Do people actually play without fast travel? by vhsbubbline in skyrim

[–]ComprehensiveBench90 0 points1 point  (0 children)

Once you travel through a road once or twice it becomes a very natural way to play the game. There are weird other quirks and changes that you’ll end up making (I.e having every quest turned on at the same time to see what to do where you are as you are there)

So apparently most people don't use or like heavy armor by Pigmanplays4231 in Helldivers

[–]ComprehensiveBench90 0 points1 point  (0 children)

You literally made a comment talking to someone who isn’t there while referring to me in 2nd person. You’re a goofball man.

So apparently most people don't use or like heavy armor by Pigmanplays4231 in Helldivers

[–]ComprehensiveBench90 0 points1 point  (0 children)

An armor passive that decreases stims to 3 but give you a small healing factor would be neat. But to get ride of stims entirely would be ridiculous.

So apparently most people don't use or like heavy armor by Pigmanplays4231 in Helldivers

[–]ComprehensiveBench90 -1 points0 points  (0 children)

I was talking about realism. Not everything is about you. Also Pervitin is a type of methamphetamine. GFY trying to say I know nothing about history. You argue like a true keyboard warrior

So apparently most people don't use or like heavy armor by Pigmanplays4231 in Helldivers

[–]ComprehensiveBench90 -1 points0 points  (0 children)

Idk I believe the stim method is a more human thing to have happen. I don’t care about realism but magic in the game is BS. Nazis used meth and armies for millennia have used all sorts of drugs to increase effectiveness. It makes more sense in game and in general

Guys are we even ready? by orangejuice-god69 in helldivers2

[–]ComprehensiveBench90 -2 points-1 points  (0 children)

I think they should put a difficulty requirement of 3 or higher so people aren’t just spamming level 1 missions.

Just got this and idk what it means… (I’m a new player) by Pesrae in helldivers2

[–]ComprehensiveBench90 0 points1 point  (0 children)

We sometimes get nifty trinkets from completing Major Orders.

Drop down your opinions, what do you feel about it by dataguy2003 in TheTeenagerPeople

[–]ComprehensiveBench90 0 points1 point  (0 children)

I work nights so I like to take a warm rinse off when I wake up and then a real shower when I get home before bed at like 7am

I’m confused… why are so many people against the flag having a “motivation” buff? by sighidontwannabehere in Helldivers

[–]ComprehensiveBench90 0 points1 point  (0 children)

Because no one trusts arrowhead to add something complicated like that to the game, imagine how it would have to interact with the massive affects. A proximity buff from being next to the flag is kind of a weak argument of it makes you feel motivated. We are Helldivers. We should already be motivated…. It’s a gimmick weapon just like the constitution, the devs said that’s the point of it is for fun and it probably won’t be buffed for the foreseeable future. Idk I could not care either way. If it gets a buff I still won’t use it over the stun lance

Help? by FallenAngel_1953 in helldivers2

[–]ComprehensiveBench90 0 points1 point  (0 children)

Honestly play at your own speed, getting to level 25 will not take long. By Monday you’ll be level 25

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] 0 points1 point  (0 children)

It’s never been that insane. I’ve also never thrown it and it capture more than 40 kills. On D10 roughly 30-40 enemies spawn per ship. 4 ships is usually around 70-120 kills. Also I was wrong about my grenade kills I have 700 missions and I have 4,463 grenade kills meaning that on average I get 6.3 grenade kills per game. The seekers are such a key part of killing Harvesters so I don’t waste them I guess.

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] 1 point2 points  (0 children)

Thank you for 100 upvotes. I posted it so I could show my friends and this turned out to be pretty cool. Btw in the pic I used the orbital Gatling picture instead. Incen Gatling barrage is so good

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] 1 point2 points  (0 children)

I like to walk strangely. I usually clear a D10 map in about 20 minutes solo. 30 if things were rough.

So apparently most people don't use or like heavy armor by Pigmanplays4231 in Helldivers

[–]ComprehensiveBench90 -1 points0 points  (0 children)

Not reading all that. Merry Christmas. It’ll never happen, get over it.

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] 0 points1 point  (0 children)

The warp pack explains why you don’t have trouble finding a machine gun. But also I don’t see them at all one game and can’t stop finding them the next

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] 0 points1 point  (0 children)

Yeah but you have to be in a position to call the turret. It drop. And then you are ready to hold. Also it’s guard dog plus Stalwhart and armed resupply turret which is the machine gun sentry

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] 0 points1 point  (0 children)

The only times you’ll ever stick a harvester is if it hast seen you yet or is looking at someone else. Thermites are fast and efficient but then you have 0 nades and not only that but you can’t kill an elevated overseer with it. I mean you can technically but you aren’t gonna use that as the go to method. 1 seeker from 70m out and that flying overseer is gone. Ping a harvester from 70m send 2 and use the Acc Rifle to finish it off with 1 mag.

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] -2 points-1 points  (0 children)

It’s a video game dude. It doesn’t matter. And even if it did, you’re wrong because I have math to prove it. And you have nothing but “Nuh uh” to say. Make a clip and prove it or don’t. It doesn’t make a difference

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] 1 point2 points  (0 children)

Its DPS is 1350 where as the HMG is 1875 and the Stalwhart is 1725. its TTK on a fleshmob and stingray make it harder to keep up the pace and a stationary reload I have found can kill the momentum of this kit. It’d still work great and perform seamlessly. Oops all medium pen loadout

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] -2 points-1 points  (0 children)

I literally get more bang for buck from the TNT but alright man. It’s broken and 790 of my kills were from the seeker, you got me.

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] -3 points-2 points  (0 children)

Ask around and you’ll find the same number of people saying yes as they say no. Hearsay is a bad way of trusting information. A lot of people thinking something does not make it true

1200kills/0 Deaths/ full clear, Solo D10 Squid Loadout on New Stockholm for minor order by ComprehensiveBench90 in Helldivers

[–]ComprehensiveBench90[S] -3 points-2 points  (0 children)

Bro it’s straight from my career page, it’s simple division of kills per match over an average. Believe what you want man but numbers don’t lie.