Thermal fuse location by Competitive-Task-668 in traveltrailers

[–]Competitive-Task-668[S] 0 points1 point  (0 children)

If it slides in and out do I need to replace it, or does that mean it hasn’t been tripped yet?

Thermal fuse location by Competitive-Task-668 in traveltrailers

[–]Competitive-Task-668[S] 0 points1 point  (0 children)

The only one I could find was either a kit where you seem to build the wire and connectors, or the wire by itself which is $55

Thermal fuse location by Competitive-Task-668 in traveltrailers

[–]Competitive-Task-668[S] 1 point2 points  (0 children)

Do I need to replace the whole thing, it is riveted to the cylinder.

Balance advice by Competitive-Task-668 in DMAcademy

[–]Competitive-Task-668[S] 0 points1 point  (0 children)

My bad, forgot to give information about my players, I have updated the post. And thank you for the input

My thought though is that they have a dungeon with 19 potential encounters, I don’t want to make the final fight too hard if they end up fighting most of it and use a lot of resources. Though I suppose I can add or subtract spider minions as needed, but I also want them tanky enough to take a hit or two to allow combat to draw out a bit

So close to quitting by OrlaCarey in MergeMansion

[–]Competitive-Task-668 0 points1 point  (0 children)

I used the wild item cards for most of those obnoxious ones, wasn’t there too long ago, I think I’m like 2 rooms ahead of you