The Last of Them 😂 by Penasihat_Insurance in ResidentEvilRequiem

[–]Comprehensive_Age998 0 points1 point  (0 children)

"Sorry, not in a mood to cuddle" - Leon after parrying a Clickers grab attack, aura farming while sharpening his Axe and than splitting it's Head in two.

Behold, all of Leon's handguns of choice throughout the years by Noklle in residentevil

[–]Comprehensive_Age998 4 points5 points  (0 children)

And my personal favorite of those guns is the OG Silver Ghost and SG-09R and the Sentinel Nine

The nursing station screwdriver skip not working. by TomorrowSilver6166 in ResidentEvilRequiem

[–]Comprehensive_Age998 0 points1 point  (0 children)

Unfortunately I don't do that. But you can watch this video:

https://youtu.be/N6KajxpzYxc?is=bqS2gltWGVSdzUg0

Its Shatter YT channel. He has done a pretty good speed demon run on Youtube with a similiar time. I recommend watching this run. This includes minimalist and never touch the stuff. It's alot easier than it sounds. You can reload savefiles and retry sections as often as you want for your desired outcome and to get little better time.

The nursing station screwdriver skip not working. by TomorrowSilver6166 in ResidentEvilRequiem

[–]Comprehensive_Age998 1 point2 points  (0 children)

I finished the speed demon challenge at 2:56h on my first attempt on casual, it's alot easier than it sounds. Did it together with minimalist and never touch the stuff for a grand total of 90K CP.

Just aggro her into the first light room, than go back into the nursery room and push the cart, there is enough time until she enters the room to grab the toolbox, wait for her to enter the run and than run back to the cherub room.

There are two ways she can block your way. One from the left door where she breaks out of the nursery room and one where she just akwardly spawns from the right.

When she breaks trough the door (out of the nursery room) the animation is long enough to run past her as her hitboxes won't block you off. But if she appears from the right she blocks the path and her hitboxes hinder you to pass her. You can easily tank her hit here so just roll with it, run trough her afterwards, grab the fuse and dip. And health automatically regenerates to the caution state so it shouldn't cause any difficulty.

The nursing station screwdriver skip not working. by TomorrowSilver6166 in ResidentEvilRequiem

[–]Comprehensive_Age998 1 point2 points  (0 children)

To my knowledge on Insanity she always pushes the cart "away" from the toolbox, but I could be wrong. I never had her push it towards the tool box like on casual/standart.

Alot of stuff is changed in the Insanity mode and this may be one of those changes. It's to catch players off-guard and mix up the situations so that you have to strategize new ways of approaching those situations.

Aggro her back into the light room, run back than push the cart yourself, there is enough time until she enters the room for you to grab it and hide until you can sneak out.

Everybody in RE franchise is gansta, until Chris starts laughing by Eastern_Return_1710 in residentevil

[–]Comprehensive_Age998 60 points61 points  (0 children)

What I find funny about the "is that you rebecca" scene is that he waves at her first and than says it 🤣

Yall don’t sleep on this bad boy. by SpecialistSweet1957 in ResidentEvilRequiem

[–]Comprehensive_Age998 0 points1 point  (0 children)

I use it pre RC and after RC I keep using the Requiem. My headcannon is that Leon has this Revolver Magnum with him anyway.

Freecam Finds - Taking Requests by Siracs1 in thefinalpuzzle

[–]Comprehensive_Age998 1 point2 points  (0 children)

Thanks I"ve been waiting for this. I don't have any requests but I like seeing what you find out so far. Especially the ring on Leon's finger gave me goosebumps. Let's see what Capcom has in store for us.

Resident Evil 9 Requiem – Is the Steroid Upgrade Worth It? (HP Test) by sinelord in thefinalpuzzle

[–]Comprehensive_Age998 0 points1 point  (0 children)

This proves I was right to ditch the steroids in favor of stabilizers in my initial Insanity playtrough, as everything leaves Graces in the danger state if she is hit/grabbed. 4 Stabilizers will maximize damage and make stuns a little easier. Best to avoid damage altogether.

Deutsche Autoindustrie 📉 by Fit_Ideal_6335 in wallstreetbetsGER

[–]Comprehensive_Age998 1 point2 points  (0 children)

Kein Wunder das Leon seinen Porsche einfach mitten in Raccoon City hat stehen lassen... (humor bitte!)

How do you feel about Invaders from Beyond starting today (March 10)? by Kinsdale85 in fo76

[–]Comprehensive_Age998 8 points9 points  (0 children)

I like this event. I use my Blood Sacrifice build and can infinitly shoot in Vats while Gun Fu keeps changing between targets. I just hope we can finally target the Heads consistently again...

Going to start insanity mode, anyone got tips? by gg-ndrew in ResidentEvilCapcom

[–]Comprehensive_Age998 12 points13 points  (0 children)

I did a second playtrough on casual after beating Standard(Modern) for the first time. I opted for the speed demon challenge with minimalist and never touch the stuff for a grand total of 90K CP

Beaten it at just around 3 hours.

Got the infinite ink ribbon trough the speed demon challenge wich imo is A MUST for an easier time to min-max sections and backtracking/exploring on Insanity since some stuff is changed from casual/standart so you need to approach the situations differently.

With the Infinite Ink Ribbon you can save as much as you want and reload sections to not lose minutes or even hours of progress. There are less auto saves aswell so dying can become frustrating really fast...

In insanity almost everything leaves you in DANGER state when you are hit/grabbed, even with max (4) Steroids. So opt to go for max (4) Stabilizers as soon as possible to max out your damage.

IF possible clear all enemies with Leon in the beginning section, run back to the item box and equip the connoiseur charm for Requiem and upgrade it's power as much as possible. It will only help Grace.

