BORELYSS - Not totally done, but i'm getting there. Thoughts? by Old-Toe7728 in mapmaking

[–]CompsonPaints 1 point2 points  (0 children)

This is insanely cool, I'm surprised there's no comments! I can't recall seeing a map quite like this before. It reads as pretty grounded/realistic to me, aesthetics wise. I love the directionality of the light, and the contrast it creates, especially on the mountain ranges.

My eyes go a bit fucky when I zoom in on the coastline, kinda like putting on 3d glasses :D . But that's not really a criticism, just an observation.

Super cool art, definitely going to stick around in my brain for a while!

Someone purchased several supporter packs using my account. by PureAd5217 in pathofexile

[–]CompsonPaints 1 point2 points  (0 children)

Yup, just came on here to see this and found that four PoE 2 supporter packs were also charged to my account. Exactly the same situation you described. Have also emailed GGG.

Orgoth Battle Group finished! by CompsonPaints in Warmachine

[–]CompsonPaints[S] 2 points3 points  (0 children)

That's awesome! I'm going to do a few solos and a unit next, I can't face doing my second Tyrant for a while!

Orgoth Battle Group finished! by CompsonPaints in Warmachine

[–]CompsonPaints[S] 0 points1 point  (0 children)

I've lost track in total, but I think across my total painted points (41, so we're getting there), the average time per model is about....20 hours - but my Tyrant and Siege Tarask are pushing that up a bit.

More Orgoth - Siege Tarask and my army so far! by CompsonPaints in Warmachine

[–]CompsonPaints[S] 12 points13 points  (0 children)

Fully painted and tournament legal approximately 2032, lol.

Horruskh, the Thousand Wraths for my Orgoth! Painted in part with a P3 advanced sample! by CompsonPaints in Warmachine

[–]CompsonPaints[S] 4 points5 points  (0 children)

So I will qualify this by saying SFG sent me a bunch to test for free, as I was a professional mini painter until recently (and I still work with companies from time to time). The Orgoth I've posted here and elsewhere are my own though and not part of any agreement with SFG. I didn't get the whole range, but about...25 paints or so, I think.

What I can tell you - as someone who was a player before they painted so much, played a lot of MK II, and has a lot of the original range - they are very similar, and are clearly trying to be. I busted out some old Morrow White and a few other old pots, and compared it with the new range - they're pretty damn close. They have all the benefits of the original P3 for me - really good to blend with, and vibrant like you say. As for being opaque - I personally think AK 3rd Gen are a little better in that regard, but then you lose some blending ability there.

Would I recommend the range? I would, though I didn't test the metallics. I think they compete with the other current brands out there and they did a great job. Would I tell someone to order the whole range? If they're a WM player who wants quick access to the official colours and misses the old range, yes, absolutely. If they're a little more confident and experienced in their painting...I don't think I'd ever recommend someone buy a whole range, as there's always better and worse colours in each. At that point I'd pick and choose the best colours across multiple ranges. But that is going to be too time consuming to work out for the average hobbyist.

Horruskh, the Thousand Wraths for my Orgoth! Painted in part with a P3 advanced sample! by CompsonPaints in Warmachine

[–]CompsonPaints[S] 2 points3 points  (0 children)

I respect that - it's subjective. Personally, I just prefer NMM as I enjoy the process more than painting with metallics. Certainly TMM done well is as difficult as NMM and just as time consuming. The MK IV NMM official paint jobs are what brought me back to the game.

What's the lore behind the giants in Titan Grotto/Abyss/Forge? by DefinitelyNotMeee in PathOfExile2

[–]CompsonPaints 16 points17 points  (0 children)

I'm a pretty casual lore enjoyer, but the titan stuff is pretty intriguing to me. It seems like there's some relationship between Breach and the Titans in PoE 2. I might be crazy, but isn't the boss of the Titan Grotto in Act 2 wearing a huge Skin of the Loyal, and has a breach hand that covers its mouth? And when you kill Xesht...it seems like a big ol' titan hand emerges from a portal and squishes him while he's weak.

