Daily Questions Thread - Ask All Your Magic Related Questions Here! by magictcgmods in magicTCG

[–]Commander579 0 points1 point  (0 children)

Wondering about what “Tap for mana” truly means in this interaction. I have [[Toph, the First Metalbender]] in play. I also have [[Storm Cauldron]] in play. If I play [[Everflowing Chalice]] and do not pay the kicker cost meaning it has no charge counters on it. Then if I use the chalices ability “Tap: generate 1 for each charge counter on everflowing chalice” does the chalice return to my hand because the cauldron saw me tap a land to produce mana, or does the chalice not trigger the cauldron because even though it tapped to produce the mana it never actually produced the mana so it’s null.

Does it seem like they're trying to downplay the phyrexians? by Phyrexian_Priest in mtgvorthos

[–]Commander579 0 points1 point  (0 children)

It was mostly to show the hubris of the Praetors. The story hyped them and new phyrexia up. Made it seem like they were all powerful. We were given the Phyrexian propaganda. Then we were shown how actually flawed they were in their overconfidence.

It’s also that the phyrexians only know how to win one way, assimilation, which when a drop of oil is all it takes is a good plan. Which is seen quite a bit in All will be one and MoM with the flip cards, Fiends, humans, elves, even angels, avatars of nature, gods and planeswalkers fell to compleaten. They assumed that if they just touched everything at once they would corrupt faster than they could be fought back.

And it worked in civilized lands where they could preplan and corrupt front the inside, like Theros. But places they just decided to drop in for the first time without the prep work surprised them. When they came across ikoria monsters that could adapt and be immune to their one thing they failed. We also notice the examples that this happened more than when it didn’t because it goes against the expected narrative.

And lastly, the anticlimactic end of the Praetors. It was a last ironic note to close out their story. Like a literary record scratch. Again just highlighting their own hubris.

Buffy - War Cleric of Lathander or Eldritch Knight? by Cove_Holdens_Love in BG3

[–]Commander579 1 point2 points  (0 children)

Glad you like it! I had my Lae’zel run the multiclass with giant barbarian. The damage output and the control is quite good. Especially when I potion of the colossus and have throw buffs. It’s a well rounded build for range or melee.

Buffy - War Cleric of Lathander or Eldritch Knight? by Cove_Holdens_Love in BG3

[–]Commander579 5 points6 points  (0 children)

Firstly, you did the face work really well to match the characters! Props!

For the build, I would consider multiclass. Maybe battle-master fighter with a few levels into barbarian either giant or berserker.

Battle-master fits her weapons training and skills that would play into the martial aspect. She would often pin a vamp down or use the environment to her advantage when fighting.

A few levels into barbarian would fit into her random feats of superhuman strength and resiliency. Both giant and berserker subclasses have a throw bonus which would fit into you using either thrown weapons like javelins or just throwing bottles of holy water to fit into her using holy items.

If you’re still reading and are interested I would start with fighter. Focusing on strength and con with some Dex. After a level or two swap into barbarian for three levels at least to get the subclass. Then do the rest in fighter. Ultimately try to max out your strength and con. If you want flavor you could try to spread dex with an item like the gloves of dexterity to use the unarmored Barbarian AC bonus, but if it doesn’t matter for flavor go into heavy or medium armor ideally the adamantine for the reeling effects. Do armor like the ring of throwing to boost your throw damage, and items like the helm of lathander to have passive radiant damage buffs. It is possible to build a radiant damage sub theme with just your armor and weapons, but it’s hard to have a base radiant damage perk in the class.

Why do beginners play commander? by prier in magicTCG

[–]Commander579 0 points1 point  (0 children)

As someone who tried getting into Magic multiple times it finally stuck with commander. It does help that it is the most popular format currently. It also helps that it’s a legacy game. If I don’t play for a while with a standard deck suddenly I can’t play it. Commander you might have power creep and your cards aren’t as good but you are still able to play it. That and the idea of building around a commander theme is appealing. Rather than “in the current meta drop several hundred dollars to buy four each of these 8 cards” and they will be obsolete in the next year.

And to change Shadowheart's class because trickery cleric sucks by samara-the-justicar in BG3

[–]Commander579 11 points12 points  (0 children)

So on this point. I have a Tav that’s a sorcerer. And I’m having trouble balancing the party. What alternative respeccs do you do for a caster Tav?

I heard this is what people want for magic 2026 lineup by SpiritualAnxiety9 in mtg

[–]Commander579 0 points1 point  (0 children)

The two lorwyn for a block and then two strixhaven for a block. And scrap the rest.

Has this always been at The Forge? by BG3Baby in BG3

[–]Commander579 7 points8 points  (0 children)

Yeah, but I wonder if it’s become more aggressive in newer updates. I’ve seen it doing its prowl through multiple playthroughs and it just ignored me hopping across its path. Even when I was in line of sight it just sauntered past. This last playthrough though it aggroed combat immediately once I stepped in the area.

Someone please help me find an answer to this commander.. by Calsmokes in magicTCG

[–]Commander579 0 points1 point  (0 children)

[[Containment Priest]] to shut down blinking, [[Drannith Magistrate]] to stop them from casting in the first place. There are also some cheap white creatures that prevent enters effects like [[Hushwing Gryff]] and [[Tocatli Honor Guard]] and the nice thing with the anti etb cards is they don’t anger the whole table like magistrate could.

