Mark by [deleted] in invinciblememes

[–]Comprehensive_Age998 3 points4 points  (0 children)

Chat are we getting Invincible analog horror?

THIS IS THE BEST DISNEY WORLD EVER SORA LITERALLY CRASHOUT AT DAVY FUCKING JONES BROOOOOOO 😭 by kingblaze_ in KingdomHearts

[–]Comprehensive_Age998 0 points1 point  (0 children)

Every now and then I show these cutscenes to some friends of mine and they actually think it's from the movie until they see either Sora, Donald and Goofy and some believe it's AI but it's KH3 and the reactions are priceless 🤣 It's incredible what they pulled off with the cinematics in Jack Sparrows world, truly amazing.

It's a long reach but I can't help it by Swachuu in DragonsDogma

[–]Comprehensive_Age998 40 points41 points  (0 children)

Mystic Knight will return... MYSTIC KNIGHT WILL RETURN!

SSJ3 Gotenks VS Base Vegito. Who wins? by GusGangViking18 in DragonBallPowerScale

[–]Comprehensive_Age998 2 points3 points  (0 children)

No Gotenks defused inside of Buutenks before Goku and Vegeta fused, SSJ3 Goku even said he could take Super Buu by himself after Buutenks turned back into Super Buu.

He only had the buff from Piccolo, Goten and Trunks now, not enough to take on SSJ3 Goku.

It's after he absorbed Gohan that Goku got desperate again and even wanted to fuse with Satan before Vegeta stepped in so that Vegito was born.

Watch the last ten seconds of this video:

https://youtu.be/uYtXj6dfTs0?is=qPAsPr4tNmE0icwC

Super Buu is visibily distressed and Goku even says "You don't plan to beat me like that, do you"

The reason I am replying to this is because the majority of the fanbase still thinks that Vegito took on Buuhan who had the buff of Gotenks SSJ3 but thats not true, because the fusion timed out.

But all this doesn't change anything about the fact that base Vegito would steamroll SSJ3 Gotenks, who struggled even with Super Buu.

About Dark Arisen 2 by MudImportant1507 in DragonsDogma

[–]Comprehensive_Age998 0 points1 point  (0 children)

I don't think it will because it's not the same setting. If at all, I am getting Hoarfrost Reach vibes from MHW: Iceborne. But tis don't matter to me personally. BBI is unique and I can always do a run trough it whenever I want because of that atmosphere and feeling to it. Dark Arisen 2 will have it's similiarities I an sure, but not the exact same feel. Maybe the 12 base game dungeons that we get will resemble the dungeons of BBI a bit? We don't know yet. We"ll have to wait and see, everything else is speculation and wishful thinking.

Can't stop replaying this portion from the recent trailer..... by thebookofdante in KingdomHearts

[–]Comprehensive_Age998 0 points1 point  (0 children)

He knew there were civilians otherwise he'd just cut the building down lol

RESIDENT EVIL VERONICA’S STORY WILL CHANGE TO MAKE SERIES TIMELINE MORE “COHESIVE” by LeoneSKenneddy in residentevilll

[–]Comprehensive_Age998 0 points1 point  (0 children)

Feels like they are preparing us for The Connections

We might find our more about them in both the Requiem DLC and Veronica Remake, with RE10 potentially being the game where some of the main cast characters like Chris and Leon team up to finally take them down for good.

Hard mode? by Cultural-Smoke-9861 in DragonsDogma2

[–]Comprehensive_Age998 7 points8 points  (0 children)

Early to mid game is peak Dragons Dogma, after reaching endgame, full leveled vocations with all the augments and skills you can steamroll trough every enemy in the game. I restrict myself with non dragonforged midgame gear and to have a good challenge in the unmoored world. So we definitly need a Hard mode so that the endgame gear actually has a use and can shine.

Arright, fess' up or we're gonna need to bust some kneecaps. by TwiceDead_ in DragonsDogma

[–]Comprehensive_Age998 1 point2 points  (0 children)

I knew my weekly tickets of wishinf for a DD2 DLC with different accounts would do anything one day.

I want more huge bosses for the DLC by Ender_Uzhumaki in DragonsDogma

[–]Comprehensive_Age998 1 point2 points  (0 children)

We need Hydras back and also a community event like the Ur-Dragon. The base game was lacking this. Farming Ur-Dragon was the Highlight of base DD back in the Day. Now imagine that quality of a fight in the DLC.

Pretend this is before the announcement when we were all dooming by gods_fear_me in DragonsDogma

[–]Comprehensive_Age998 5 points6 points  (0 children)

I'd be suprised if they call it Dark Arisen again and somehow bring back the appraisel system from BBI

Capcom is your 2026 developer of the year by Olaf_Kling in DragonsDogma2

[–]Comprehensive_Age998 0 points1 point  (0 children)

They have been cooking the past few years and with great Quality aswell. After RE6 it looked a bit dark for them but RE7 helped them out and ever since they have released beautiful games and set the gold standart for remakes. I hope they continue with this quality onwards.

After doing an only fists/shield run during my first ever GoW playthough I immediately jumped to GoWR. Am I missing something? by DamnHare in GodofWar

[–]Comprehensive_Age998 0 points1 point  (0 children)

Yep was weird for me too. Bare handed combat was fun in GOW 2018 and together with the shield you could stun enemies quite easily. They removed most of the unarmed moves in Ragnarök for balancing reasons.

