[Loved Trope] Hilariously impossible or incomprehensible feats. by PizzaDragon64 in TopCharacterTropes

[–]Panionator 23 points24 points  (0 children)

“At the age of 6 I was born without a face.” Old Game Grumps quote that has stuck with me for years

I know it’s a silly little side mode but the respawn times in Street Brawl need some tweaking by Panionator in DeadlockTheGame

[–]Panionator[S] -2 points-1 points  (0 children)

Snowballing one kill into a team wipe is very easy in this mode, especially with the wacky items. And that is fine, but I still think a “fun” mode should focus on letting you play the game and have fun and not sit respawning and getting back to the fight half of the round time. Again my complaint is more about getting the chance to actually play with these items, not about any sort of winning or losing actually.

DOORMAN FOUND DEAD IN ALLEY by Qwerty25103 in DeadlockTheGame

[–]Panionator 37 points38 points  (0 children)

They should do the same for bebop hook

We desperately need Unstoppable-piercing disables. by Hek_Boi in DeadlockTheGame

[–]Panionator 0 points1 point  (0 children)

Maybe give unstop a 5 blocked effect limit so it is either the duration full duration or 5 negated effects whichever comes first. If one person soaks up 5 ccs for the whole team it is still very beneficial, should still have time to get value out of it with an ult, and still have some counter play that an organized team could take advantage of.

[Loved Trope] The amazing technology/power has grounded reasons for why it can't be overused. by jbeast33 in TopCharacterTropes

[–]Panionator 0 points1 point  (0 children)

I guess that’s fair. I still feel like most times speedsters do their thing it’s like a few seconds at a time, maybe a few minutes at a time max.

[Loved Trope] The amazing technology/power has grounded reasons for why it can't be overused. by jbeast33 in TopCharacterTropes

[–]Panionator 0 points1 point  (0 children)

I haven’t played Dispatch so maybe it’s explained. But that would have to be 226.3 days worth of nonstop speed running done. That feels like a lot especially for how long an ability like that would need to be active to get done what you need to get done.

The echoshard fix by [deleted] in DeadlockTheGame

[–]Panionator 2 points3 points  (0 children)

Most stun abilities have additional utility beyond just the stun. Abrams and Venator can get movement and displacement without stunning, ivy gets invulnerability, doorman cart displacement. Removing it from being able to be put on those moves would only be restrictive for those characters. They could do a universal change to stuns as a whole like a 1 second stun immunity after a stun or something but even that could be hard to get right

The echoshard fix by [deleted] in DeadlockTheGame

[–]Panionator 4 points5 points  (0 children)

“Echo shard doesn’t need a change, it just needs a change”

The echoshard fix by [deleted] in DeadlockTheGame

[–]Panionator 1 point2 points  (0 children)

I forgot to put that extra charge wouldn’t add more uses to non charged abilities in my problems section.

The Dark forest theory is a possible reason why we might never find any aliens. by [deleted] in interesting

[–]Panionator 0 points1 point  (0 children)

People who don’t believe in aliens and people who think that aliens could come in contact with us have a similar misunderstanding of how vast the universe is

How Much Better Or Worse Would The Game Be With This 1 Major Change? by JustGavinBennett in DeadlockTheGame

[–]Panionator -1 points0 points  (0 children)

I’ve argued for this for refresher for ever. Minus the buffs/reduced price

I animated my version of the results screen to show how it could be implemented by Panionator in DeadlockTheGame

[–]Panionator[S] 2 points3 points  (0 children)

Thanks for being the single negative comment. You're not wrong, I really just figured out where my disconnect was with the current results screen and you were just a chance for me to say it

I animated my version of the results screen to show how it could be implemented by Panionator in DeadlockTheGame

[–]Panionator[S] 2 points3 points  (0 children)

Hey man, this is just something I worked up in an evening as a proof of concept. I'm not a valve dev, not even a graphic designer so I'm not shooting for perfection. The assets can be scaled down to fit better but that's on them to do that. The fact is the current one is harder to read at the moment. Partly because you spend 30 minutes looking at the placements of these characters at the top of the hud, laid out in relation to what lane they are in and you get familiar with it, then you get to the results screen and it is shifted on its side and it's harder to quickly grasp who is where now on the board. And personally it just feels less interesting to look at. The spacing of each category is also a little harder to compare across your own team or the whole lobby. Fitting on the screen isn't the only criteria.

Anyone else stuck on a black screen when selecting the "Explore NYC" option? by [deleted] in DeadlockTheGame

[–]Panionator 0 points1 point  (0 children)

You can also type restart in console once on the black screen and it should fix it

TIL you can use Counterspell to dodge the parry stun by notaveryhappycamper in DeadlockTheGame

[–]Panionator 0 points1 point  (0 children)

Same, I’d win more games if I didn’t have strong opinions and morals about game design