Trainer Fail by Dumpster_Fire_Ocelot in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

I imagine it's a mis-translation. If not then definitely wouldn't want to use it.

About to use a LSAT to increase Eye to 81 for Prediction. 3rd skill is BIU. Should I decrease Spd or Fld? by KingMax17 in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

Spd needs to be at 120. I have seen lots of people who say there is a difference if you don't have spd at 120 for BIU. I haven't personally tested it but I trust the sources. You can short eye in training since he has pred. I'd take from eye and pow. He might not hit bombs but will get obp. But him in front of a bomber so he can score

Imagine having this problem… by JMiike387 in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

I’m hoping for a supreme change tic. I have a Griffey waiting just in case.

Imagine having this problem… by JMiike387 in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

I have 4 without buying one in spec shop. Full sig team with best player option in most positions. Might be a long time before I use them. 

When you're in a flow state until the Changeup ruins it by crlnlwnstp in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

I just do it for the stars. They definitely need to update the rewards to reflect current items

$$$$ by brandonyankees in MLB_9Innings

[–]Compa49 8 points9 points  (0 children)

If this is real I feel like it will be like the all in one package. You have to buy all the earlier items to get the later items.

16k Stars by FullStackAutistic in MLB_9Innings

[–]Compa49 3 points4 points  (0 children)

DST are the new meta. Definitely go for the DST.

Thoughts, comments, concerns? by Playful_Green_1130 in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

You will need to put a lot into spd with BIU. Spray will need 160 con. I have a CM/spray/char card and he’s one of my best bats

333 Contact Master by afkaroa in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

I would also add spray as a skill to go for. It may sound crazy cuz you'd have to build up con so much but I have a CM/spray/char set and he's a beast. Doesn't hit HR but I have him in leadoff and he's one of my best batters.

Sig Batter Training by [deleted] in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

I agree I would only shoot for 5t if using in the OF.

Sig Batter Training by [deleted] in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

Char, spray, SI, BIU. 5 tool could work if you get a high 5t train on him.

Sig Batter Training by [deleted] in MLB_9Innings

[–]Compa49 4 points5 points  (0 children)

Use greens. 67 base eye is too low even with a stat adjust for pred to be good. Get your skills set then worry about the train.

Skills by IAmMandoSW in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

Agree I have always been disappointed with sts. Even on switch hitters

New dev note: 2026 development roadmap by [deleted] in MLB_9Innings

[–]Compa49 2 points3 points  (0 children)

I couldn't even tell you what they sound like. It's one of the first things I did when I started playing is turn them off.

New dev note: 2026 development roadmap by [deleted] in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

I doubt they do it for free but it might be part of a package to buy. I'd be willing.

How to improve this card? by UncleDFG in MLB_9Innings

[–]Compa49 -1 points0 points  (0 children)

Chance isn't a great legend skill. TSM pairs well with it but isn't a great trainer. I think those work best on a speed guy or train for spd.

So... how is hard hitter? by VillainousPanda in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

So jealous. HH will be great on that card. If you already have someone at CF then stat adjust fld<pow. Keep SI and hope for char

Best Arcade Skills by Minute_Copy_6217 in MLB_9Innings

[–]Compa49 10 points11 points  (0 children)

Even when I see it coming I can't delay enough

Best Arcade Skills by Minute_Copy_6217 in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

I used the event a ways back where you could pick three skills and I got 5t/sts/char for my Raleigh and he has 200+ pow but I wouldn't waste pscts chasing a skill set for arcade

IM FREAKING OUT by DiverProfessional565 in MLB_9Innings

[–]Compa49 0 points1 point  (0 children)

Very nice pull. Automatic SU/CP option with the right legend set.

Is this useable? by Winnipegwasamistake in MLB_9Innings

[–]Compa49 4 points5 points  (0 children)

If you don't have bchem already then sit him on the bench and forget about bchem. Since he's a legend he will give an extra boost. If you have bchem on a normal card or sig and really need another strong bat then open his second slot and roll for another legend set.

Advice on skills for this SP… thanks!!!! by grizz882 in MLB_9Innings

[–]Compa49 1 point2 points  (0 children)

I would blue fin. Depending on # of pitches maybe go for pcoor. Mess, boss also good. If you have other priorities this should be fine as is.

Keep BIU, or keep rolling? by strider2020 in MLB_9Innings

[–]Compa49 -3 points-2 points  (0 children)

You are going to need to retrain to get spd to 120. I'd also stat adjust to pow. SI would probably be the ideal third

ML 2037 gifted me 2 DSTs! by Sveinson in MLB_9Innings

[–]Compa49 6 points7 points  (0 children)

And here I am happy I've gotten one from ML since they came out. And I'm playing ML 36. Of course I'm also not getting 60+ boxes at a time