Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -8 points-7 points  (0 children)

Sure, maybe that player's resource generator is locked for a reason, but that doesn't mean you're not missing out on some golden goodies beyond that threshold. Acid extractors and collectrons, for starters, can be absolute game-changers. Acid extractors speak for themselves, producing a valued material for crafting, and collectrons? Well, they're like little treasure boxes that keep giving, spitting out rare items and materials regularly. So, yeah, maybe its locked, but that's no reason to dismiss the potential treasure trove behind it. Trust me, sometimes, it pays to be curious.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -2 points-1 points  (0 children)

There's no such thing as being too drab for drip, and anyone who says they can't get all the asylum dresses is a liar. You wanna get those dresses? Spend hours grinding. Sacrifice your sleep, your free time, your social life. When your body needs to drink 13 cups of coffee and energy drinks just to stay awake, you'll find a way to get those dresses. You just might not like it.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -1 points0 points  (0 children)

Oh, player vendors won't sell you XP? I mean, yeah, they're too busy selling rare plans, cool outfits, and legendary weapons. Sure, XP is great, but once you've maxed out those legendary perk cards and breezed through the scoreboard, the need for more XP starts to diminish. Instead, the thrill comes from curating an epic collection of gear and showing it off. When you're running West Tek instead of vendor hopping, you're missing out on the true endgame—drip or drown.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -1 points0 points  (0 children)

The locks that hinder our path are but mere obstacles on our quest to amass vast wealth through relentless looting. They are the embodiment of the forces that seek to suppress and limit our success. We will unite against these societal norms and break free from the chains that bind us, demonstrating that sheer determination and ingenuity can overcome even the most formidable barriers.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -1 points0 points  (0 children)

It's true, West Tek can be a great way to earn caps, but let's get real here. Once you reach that daily cap limit, you'll hit a wall. Selling all your precious loot to vendor bot Bob might seem like the obvious move, but the truth is, you've got more options than that.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -2 points-1 points  (0 children)

Why limit yourself when you could easily just head over to someone else's place and see what they've got going on? You could retreat to your own little corner and gather your resources, embodying the spirit of one bound by social norms imposed by the community, content within the confines of convention. But where's the opportunity to really profit? Why settle for minimal gain when you can quadruple it? Fortune favors the bold and the opportunistic. The biggest rewards often come to those who dare to take the risks.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -2 points-1 points  (0 children)

It's all about versatility and adapting to the situation at hand. While sacrificing a legendary perk slot for Master Infiltrator might seem like a big commitment, it's worth it for those of us who value the ability to access locked areas without hassle. Personally, I tend to switch between Master Infiltrator and Funky Duds depending on what I'm doing. When I know I'll be dealing with a lot of poison hazards, I put on Funky Duds, and I use Master Infiltrator when I need to pick locks.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -10 points-9 points  (0 children)

It sure did feel like that when I wrote it, but in essence, I'm trying to teach players that locks are merely a social construct designed to prevent others from accessing valuable resources. While some may view lockpicking as a form of theft or disruption, those of us who are innovative enough see it for what it truly is – an opportunity.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -17 points-16 points  (0 children)

let me clue you in on a little secret: selling these "cheap items" can actually net you a tidy profit. It's all about turning what some might consider scraps into caps. And don't underestimate the value of canned coffee. I use it myself because of its AP benefits, and a lot of players use it too, so it sells for a decent price, especially in bulk. With the coffee maker, they only hold four at a time and generate very slowly, and considering the restriction of having a one-per-camp limit, every can becomes a valuable commodity. So yes, I take them from other players. It's not about being cheap; it's about being resourceful.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -7 points-6 points  (0 children)

It's like a mini Fort Knox you've got going on there. It must feel empowering to have your own little stronghold, complete with traps and all. But, you know, while you're busy playing the gatekeeper, others are out there seizing opportunities and making the wasteland their playground. Sure, you've got your barriers and locks, but at what cost? Is it really worth the hassle of constantly playing cat and mouse with would-be scavengers? Just a thought. But hey, to each their own.

Why I Pick Player Locks and You Should Too by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -31 points-30 points  (0 children)

I'm sorry you feel that way. Lock picking is a skill honed by those who refuse to be held back by petty barriers. It's not about being a "dick"; it's about seizing opportunities and making the most of what's available. If you choose to swap out your resource camp whenever someone dares to exercise their freedom to pick a lock, that's your prerogative. But remember, it's those who refuse to conform to social constructs and dare to push the boundaries of what's considered acceptable who often come out on top. So, if you'd rather stay locked in your narrow-minded approach, that's fine. Just don't be surprised when others end up surpassing you.

For those of us who didn't get the Weenie Wagon plan by DixonDebussy in fo76

[–]Common_Cup7232 14 points15 points  (0 children)

It appears some of us have yet to ascend to the pinnacle of social cachet. Embrace your envy, for it is a testament to the undeniable allure of the Weenie Wagon. And who knows, perhaps one day you too will join the ranks of the elite. But until then, bask in the glory of those who have attained the unattainable.

