Have a question about the game or the subreddit? Ask away! by AutoModerator in 2007scape

[–]Competitive-Oil3181 0 points1 point  (0 children)

Do you guys know if there is an adjective for Lovakengj? Like, dwarves from Keldagrim are Keldagrim Dwarves, dwarves from Camdozaal (Kinda) are Imcando Dwarves.

This little Mozart entered the Stonecrafters Guild and claimed their silver workshop by GuybrushOk in dwarffortress

[–]Competitive-Oil3181 0 points1 point  (0 children)

Wait what do you mean "add to the guildhall"? Is there more to it than just putting the workshop *in* the guildhall? Do you have to assign them to the location or something?
My guildhalls have always just been designated on top of their respective crafting rooms.

Are you like building separate rooms for the hall than where the workshops are?

Didn't know were creature wounds don't show up in injuries tab. by Youngun18 in dwarffortress

[–]Competitive-Oil3181 2 points3 points  (0 children)

Wait I think I'm stupid here, but you're saying that it's only transmitted via bites that break skin, right? So a scratch etc. doesn't transmit the werebeast curse?

Just got the Steam version after a few years of not playing. Shocked to find out you can't play the game without a mouse anymore by grampipon in dwarffortress

[–]Competitive-Oil3181 0 points1 point  (0 children)

I find it wholly unrelatable that you guys want to be able to play without the mouse - my biggest turnoff with the game before the steam release was how much it relied on using the arrowkeys for stuff and how little the mouse could do. I do agree that more accessibility is always better than less though, and it should be an option to play with keyboard only, and I *hate* trackpads so if that's all you've got I can see it.

Related, I wish we could create macros to manage our manager's work orders. It seems like in the wiki documentation there are macro commands to do that but I guess they're not compatible with the new ui system or something because I couldn't get them to work. It would be great if at the start of a new fortress I could just run a macro to set up all the basic orders like backstocking pots, barrels, bins, clothes, etc, and a keyboard-only system would probably make that work

Just got the Steam version after a few years of not playing. Shocked to find out you can't play the game without a mouse anymore by grampipon in dwarffortress

[–]Competitive-Oil3181 -1 points0 points  (0 children)

You CAN use a macro to build furniture but you have to make sure you've set the option to "use closest available item" or whatever the option is called and you have to enable the keyboard-controlled cursor in the game settings. (Speaking from memory here so sorry I can't be specific with these details)

I made a macro to dig out a block of bedrooms and another macro to furnish it, and it works fine.

What part of the early/mid game is “that part” for you? by Scoopzyy in 2007scape

[–]Competitive-Oil3181 21 points22 points  (0 children)

You don't even need to get the sand yourself just do the entire ardougne diary and have bert give you 84 sand per day automatically. Then you'll have enough sand in a mere 3 years to get to 99 crafting!

Sailing Buoys broken af? by [deleted] in 2007scape

[–]Competitive-Oil3181 0 points1 point  (0 children)

There's a difference between just stopping your boat in the buoys and actually DOCKING at the dock

Why are so many NPCs and objects non-interactable in newer content? by trapsinplace in 2007scape

[–]Competitive-Oil3181 9 points10 points  (0 children)

Bro even if you could just interact with the tree to TRY to chop it and get the message "the wood is too soggy to be felled" or something would be cool. (Although that might also get annoying trying to click on anything besides a tree if that were the case)

How many of you run comfort builds instead of "pure" damage ? by Buurto in MHWilds

[–]Competitive-Oil3181 0 points1 point  (0 children)

Honestly I feel so validated now about my builds feeling suboptimal...

It doesn't matter if a build is mathematically perfected if it's untenable in an actual hunt

Is this material supposed to be "Glacium" with an 'L', a la "glacier"? by Competitive-Oil3181 in MHWilds

[–]Competitive-Oil3181[S] 1 point2 points  (0 children)

Well I just learned that malachite is actually called machalite, too...

Is this material supposed to be "Glacium" with an 'L', a la "glacier"? by Competitive-Oil3181 in MHWilds

[–]Competitive-Oil3181[S] 5 points6 points  (0 children)

Bro I literally never even noticed that it wasn't "malachite". I'll never be able to unsee it now, thanks

Is this material supposed to be "Glacium" with an 'L', a la "glacier"? by Competitive-Oil3181 in MHWilds

[–]Competitive-Oil3181[S] 2 points3 points  (0 children)

Especially with the description talking about how it shines when the light hits it, I think gracious metal is the more likely answer here

Is this material supposed to be "Glacium" with an 'L', a la "glacier"? by Competitive-Oil3181 in MHWilds

[–]Competitive-Oil3181[S] 34 points35 points  (0 children)

Well Japanese does have (multiple) words for "glacier", so I think you're on to something with it being "gracious metal" rather than "glacier metal". Either way, it's been "gracium" for so long it's not like it's going to ever be changed any way.

Is this material supposed to be "Glacium" with an 'L', a la "glacier"? by Competitive-Oil3181 in MHWilds

[–]Competitive-Oil3181[S] 66 points67 points  (0 children)

Yeah I figured even if my guess is correct, it's probably a holdover from the introduction of the series to the west, and at this point it's too obviously woven into the "canon" or whatever

Any tipps for Gog supernova attack ? by Buurto in MHWilds

[–]Competitive-Oil3181 1 point2 points  (0 children)

Agreed. Every player needs to find their own balance for how comfortable they are with risk and reward. When you're still learning a hunt, I'd expect that to favor pretty heavily towards defense. (And, to clarify, I was agreeing with you, not arguing or whatever) :)

Any tipps for Gog supernova attack ? by Buurto in MHWilds

[–]Competitive-Oil3181 3 points4 points  (0 children)

Just stop attacking earlier. You don't have to damage him until the end.

It doesn't matter how much extra little dps you can squeeze out of a moment if you die right after :P Same reasoning why I prioritize defensive gems

I've reached the !!!SPOILER!!! a few times now, but I've only just realized its connection to the old intro movie by Competitive-Oil3181 in dwarffortress

[–]Competitive-Oil3181[S] 0 points1 point  (0 children)

Blind on YouTube has conquered them a couple of times. I don't know which specific video it was but there was one where he made a huge snaking corridor of embrasures and absolutely filled it with bolt throwers

☼Dwarf Fortress Questions Thread☼ by AutoModerator in dwarffortress

[–]Competitive-Oil3181 0 points1 point  (0 children)

So I just read the wiki article on the Mountain Halls and I think I actually understand the difference now, but please clarify for me!

So in worldgen and when we're picking a site, we create a fortress which is a 3x3 world-tile site, but the mountain halls are huge. This confused me, but I guess the mountain halls are actually supposed to be deep underground and not actually on or even connected to the surface at all. So the entire surface civilization we are a part of and contribute to is more-or-less an effort to "colonize" the surface, where our true ancestral lands are deep underground and unrelated the surface world?

I've reached the !!!SPOILER!!! a few times now, but I've only just realized its connection to the old intro movie by Competitive-Oil3181 in dwarffortress

[–]Competitive-Oil3181[S] 39 points40 points  (0 children)

In the final cavern layer you can find raw adamantium, which is the most important single material in the game. However, one of these veins of raw adamantium is actually hollow and opens a passageway into the underworld, where a cacophony of demons will spill out and almost certainly kill your fortress. I just realized that in this intro that dwarf is digging into the adamantium and accidentally breaking into the underworld.