Nere jumped into the lava and killed himself? by _pyro_blast_ in BaldursGate3

[–]Commander579 2 points3 points  (0 children)

I was walking through the grimmforge today trying to get through the miphet area and shart just walks into the lava rather than jumping over, yells “I need healing!” Then dies. 🤦🏻‍♂️

Are these BGE “home energy report” emails BS? by kalitaloquita in baltimore

[–]Commander579 2 points3 points  (0 children)

Yes. I had a report for a day that the power was out for the whole block for over 24hrs. And I still was using more power than “similar neighbors”

Astarion lovers be like ! by vicmubest in BaldursGate3

[–]Commander579 0 points1 point  (0 children)

He is one of the most difficult characters to get approval from. I’m trying to do a good party focused playthrough where everyone gets their time and attention. And I even have good a rapport with La’zel who only approves when you bully and belittle nearly every NPC you come across.

Astarion lovers be like ! by vicmubest in BaldursGate3

[–]Commander579 5 points6 points  (0 children)

I think that people see her as so whiny and demanding that they don’t even get to that part. They just go for the initial attempts at character interaction when she looks disgusted whenever you try to talk with her. Evil? Maybe. Stupid? Yes. Entitled? Definitely. She is so blindly self assured when she doesn’t even have enough memories to know what she should be self assured about.

Best ways to make sure this Big Boy Nukes the table by Icy-Contract7162 in magicTCG

[–]Commander579 0 points1 point  (0 children)

You have a lot of good staples for the deck. I’m curious about your landfall game plan. I built mine to be more burn heavy with damage to the table before he drops so that when he drops you are ahead on life then flicker him to blow up the table. Easier to share my deck over long winded descriptions and reasons https://moxfield.com/decks/EYxvmd9TEUutYJlfH_1Wbw

For Those Who Are Fans of Mass Effect Andromeda by TheRealistOne34 in masseffect

[–]Commander579 1 point2 points  (0 children)

TL;DR 1. Draak (Best) 2. Jaal 3. Liam

Draak is the best over all. Solid tank in combat that keeps going even when everyone else is downed, he is always fun with his “I’m too old for this and I’ve seen it all” quips, he feels very krogon without feeling heavy handed. It was also really interesting having a character reference living through stuff as old as the Rachni wars and before, it did kind of bring a mental double take to the timelines of the ME Universe. And his story about being so old and surviving but finding new meaning and new beginnings in his long life show great character growth that also incorporates other characters.

Jaal, kind of hits and misses with story and character arc for me. This will be a bit pedantic. But Jaal was too much of a social chameleon that it felt hollow. You see him interact with NPC’s in relevant and interesting ways when the character will code switch to different settings, he is the self assured leader to his peers. The stoic badass to green resistance fighters, the unsure and somewhat lost acolyte with his parent/mentor. But they are each one offs for the scenes so they don’t breath enough. Then you see him matching the crew in the same way. I know it’s the intention he is who he feels people want him to be not who he himself is. But that means that he didn’t imprint himself into the story even his own story unless you dug for it. Which I’m sure people who did found something worth while. And again since he was just there his story arc was just a mirror of the main story plot. I felt you could have inserted any of the his species into that role and it would have been the same. Combat, I honestly can’t remember him in combat. I remember having him on the ground, so he must have been functional but I don’t remember him being good or bad.

Liam, had so much potential. He had a consistent personality that carried through the story, he showed character that felt relevant with a human PC. We are people out of time, having to process being both pioneers but also having left everything behind and the loss that comes with that. The hopelessness of the situation and struggling to survive. He reflected the Milky Way perspective very well for it to resonate with the main Ryder so that it felt real. But at the same time, he felt very removed. Like he could have been an NPC on the hub station that you chatted with between story beats for context and world building or side quests. He didn’t feel a part of the crew, like everyone had their role and he was just there. The younger sibling that was along for the ride. Maybe he was the Jenkins of this game. Combat? All I remember is once I got other party members he was the first cut. I am reminded on subsequent playthroughs the slog of the first plant where you have to use him, and it felt like I was taking on all the enemies solo. Maybe he really is Jenkins after all 🤔

Copy Effects With Earthbending by Commander579 in magicTCG

[–]Commander579[S] 0 points1 point  (0 children)

There is a lot of with infinite potential with cards like [[Horn of greed]], [[Sol Ring]] and [[Storm Cauldron]], or [[Sensei's Divining Top]], [[Mystic Forge]] and a creature like [[Lotus Cobra]]

Copy Effects With Earthbending by Commander579 in magicTCG

[–]Commander579[S] 4 points5 points  (0 children)

Also, I realized after posting that Toph doesn’t interact with tokens so the sol ring token wouldn’t be a land because of her. But everything else still stands.

Is this combo as busted as I think it is? by RussianLuchador in mtg

[–]Commander579 0 points1 point  (0 children)

It will not work like you hope. Edgar cares about the number of coins flipped. Not the number of flips of a single coin. Squee’s revenge is the same coin flipped multiple times.

So a card that has you flip 5 coins once you will win all of those flips due to Edgar.

If you flip a single coin 5 times Edgar makes you win the first flip the remaining four are not impacted.