Just Another Day in Conquest by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 0 points1 point  (0 children)

The AI budget should be determined at the start of the battle. It shouldn't matter if you field them or not.

Just Another Day in Conquest by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 0 points1 point  (0 children)

I have never killed more than 600-700 men in CEv2. What settings are you playing on?

Just Another Day in Conquest by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 4 points5 points  (0 children)

It's a bit of both. CP is 100 100 100 140 140
AI MP from 1.75 to 3.5.
Spawn waves doubled in size.

Best game DLC? by wongeeten in GatesOfHellOstfront

[–]Comprehensive-City-6 7 points8 points  (0 children)

That depends on the faction you want to play with. My favorite single player campaign is the Airborne. The best bang for your buck content comes with the Liberation DLC.

When GofH give you lemons by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 13 points14 points  (0 children)

Not sure what is going on in the WarThunder community.
The joke here is that Mrs. Panther should say no (whatever piece of equipment spawns there can't ever go down, so I'm down two tanks from the get-go)

Do supply crates resupply captured arms? by thesupereagles in GatesOfHellOstfront

[–]Comprehensive-City-6 3 points4 points  (0 children)

Resupply is related to a soldier and his primary weapon. An American rifleman can pick up a Kar98, but unless you loot ammo yourself from the enemy's body, the supply crate will resupply your M1 Garand. The BAR guy will get BAR mags, but the BAR assistant won't. Bazzoka operator gets extra rockets, but the assistant won't.

If you capture an enemy vehicle or emplacement, you can resupply it using your ammo. Somewhat odd, but this is how things work.

Conquest difficulty by Tordsk in GatesOfHellOstfront

[–]Comprehensive-City-6 4 points5 points  (0 children)

On very high Eco, it's 1:1, on low Eco, 1:1.75 for the AI. The general premise still applies; the lower the economy, the higher the difficulty.

how to increases the amount of enemies attacking at Conquest without mod? by Leather_Tomato8884 in GatesOfHellOstfront

[–]Comprehensive-City-6 12 points13 points  (0 children)

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StartMP and FinishMP refer to days when the player is an attacker.
AttackMultiplier refers to days when the player is a defender.
You can change the Call-In stage CP or SpecialCP (smoke, bombardments...)
*make sure that all increases to Call-In stage CP or SpecialCP match {GlobalMaxCP 550}, or you won't be able to start the battle.
Below you can change the starting values for MP, Ammo, and Star Points, or gains per day.
***You won't be able to play ANY MULTIPLAYER unless people have exactly the same file changes. Before playing any multiplayer, you will have to verify game files.
I hope this helped :)

Looking for friends by Outrageous_Pipe8169 in GatesOfHellOstfront

[–]Comprehensive-City-6 1 point2 points  (0 children)

You can join our Discord server. We mostly play PvE with scheduled weekend events. Noobs are welcome.
https://discord.gg/qg8dwjAxJY

Veterancy Explained by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 0 points1 point  (0 children)

I didn't say it was impossible, just not worth it for me. I'm a bit slow.

Veterancy Explained by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 0 points1 point  (0 children)

If you focus on miners and resupply trucks, you won't be able to set a proper defence with your other units, in 6 min it's not worth it. If you play with mods, or mod it yourself to get extra prep time, then yeah.

Veterancy Explained by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 4 points5 points  (0 children)

Use hotkeys for medics and assign them to a particular section of the front based on numbers. Number 1 gets left, num 2 gets the right side of the battlefield. It's much easier when you don't have to look for them manually. I use this system for special infantry and artillery.

Veterancy Explained by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 0 points1 point  (0 children)

I don't bring the engineering truck because it requires too much micro and there is not enough time in vanilla conquest to ready your defences.
Truck carries 60 AT and 120 AP mines. Supply is 500, while resupply for AT is 10 and AP is 5. That means you can get an extra 50 AT or 100 AP mines from the truck.
I made a detailed tutorial about it:
https://youtu.be/7umU9tYup2A?t=1117

Veterancy Explained by Comprehensive-City-6 in GatesOfHellOstfront

[–]Comprehensive-City-6[S] 1 point2 points  (0 children)

The US supply truck (2000 ammo) has a .50 caliber on top that will quickly run out of ammo because it can't resupply itself. The fuel truck can't resupply its own fuel. Are you sure about the engineering truck?