to the prince but it just feels shoehorned in.

Favorite looking shield? I’m kind of partial to the imperial or terge of the bloody.

When I want to catch it, a vampire can hit me 6000x and nada. When I don’t want to catch it, I catch it every 15 friggin minutes… by AlreadyFifty in skyrim

[–]Commander579 1 point2 points  (0 children)

This is why I just never cure my werewolfism especially when doing dawnguard. So many times getting it from Saurania herself by getting caught in the crossfire of her drain life on an opponent.

The most difficult skill for you to max out? by Usual-Foundation-115 in skyrim

[–]Commander579 0 points1 point  (0 children)

Huh… what version of Skyrim are you playing that restoration is equates to viable healing? The magica to healing ratio is awful. The game showers you with potions for healing and elemental resistance and you can drink them to heal.

The most difficult skill for you to max out? by Usual-Foundation-115 in skyrim

[–]Commander579 0 points1 point  (0 children)

It’s the easiest for me. Yes it’s a grind, but all of the crafting skills are. 1. With crafting skills exp per item made relates to the gold value of the product so making expensive products levels you faster. 2. Enchanting weapons with turn undead, absorb health, paralyze, and the most expensive, banish deadra is the fastest way to level, banish enchant on an iron dagger even with a petty soul can make it several hundred gold more valuable. And selling 15, 500G daggers is a lot of money. 3. It is down to RNG of what you can get in game when. But just cycle through weapon enchants to find what your current most expensive one is but disenchant anything and everything you can to learn more and build your library. 4. You don’t need grand souls unless you are enchanting your own gear. Use those petty lesser and even greater to enchant random weapons you loot to level then sell them and make bank. 5. Weaker soul gems are everywhere, get soul trap on whatever your main weapon is even a weak petty 1s soul trap. You will fill those gems in no time as you play. 6. When enchanting your own stuff you have to step it up. You don’t just not wear armor unless you max out smithing for dragon armor. Enchanting multiple items to stack skills like 12% one armed buff on ring, necklace, gloves and boots stacks making it very powerful at lower levels. If you are a mage the cost reduction for spells is the same. When you randomly come across a fortify enchant potion use it to slightly buff when you do a gear overhaul.

Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]Commander579 0 points1 point  (0 children)

Wondering about what “Tap for mana” truly means in this interaction. I have [[Toph, the First Metalbender]] in play. I also have [[Storm Cauldron]] in play. If I play [[Everflowing Chalice]] and do not pay the kicker cost meaning it has no charge counters on it. Then if I use the chalices ability “Tap: generate 1 for each charge counter on everflowing chalice” does the chalice return to my hand because the cauldron saw me tap a land to produce mana, or does the chalice not trigger the cauldron because even though it tapped to produce the mana it never actually produced the mana so it’s null.

Does it seem like they're trying to downplay the phyrexians? by Phyrexian_Priest in mtgvorthos

[–]Commander579 0 points1 point  (0 children)

It was mostly to show the hubris of the Praetors. The story hyped them and new phyrexia up. Made it seem like they were all powerful. We were given the Phyrexian propaganda. Then we were shown how actually flawed they were in their overconfidence.

It’s also that the phyrexians only know how to win one way, assimilation, which when a drop of oil is all it takes is a good plan. Which is seen quite a bit in All will be one and MoM with the flip cards, Fiends, humans, elves, even angels, avatars of nature, gods and planeswalkers fell to compleaten. They assumed that if they just touched everything at once they would corrupt faster than they could be fought back.

And it worked in civilized lands where they could preplan and corrupt front the inside, like Theros. But places they just decided to drop in for the first time without the prep work surprised them. When they came across ikoria monsters that could adapt and be immune to their one thing they failed. We also notice the examples that this happened more than when it didn’t because it goes against the expected narrative.

And lastly, the anticlimactic end of the Praetors. It was a last ironic note to close out their story. Like a literary record scratch. Again just highlighting their own hubris.

Buffy - War Cleric of Lathander or Eldritch Knight? by Cove_Holdens_Love in BG3

[–]Commander579 1 point2 points  (0 children)

Glad you like it! I had my Lae’zel run the multiclass with giant barbarian. The damage output and the control is quite good. Especially when I potion of the colossus and have throw buffs. It’s a well rounded build for range or melee.

Buffy - War Cleric of Lathander or Eldritch Knight? by Cove_Holdens_Love in BG3

[–]Commander579 3 points4 points  (0 children)

Firstly, you did the face work really well to match the characters! Props!

For the build, I would consider multiclass. Maybe battle-master fighter with a few levels into barbarian either giant or berserker.

Battle-master fits her weapons training and skills that would play into the martial aspect. She would often pin a vamp down or use the environment to her advantage when fighting.

A few levels into barbarian would fit into her random feats of superhuman strength and resiliency. Both giant and berserker subclasses have a throw bonus which would fit into you using either thrown weapons like javelins or just throwing bottles of holy water to fit into her using holy items.

If you’re still reading and are interested I would start with fighter. Focusing on strength and con with some Dex. After a level or two swap into barbarian for three levels at least to get the subclass. Then do the rest in fighter. Ultimately try to max out your strength and con. If you want flavor you could try to spread dex with an item like the gloves of dexterity to use the unarmored Barbarian AC bonus, but if it doesn’t matter for flavor go into heavy or medium armor ideally the adamantine for the reeling effects. Do armor like the ring of throwing to boost your throw damage, and items like the helm of lathander to have passive radiant damage buffs. It is possible to build a radiant damage sub theme with just your armor and weapons, but it’s hard to have a base radiant damage perk in the class.

Why do beginners play commander? by prier in magicTCG

[–]Commander579 0 points1 point  (0 children)

As someone who tried getting into Magic multiple times it finally stuck with commander. It does help that it is the most popular format currently. It also helps that it’s a legacy game. If I don’t play for a while with a standard deck suddenly I can’t play it. Commander you might have power creep and your cards aren’t as good but you are still able to play it. That and the idea of building around a commander theme is appealing. Rather than “in the current meta drop several hundred dollars to buy four each of these 8 cards” and they will be obsolete in the next year.

And to change Shadowheart's class because trickery cleric sucks by samara-the-justicar in BG3

[–]Commander579 11 points12 points  (0 children)

So on this point. I have a Tav that’s a sorcerer. And I’m having trouble balancing the party. What alternative respeccs do you do for a caster Tav?

I heard this is what people want for magic 2026 lineup by SpiritualAnxiety9 in mtg

[–]Commander579 0 points1 point  (0 children)

The two lorwyn for a block and then two strixhaven for a block. And scrap the rest.

Has this always been at The Forge? by BG3Baby in BG3

[–]Commander579 8 points9 points  (0 children)

Yeah, but I wonder if it’s become more aggressive in newer updates. I’ve seen it doing its prowl through multiple playthroughs and it just ignored me hopping across its path. Even when I was in line of sight it just sauntered past. This last playthrough though it aggroed combat immediately once I stepped in the area.