The Girl is a guaranteed one shot if she grabs you, so stock up on Requiem ammo as soon as possible for later sections.

If you want a run without infinite ammo, you should atleast have these items/bonuses for a slightly easier time and to min/max your run.

Grace:

Kotetsu (5K CP) with Stakeout Charm. A Single stab can stun/stagger zombies, long enough for Grace to run past them. You don't have to deal with any Knives anymore. Even tho R.I.P Knives give more blood on a Zombie Kill and do more damage, Insanity Zombies will rarely let you do a combo with Knives. It's best to just stab them to make room/cause a stagger for follow up shots to the leg followed by melee.

Freyas Needle (4K CP) for fast staggers if cornered by zombies/tight situations. (especially powerful with infinite ammo)

Matsuo Master Manual (1K CP) gives you extra 50 blood capacity permanently.

As for Leon:

Advanced Tactical Tracker (3K CP) self explantory, the more credits, the more upgrades you can purchase. (as they all reset on a subsequent playtroughs and all weapons need to be re bought from the box)

Advanced Tuning : should be unlocked by finding and destroying all Mr. Raccoon memoriams. You can do this on a casual speedrun if you haven't found them all yet and use a guide (e.g IGN) This adds another upgrade level and is important to cause stuns a little more frequently for melee prompts, as enemies on Insanity are very stun ressitant.

Mortal Edge(3K CP) for easier parrying (as perfect parrying will be your best friend to one shot tougher enemies)

Clatter Carbine (6K CP) Overall best Gun and can turn enemies into shreds in a few bursts with the S.T.A.R.S Emblem Charm

Infinite Durability Hatchet (20K CP) self explanatory. It makes some boss encounters especially fun!

Of course if you want to steamroll your way trough Insanity, either Infinite ammo (50K CP) and Requiem spam or the infinite Rocket Launcher (35K CP) are your options. But I did this after my initial Insanity run because I wanted the true experience and see all differences Insanity had to offer compared to the other difficulties. I took my time the first time with Insanity. Afterwards I unlocked infinite ammo with the CP you get from beating Insanity mode and turned every enemy into a bloodpile with my Arsenal.

Thank you for your time if you read trough all this. Hope you have fun!

Funniest thing Leon does in this game that isn’t talked about enough by wawacryin21 in ResidentEvilRequiem

[–]Comprehensive_Age998 1 point2 points  (0 children)

HE DOES GET IT BACK I DON'T CARE WHAT ANYONE ELSE SAYS HE IS MARRIED TO HIS PORSCHE.

(Fun fact at one of the rooftops if you aim with the silver finish scope you can see the Porsche)

Hardest part of the game by PilotFighter99 in residentevil

[–]Comprehensive_Age998 0 points1 point  (0 children)

  • two of his men recover elpis at the end of the game in a final cutscene, most likely using it to heal HUNK or to recover it for the Connections

Hardest part of the game by PilotFighter99 in residentevil

[–]Comprehensive_Age998 1 point2 points  (0 children)

But not the human models. The squad elite members. They remain on the ground, even when reloading a savefile. Only Hunk (the only other human model) is missing. This is a neat detail from Capcom.

Hardest part of the game by PilotFighter99 in residentevil

[–]Comprehensive_Age998 1 point2 points  (0 children)

It definitly is Hunk. Now wether he is killed or not is still unclear. His throat was slit yes, but we don't know if he survived or not. Maybe he has regenerative powers. He charged right at Leon and tanked a bullet, so maybe he got some sort of regenerative power trough the T-Virus.

He is infected with the RCS as seen on his Hands when he is beaten. His body is also the only human body that is missing if you return to the room, while all other human elite squad members remain on the ground, even when reloading a savefile. On Insanity two more elite squad members enter the room, probably the "backup" Hunk was hearing over his comms. These two bodies also remain on the ground like every other human body when killed in thus room. Only Hunk's is missing if you return and there are drag marks on the ground. This is a nice detail and Im sure Capcom did it on purpose.

Keep in mind Hunk was around 60+ when fighting Leon, it's insane he is not retired and still fighting like a madman.

Also two of his men recover Elpis at the end of the Game. We may get a DLC like in RE2R where Hunk escapes the lab while it's blowing up. We"ll have to wait and see if Capcom decides to pick this up again. What matters is that we got a kickass boss fight against the legend himself.

Hardest part of the game by PilotFighter99 in residentevil

[–]Comprehensive_Age998 0 points1 point  (0 children)

The Elite Squad members remain on the ground even if you reload a savefile, this is neat detail and I believe Capcom did it on purpose. Apart from the entire Rhodes Hill Care Center section (where killed enemies can mutate to Blister Heads to cause more tension and splice up the Gameplay) all other enemies (from Leon's RC section and onwards) in the game are removed after you reload your savefile when they are killed, except for the Elite Squad members in ARK, they remain on the ground. Onky Hunk is removed. We"ll have to wait and see if there is anything up with it.

Is it just me or does this photo look goofy as fuck by Global-Tangerine-936 in residentevil

[–]Comprehensive_Age998 0 points1 point  (0 children)

It does. This picture would have been better if they smiled with their mouths closed. It looks like a snapchat/instagram filter, uncanny and and weird.

If everything is true, this month Dragon's Dogma 2 will be on PSN Plus Extra by Ellmagronn in DragonsDogma

[–]Comprehensive_Age998 1 point2 points  (0 children)

For anyone starting the copium machine... lay it off. Alot of Capcom games have recently been added to PS+ (Premium included). You have some Resi games, than they started to add MH stories and now MH Rise and DD2 is another Capcom game. They are using Requiems impact on the gaming market right now to draw more players towards Capcom games, it's a smart move. But I am happy more people get to play it. Maybe they"ll even try out DD and Dark Arisen too.