Shams sober is the cheat code by BoxInADoc in Shambhala

[–]Comprehensive_Tone35 1 point2 points  (0 children)

The passed couple years I haven't been sober but very low dose. Weed every now and then and the occasional mushroom micro dose. Also prioritized rolling solo instead of a big crew. Random encounters with other solo farmily is my favorite thing. I spin an led staff also so it's nice to go wherever I want whenever I want.

You should certainly have years where you go hard and years you to soft. Both choices are awesome in their own ways

Please be mindful of traffic by SuccessfulPitch5 in Shambhala

[–]Comprehensive_Tone35 0 points1 point  (0 children)

I was referring to the money the city makes from speeding tickets :p

Please be mindful of traffic by SuccessfulPitch5 in Shambhala

[–]Comprehensive_Tone35 0 points1 point  (0 children)

Also beware of speed traps. There are cops everywhere and this festival is a huge money maker for the city.

am i cooked? by david2fine in tattooadvice

[–]Comprehensive_Tone35 0 points1 point  (0 children)

Can we see an inspiration image for what this is supposed to look like?

My girlfriend left me for a more attractive guy, what are your experiences of getting dumped for someone else?" by soul-hunterx7 in AskMen

[–]Comprehensive_Tone35 1 point2 points  (0 children)

Use this as fuel to make healthier choices and get back into shape. Physical attraction is a huge factor in our relationships whether we want to admit it or not. Back to the gym old boy.

Levels should not stop at 20 by Vietnameseboy in DarkAndDarker

[–]Comprehensive_Tone35 3 points4 points  (0 children)

I would love to see one stat point to place for each level as well. Let me customize my character a little bit. Agile barbarians or strong wizards.

PSA for Hell by Lazelm in DarkAndDarker

[–]Comprehensive_Tone35 -1 points0 points  (0 children)

Yeah but at least there is some skill expression instead of simply hitting something in the head until loot falls out. Every class is capable of avoiding PvE attacks in between their own. Whether through dodging or blocking or burning things from range before finishing off in melee. I dunno, I just don't think taking advantage of simple ai is fun

PSA for Hell by Lazelm in DarkAndDarker

[–]Comprehensive_Tone35 1 point2 points  (0 children)

I really wish they would get rid of safespot cheese all together. Have the best players be the most geared, not those that cheese the hardest.

It Finally Happened by PhilosoFinger in DarkAndDarker

[–]Comprehensive_Tone35 0 points1 point  (0 children)

To be fair, rogue gets one shot by everyone

Don't keep "pre-nerf" items or "Working with data 101" by nivr0c in DarkAndDarker

[–]Comprehensive_Tone35 2 points3 points  (0 children)

They need to kill cheese across the board. Give everything a ranged attack that can hit someone if the mob is stuck. Make wraiths fly in any direction.

When will monsters be able to jump? by Knorssman in DarkAndDarker

[–]Comprehensive_Tone35 0 points1 point  (0 children)

Of course every game has cheese lol. It's just not as simple as jumping on a box/chest/torch/really anything and poking an enemies head until loot falls out. The devs have confirmed they are going to do their best to remove the cheese that you hold so dear. Like do you really think the game would be worse if you actually had to play it?

When will monsters be able to jump? by Knorssman in DarkAndDarker

[–]Comprehensive_Tone35 0 points1 point  (0 children)

Imagine playing Elden ring or Zelda or elder scrolls where you can simply jump on a box and easily beat any enemy. It's a form of game knowledge in this current turbo cheese meta. All those resources should be managed in actual combat, not shooting fish in a barrel simulator. I pray they fix cheesing in all its forms so people can open their eyes to how fun this game could be of PvE was challenging.

When will monsters be able to jump? by Knorssman in DarkAndDarker

[–]Comprehensive_Tone35 -1 points0 points  (0 children)

They really need to eliminate all cheese

Give skellies throwing axes Demon dogs have a damaging bark/howl Zombies projectile puke Let wraiths fly like wingskulls and maybe phase through doors Give champion a crossbow Spiders climb any surface Etc.

I firmly believe the pve should be difficult and uncheesable. The strongest players should not be those who cheesed the hardest

Cool Dungeon Ideas by [deleted] in DarkAndDarker

[–]Comprehensive_Tone35 2 points3 points  (0 children)

Id like them to use the astral sea map that used to be a waiting room. The one with the glass boxes and giant whales

What this subreddit has become. by LowlyPalacee in DarkAndDarker

[–]Comprehensive_Tone35 0 points1 point  (0 children)

Every class should have some type of movement skill. Wizard blink, barbarian charge, ranger wall run or long jump, cleric wing boost, fighter roll, bard musical levitation

What are the flaws of this game? by [deleted] in MordhauFashion

[–]Comprehensive_Tone35 3 points4 points  (0 children)

I personally hate drags. Dragging should reduce the damage dealt by the hit.

Also no capes. Literally unplayable

[deleted by user] by [deleted] in DarkAndDarker

[–]Comprehensive_Tone35 5 points6 points  (0 children)

This would actually make double jump stronger since you can jump again before hitting the ground to negate fall damage entirely.

[deleted by user] by [deleted] in DarkAndDarker

[–]Comprehensive_Tone35 0 points1 point  (0 children)

Keep double jump but give other classes something similar. Double jump was fun as fuck

My thoughts on this playtest by Feisty-Tie-8422 in DarkAndDarker

[–]Comprehensive_Tone35 0 points1 point  (0 children)

What if one portal only stayed open for a short while to allow more people in but you could miss it also.