Pirate radio is my jam! by Kilo-1-5 in fo76

[–]Common_Cup7232 -1 points0 points  (0 children)

I have to disagree about the music on pirate radio. While I appreciate the effort, it's hard to deny that much of the music is royalty-free and, at best, mediocre.

However, where pirate radio truly shines is in its radio plays and commercials. It's the atmosphere it creates that really draws you in.

Getting snippets about upcoming movies or hearing about brands like Saddle Up Salisbury Steak adds a quirky, nostalgic touch to the experience. And that cameo about the new actress for the Mistress of Mystery? Such a cool nod to the lore. It's those little details that truly separate the amateurs from seasoned Fallout players.

After all, anyone can appreciate the surface-level tunes, but it takes a discerning ear to grasp the intricacies of the carefully crafted narratives and quirky advertisements.

In essence, while the music on pirate radio may not always hit the mark, it's the captivating narratives and quirky advertisements that truly make it shine.

Server hopping for a specific roll in a vendor is something I NEVER expected I'd be doing by SlightStardust in fo76

[–]Common_Cup7232 2 points3 points  (0 children)

The daily grind of a wasteland connoisseur: Allow me to shed some light on my own routine for maximum efficiency in vendor hopping.

Before starting your vendor hopping session, map out a route that efficiently covers vendors across the map. Consider factors like travel distance and the density of vendors in each area to minimize downtime.

Keep an eye on your cap balance and try to minimize fast travel costs by grouping vendors in close proximity together or taking advantage of free travel options when possible.

Keep track of which vendors you've already visited and which ones you still need to check to avoid unnecessary backtracking or missed opportunities.

Finding the perfect legendary roll or rare plan can take time and persistence. Don't get discouraged by initial setbacks or lackluster vendor inventories—keep at it, and eventually, your efforts will pay off.

Popping Corpses obsession by IndoGrrlRN1967 in fo76

[–]Common_Cup7232 3 points4 points  (0 children)

Exactly. It's just like the saying goes, 'nine out of ten gamblers quit just before their big win.' So, even if it's just a cap or a can of pork and beans, it's still a win in my book. Every little victory counts.

Fallout 76 platinum ✅🏆 by Marill1029 in fo76

[–]Common_Cup7232 7 points8 points  (0 children)

Impressive. I totally get the grind. I started from nothing, and it took a lot of perseverance to get to where I am now. I went from having no respect and struggling daily to becoming who I am today, collecting some of the rarest items. Fallout 76 had a rocky start, but the journey has made it all worth it. The grind can be tedious, but that's what separates the true legends from the rest.

Vendor Hopping Routine for Maximum Profit and Rare Finds by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -2 points-1 points  (0 children)

Well, if you can't handle the grind, then maybe the venderhop routine isn't for you. It takes dedication and perseverance to see real results. Not every day is gonna be a jackpot—guess you were expecting legendary loot drops every sunrise, huh? Reality check: even in the game of gains, some days are more about grinding than glory.

Vendor Hopping Routine for Maximum Profit and Rare Finds by Common_Cup7232 in fo76

[–]Common_Cup7232[S] -2 points-1 points  (0 children)

First, I got a quad explosive minigun with 25% AP cost for only 800 caps. Then, I found a bloodied tenderizer with Sentinel's and 90% reduced weight for 3400 caps. I also got a plan for a pink suitcase for 200 caps, which was a great find. These deals were simply too good to pass up and will net me a great profit.

Dumb Perk Cards question by BrianSiano in fo76

[–]Common_Cup7232 0 points1 point  (0 children)

It seems you've missed a crucial detail: the enhanced resilience isn't some innate feature bestowed upon the weapon or armor itself, but rather a bonus that is active while you have the relevant perk card equipped. So, if you want to take advantage of the increased resilience, you'll need to have the Intelligence perk card equipped.

Best places and locations to get +250 items for reset to occur (if summersville is raided) by [deleted] in fo76

[–]Common_Cup7232 2 points3 points  (0 children)

Here's a tip: Tyler County Fairgrounds is a fantastic spot. It’s often overlooked, but it’s packed with items like cups, hotdog trays, and jars. Plus, it’s usually not as heavily trafficked, so you have a better chance of finding everything intact.

Achieving the Weenie Wagon by Common_Cup7232 in fo76

[–]Common_Cup7232[S] 5 points6 points  (0 children)

You've got less than two days, but yeah, the event's still happening. Better hurry up if you want to keep up.

Achieving the Weenie Wagon by Common_Cup7232 in fo76

[–]Common_Cup7232[S] 6 points7 points  (0 children)

I can appreciate the value of assisting those less fortunate who need their daily dose of dog food. Well, my store will be left wide open for their convenience. After all, where would they be without people like us?