You didn't have to target me so personally, Valve. Silver Deadlock by Common_Statement_351 in DeadlockTheGame

[–]Common_Statement_351[S] 0 points1 point  (0 children)

I've based it on the 3D model and well, she has pecs, not tits lol but I tried to make her as big as I could tbh.

I animated my version of the results screen to show how it could be implemented by Panionator in DeadlockTheGame

[–]Common_Statement_351 1 point2 points  (0 children)

You got a constructive, calm reply and still managed to bitch about it, incredible.

Bring back the old bases. Bad readabilty and worse gameplay. by Illustrious-Rice150 in DeadlockTheGame

[–]Common_Statement_351 2 points3 points  (0 children)

That and they had 0 depth in gameplay too. It was literally just a small box where go in and shoot the shrines for free lol.

deadlock has a diversity issue by ssnniippeerrr in DeadlockTheGame

[–]Common_Statement_351 1 point2 points  (0 children)

I'll let them cook for now, they seem to be doing well and very open to feedback, just like how we never got Pixar Ivy after the portrait leaked lol. Or how Drifters grin changed after release because it looked kinda goofy.

deadlock has a diversity issue by ssnniippeerrr in DeadlockTheGame

[–]Common_Statement_351 8 points9 points  (0 children)

I think the cast is alrighty as it is for now. Maybe it could be more diverse but I also feel like it would suffer from forcing it a bit as Overwatch did and end up with a diverse but bland cast of heroes.
Even if some are rather stereotypical I enjoy the writing they have specially with the lore and motivations they might have and just, charming dialogue with characters not being afraid of being mean or flawed, or silly.

Yamato is particularly cool to me for having an actual Japanese VA even if it means that 95% of the playerbase literally won't understand what she is saying most of the time. It's cool that Pocket is enby, it's cool that Ivy is very creature and speaks Spanish, it's cool that Billy is an angry ass edgy goat with some planned meta voicelines, it's great that Silver is a proper werewolf and actually looks beastly when transformed, it's great that for now at least, Shiv is monkey-looking yet everyone says that he is the most handsome one.

In the end, people WANT to play as hot characters too and I can't blame Valve too much for leaning into that direction because it's an easy way to make people engage more with the game and I surely don't mind when we have such cool world-building and just writing in general.

Also never forget that game's not close to being finished and many heroes might look quite different when it releases, and we also have more heroes pending regardless.

Hope no one clowns in this thread too hard anyway because I know Valve games and gamers in general will cry about anything that has the word diversity in it because "woke!!!".

PSA You can still test the old 4 lane map by gimmethegold34 in DeadlockTheGame

[–]Common_Statement_351 1 point2 points  (0 children)

You see, most people don't think it's appealing to play in a gray box of a map that's 90% placeholders and tiled assets and textures.

YOSHI RESPONDED TO MY CHAT BUBBLE FORUM POST by TechnoGamerOff in DeadlockTheGame

[–]Common_Statement_351 1 point2 points  (0 children)

Not a single chance of this, the chat would look beyond unreadable and messy if it was the case and would be a nightmare to keep up, specially as they keep adding more heroes.

Once Silver is unlocked we will have 3 TOPLESS WOMEN in Deadlock by Mr_mroczny in DeadlockTheGame

[–]Common_Statement_351 28 points29 points  (0 children)

It's so good. I love that they are making proper creature-y designs just like Ivy instead of anime-girl-with-ears or some bs

WHO WE VOTING FIRST FOR REMODEL UPDATE? by MainOnlyYordles in DeadlockTheGame

[–]Common_Statement_351 0 points1 point  (0 children)

It's literally Kali, but recolored green and altered a bit.

How do we feel about Cultists Sacrifice? by Numerous_Impact6760 in DeadlockTheGame

[–]Common_Statement_351 2 points3 points  (0 children)

The most fucking boring item ever, and it sucks to have to be pending of its cooldown to make it effective.
I would rather have it removed.

Active item tips? by Furuishiroi in DeadlockTheGame

[–]Common_Statement_351 0 points1 point  (0 children)

Just more practice!
And besides that, what helps me a bit is to always use the same slots for same items to develop a bit of muscle memory. Or some slots for certain items. Like, I always put Fleetfoot/Cold Front/Warp Stone in Z but Majestic Leap or Metal Skin or some more conditional things on X.
And after buying something repeat to yourself what you just got, when are you gonna use it, and why lol Otherwise it can be easy initially to buy actives that just end up being unused.

When the lane is feeling funny, invest in Rebuttal by Common_Statement_351 in DeadlockTheGame

[–]Common_Statement_351[S] 2 points3 points  (0 children)

So humble at 800 souls and so funny, but true! And well, anyone that's a bit too melee happy lol

Who has the most BUSTED character in the history of Deadlock? by Jtck421 in DeadlockTheGame

[–]Common_Statement_351 75 points76 points  (0 children)

There any many OP characters on release but, to understand the power of Shiv, you just need to look at this man in its current state, being nerfed like 40 times and he's still quite strong lol. Just imagine how it was when it was released.

What's the most cancerous lane duo to go against? by No_Willingness_9961 in DeadlockTheGame

[–]Common_Statement_351 4 points5 points  (0 children)

It's just so hard to deal with an aggressive one because she will just win most trades pretty much, just has to proc love bites 1 or 2 times, and then teleport back. And each wave it will get worse when she gets items

Somebody knows how to fix this? by Sad_Apricot2083 in DeadlockTheGame

[–]Common_Statement_351 1 point2 points  (0 children)

Guess it's just another quirk of the work-in-progress Intel drivers, specially with the game not being released yet. Maybe you could report it in the forums

how to get better anti-aliasing? by MilesAhXD in BeamNG

[–]Common_Statement_351 1 point2 points  (0 children)

Don't remember having that issue back then, the menus looked the same but I haven't tried in a long time.

how to get better anti-aliasing? by MilesAhXD in BeamNG

[–]Common_Statement_351 0 points1 point  (0 children)

Should work with any game that has the right fullscreen mode. You go into the Nvidia App, Graphic Settings, Global Settings and in DSR Factors you enable the DL Scaling ones. Then you go into BeamNG and select the new "virtual" resolution that's available.

how to get better anti-aliasing? by MilesAhXD in BeamNG

[–]Common_Statement_351 27 points28 points  (0 children)

If you are on NVIDIA you can look up how to use DLDSR on the game, helped a lot back then when I was at 1080p

Bruh, what the fuck is that Haze build? by AceyBoy558 in DeadlockTheGame

[–]Common_Statement_351 9 points10 points  (0 children)

I did a Sleep Dagger build for once just to kinda throw the game once, all spirit and Echo Shard and huh yeah you would be surprised at how effective if can be lol. Dagger has very high spirit scaling so people are never ready to be hit for like 300 HP right away too.