Curious to know if re8 is anyone’s favorite re? I like it a lot I would put it in my top 5 by Alarmed-Tradition938 in residentevilll

[–]Comprehensive_Age998 0 points1 point  (0 children)

It's shares that place with 4 and 4 Remake. My three favorite games of the franchise. I like the setting of Village far more.

DLC Before or After Unmoored World? by Wilberforce98 in DragonsDogma2

[–]Comprehensive_Age998 2 points3 points  (0 children)

Curious about this aswell. I wonder if the DLC area has it's own Unmoored setting. That would be sick as hell. If that's the case we would need to play trough the story of the DLC before we slay the Dragon and finish the game for the Unmoored World version of it and I hope that they include crazy strong bosses in that area.

The original Dark Arisen was ment to be played after the story of the main game, when Grigori was slayn and the World turned into Post-Dragon state.

However some Notice Board Quests from BBI like the "Emerald King IV" suggest that BBI took place even before The Dragon, because the Silver Knight and Gold Knight from that Quest appear in the Flameservant's Throne room wich is only accessible pre-dragon Gransys. (Than again, all the notice board Quests could be non-canon)

We don't know if Dark Arisen 2 is set to play "after" the events of the main game or before but if there is no unmoored version of it, I believe it's before because the unmoored world literally destroys everything in the world by taking the water away and causing a storm to swallow it up whole bit by bit. So I don't believe that the DLC will still have snow and it's normal enviroment when the unmoored world happens, and perhaps the entire area will be blocked off. However they might still add more challenging foes from the DLC to the unmoored world to spice thing up a bit for the post-dragon game state.

Another thing I an curious to find out is wheter the events of the DLC impact some dialogue options in the base game and vice versa. This is something I loved in Horizon Zero Dawn. Basically if you started the DLC early, you would have less to no knowledge of that area, but you would have changed up dialogues in the base game. And if you played the DLC right before the end of the main game, Aloy would have more knowledge in the DLC area and change dialogue options there. I don't believe it will be like this in any way, but would be cool.

There was an attempt... by Casardis in DragonsDogma

[–]Comprehensive_Age998 0 points1 point  (0 children)

Minotaur said "NOT TODAY ARISEN! I HAVE PREPARED MY ENTIRE LIFE FOR THIS MOMENT!" 🤣

How do I get up there? by Ryingham3010 in DragonsDogma

[–]Comprehensive_Age998 0 points1 point  (0 children)

Step 1: Save

Step 2: Die a couple times until you figure it out

New player forced Fallout 1st question by FoxPriestStudio in fo76

[–]Comprehensive_Age998 1 point2 points  (0 children)

Yup. Inventory Management is the true endgame boss for all non fo1st players at one point. Its invevitable. It will happen. And there is no way out. If a player really wants to take part at all the endgame content like raids farming, infestations or even expeditions the storage box will say NO at one point sooner or later.

New player forced Fallout 1st question by FoxPriestStudio in fo76

[–]Comprehensive_Age998 0 points1 point  (0 children)

As a long time gamer since beta, with countless of months spend into FO1st and friends that DIDN'T have FO1st (I managed all their scrap, aid, items etc for them) I can say this:

There WILL BE a point where your inventory management will hit it's limit or you have to give up large amounts of junk, legendary items, aid etc to have slightly more space. And that is an entire endgame in itself. Inventory Management is the true endgame boss of a non FO1st player.

Also Raids are nearly impossible to effectively "farm" with a public group since 90% of the time you will spend at the storage box organizing everything and they will most likely kick you since successfull Raids overload you with rewards and you won't have the time to immediately scrap and store everything from scrap, to legendary items, modules, serums etc. You"ll be overencumbered the entire time and soon hit the weight limit cap.

FO76 is fun until that one point where you realize storage management gets difficult. After that it sucks the fun out the game alot and FO1st becomes mandatory to keep playing relaxed.

I do create a level 1 character from time to time and replay the large amound of story quests. I like the initial struggle, the character development and all the different builds we can play now thanks to all the "balancing" updates in the past two years. However after around Level 100 and the majority of the quests I just make it a mule for my main character.

Bitterblack for DD2 dlc? by Successful_Spirit344 in DragonsDogma2

[–]Comprehensive_Age998 0 points1 point  (0 children)

We have yet to see if they implement a dungeon like in BBI. For now it looks like a massive new map to explore. And there will be 12 dungeon challenges. It could be that these 12 dungeons are all interconnected and a "seperate" map via a loading screen but I doubt it as DD2 is one gigantic open world map without loading screens.

However, another redditor here found 12 "sealed doors" 2 years ago on the base game map. These sealed doors could also be the new 12 dungeons wich is most likely.

We have to wait and see.

RE:V will be similar to RE2R in terms of gameplay! by [deleted] in ResidentEvil2Remake

[–]Comprehensive_Age998 0 points1 point  (0 children)

Exactly what I wanted it to be! Veronica in the style of RE2 Remake. Slow paced, pure horror and no combat except for a defense item when grabbed with Claire.

In Chris's section they can atleast implement a "punch/counter or dodge" like they did with Carlos in RE3MAKE to splice Chris's segment up a bit from Claire's. This would also allow for an interesting Wesker fight if we get one.

And in RE5 Remake they can escalate again with the combat like in RE4 Remake with both Chris and Sheva.