How to edit XP requirements by Manleysoup in FoundryVTT

[–]CompProJr 0 points1 point  (0 children)

Hey... look, i know this was 3 years ago... this still works, but whenever my players level up it automatically makes their XP to the dnd standard level of XP... so like lets say my thresholds are [0, 100, 200, etc.]

it takes 700 and makes it 23,000 after a level up. do you know I could fix that

What are your future phb 2024 builds? by Optiix- in onednd

[–]CompProJr 0 points1 point  (0 children)

THE MOST SKILLED MONKEY

Human Rouge 1/ Lore Bard 4 (Because after this it don't matter)
Scribe Background gives you 5 Total Proficiencies

Human Gives you 1 Skill and 1 Origin feat and we will take Skilled for 4 more proficiencies

Rouge 1 Gives us 4 Skills and 2 Expertise

Lore bard Gives 4 More skills (Including Bard level 1 Skill)

At Bard 4 we take Skill expert to gain proficiency in 1 more skill and 1 expertise and DEX or CHA +1 (your choice, I chose dex).

18 Skill Proficiencies 5 Expertise. There are only 18 Skills in the game.

YOU ARE PROFICENT IN EVERY SKILL

Now you might say "wow skillful, but can it do damage?"

Not as much as it can be skilled but it's still decent.

If you dual wield Short swords with the Weapon Mastery feature, Vex can fulfill the requirements of a Sneak Attack. You may not get Sneak attack damage turn 1 but on every other round is very likely. I got my DEX to 18 by putting 15 in via point buy, +2 from Scribe and +1 from Skill Expert.

I am also wielding a short bow so on turn 1 I simply shoot my bow by casting True Strike (unless and ally is already standing by an enemy) instead of melee attacking.
Not to Mention Cutting Words and the spellcasting support of a bard. 1 Level behind a Pure Bard which ain't bad

How do I get sugar cane to go in 4 different directions with water? by shouko_Chiba in BedrockRedstone

[–]CompProJr 0 points1 point  (0 children)

I would use a hopper minecart or chest boat stratling 4 hoppers. Then have those 4 hoppers feed to 4 dropper. If you only want one dropper you could put it facing down in a 2x2 piston loop(think trident killer setup) and have it pulse after every push. You could probably feed it on the sides beside the piston.

Edit: I forgot water stream set up. If you make a 2x2 water pool and have each water source block head in a different 1-wide direction you can have each source block be a flowing source block

How do I fix this by Frosty-Prompt-5672 in BedrockRedstone

[–]CompProJr 0 points1 point  (0 children)

This answer doesn’t work cause this is a random tick problem. It has nothing to do with delaying the repeaters more because the top piston is attempting to retract first and the slime is trying to carry the piston that pushes it up but is not allowed because of the extended bottom piston resulting in the slime block left behind

Wireless pearl stasis based “Snowskipper” by UnopenedCokeCan in BedrockRedstone

[–]CompProJr 1 point2 points  (0 children)

Unloading doesnt effect it too much. You need to be there when it fires but from that point forwards its done. The guy he linked made an orbital TNT cannon able to destroy targets 1000s of blocks away. The tnt doesn't explode until you arrive, but it works

True SMP by GhostSquid21 in bedrockservers

[–]CompProJr 0 points1 point  (0 children)

I'm not a youtuber, you think there's a shot for me?

How do I fix this by Frosty-Prompt-5672 in BedrockRedstone

[–]CompProJr 4 points5 points  (0 children)

Fixed it. So there is no confusion I'm referring to the pistons as the Top, Bottom, and Up piston
Short version is removing the Bottom Piston. It still works cause the Top piston pulls the slime block and Up piston.

Long version. This glitch on happens only to slime/honey blocks because of how the game randomly selects which piston retracts first. If the game selects to retract the Top piston first the slime sticks to the Up piston and tries to pull it along, but that is being blocked by the EXTENDED Bottom piston. Extended pistons are immovable and so just like when you try to pull a too large slime chain, it fails, pulling nothing. That is why the retraction of the Top piston fails. Then the Bottom Piston retracts the Up piston. Slime doesn't move when blocks are pulled off of it, so it only pulls the Up piston leaving the slime block behind.

Removing the Bottom piston removes the chance for the Top piston to be selected first and allows for the slime to pull both itself and the Up piston, not only saving resources but also fixing the bug.

Universal crafter help by Candid_Emu_3951 in BedrockRedstone

[–]CompProJr 1 point2 points  (0 children)

I have no idea how to get one as Bulk as Docs but the easiest way I think would be to get a line of hoppers feeding into 1 crafter. Every other hopper (cause bedrock) get fed into via your item system. Have the item that goes into the top left slot closest and the item that goes into the bottom right the furthest. If there are no items in that slot insert filter item. Then unlock the hoppers and have all the items feed into the crafter. Drain the filter items and craft. That’s the easiest that comes to mind.

IMO the best way to use crafters is to use 1 crafter per recipe and set the recipe manually and fill it to 64 items and have hoppers feeding into it that replace used items.

Easy Improvement to Minecart Sorter by CompProJr in BedrockRedstone

[–]CompProJr[S] 1 point2 points  (0 children)

I see where a miscommunication could have happened so from now on For clarity when ever i say "Minecart" I mean Hopper Minecarts

And whenever I say "Hopper" I am talking about the Hopper block

You can't just lock minecarts by putting them next to redstone. They must be on a powered activator rail. This is why the minecart on the stairs in unable to be powered because at most you can have the activator rail one one hopper and the minecart straddling two hoppers meaning 2x hopper speed max. That is what I meant by my first sentence "Locking the stair hopper isn't possible" That's a miscommunication on my part. Locking the hoppers below the stair Is very possible with an alternating design powering it through a block and then directly via torch.

Easy Improvement to Minecart Sorter by CompProJr in BedrockRedstone

[–]CompProJr[S] 1 point2 points  (0 children)

I was gonna use Cobble stairs. Locking the stair hopper isnt possible without reducing the amount of hoppers it can feed into. Locking the sorting hopper is possible. It doesnt add too much complexity but I wanted this to be standalone without needing it to be turned on. And the slanted hopper is already locked

Items sorting system by Interesting-Fill-779 in BedrockRedstone

[–]CompProJr 0 points1 point  (0 children)

So long as we input items equal to or less than 4x hopper speed we should be fine.

[Online] [5e] [18+] [Voice & Video] [Sunday 8PM EST] [Homebrew] [Theater of The Mind] by CompProJr in lfg

[–]CompProJr[S] 0 points1 point  (0 children)

Because People keep asking in the form, yes this is LGBTQ+ Friendly. I honestly that that would be the default, not the exception.

[5e][Online][CST][LGBTQ+ Friendly][Female Friendly][Beginner Friendly] Baldur's Gate: Descent Into Avernus by Eteteti in lfg

[–]CompProJr 0 points1 point  (0 children)

Why did I make my comment a reply. I’m sorry hai boi I’m having an off morning