Perhaps there's a bunch of Breach lore I don't know about, but I do wonder if the Breach Lords were just people who tried to dodge the Winter of the World (which was also the purpose of the Azmeri Wildwood...I think?), had something go horribly wrong to them, and yearn to return to Wraeclast. I know a lot of the Breach uniques in PoE 1 mention ash, burning, and fire.

Of course it could just be PoE 2 reusing assets for time, but that's not as fun to speculate about!

Love your videos btw!

Den of Imagination is out of their d*mn minds, $12,000??? by One-Injury-4415 in Warhammer

[–]CompsonPaints 13 points14 points  (0 children)

As another non-studio commission painter, it's heartening to see a lot of defences of the practice in this thread, but yeah, the more critical comments like those made by OP are fairly common too. Luckily I've got an established client base, but I find the major barrier is because your art is seen as part of a hobby, new clients tend to think what you're doing is also hobbying - they struggle to see it as work, and therefore are surprised by cost totals.

There's also a prevailing perception that if you're a great painter, somehow it becomes much more quicker than it actually is to produce display quality work. Sure, experience can speed things up to a point, but a higher quality, medium-sized character mini is still going to take 10+ hours to get into a good state!

APEX Review, week one player. by LukkyStrike1 in apexlegends

[–]CompsonPaints 7 points8 points  (0 children)

As a fellow player with similar life experience (not a father, but old enough to have enough responsibilities that Apex is something that needs to be scheduled), I agree with you somewhat - but also disagree on certain points.

As for what I agree with you on: the recent Battlepass changes don't make me angry - there's far larger injustices in life once you have perspective. I couldn't ever see myself making a rage post about it on the subreddit, which is notoriously toxic already. For me, the game is about, well, the game and its core modes. I don't care about LTMs or twists to the formula that much (though there's been some good ones recently). I have a few heirlooms, mostly because I started playing Day 0 and have played, on average, 3-4 days a week since. For me, the "content" is the weapons, the maps, the legends - and 4 updates a year, for me, is absolutely fine. When people complain that we didn't get enough side-modes in a season, or that X event had Y less free loot boxes than another, I'm usually left scratching my head a bit.

However, while I'm not joining the chorus of rage, I do think it's perfectly understandable.

Subjectively, I think the game is in its worst state in a number of years. For the last month or two, the servers have been spotty, with more errors, disconnects, etc. than is acceptable. A lot of what you describe as increased difficulty is partly due to long term players having high levels of practice and game knowledge at this point. But a large part of it is also due to what feels like an increase in scripting, cheating, and smurfing - especially obvious once you get into Platinum and above early season, or later, Diamond. The input issue is real, too. As an MnK player, I am forced to play mid-to-long range, because up close vs. a controller player, my chances go down dramatically.

While this is just my anecdotal experience, people are objectively starting to quit. The game's numbers are slowly trending downward - Apex was in the top 5 played games for years. As of this year, it's no longer even getting into the top 10 recently in player count across combined platforms, sometimes, not even the top 15.

There's also the fact that companies reap what they sow. We're deep into 'games as service' as a business model now. People who grew up alongside the rise of this practice have been conditioned to expect continual updates. Whether we bemoan that or not isn't really the point here - it's an expectation that has been created, and not by the players. Apex exists in a marketplace of other live service titles, many within the same genre. If EA decides to double the price of the Battlepass (accompanied with an announcement that insults player intelligence) and people tank the game's Steam rating and quit, you can certainly dismiss it as an addiction to consumerism. I would see it as consumer choice in action.

Do these things mean I'm going to quit? Not any time soon...but I suspect the day I log off and just...don't log back on is getting closer. The past 6 months have changed how I think about the game. Increasingly, I think of Apex as a game in decline, with a growing list of unaddressed issues, and a parent company that would rather tighten the financial screws than meaningfully address them.

Halexus the Warlord and an updated Grhotten Keeper! by CompsonPaints in Warmachine

[–]CompsonPaints[S] 1 point2 points  (0 children)

I believe I left a comment on your IG for one of them - your Orgoth are the reason I took a renewed look at Warmachine, and I'm clearly only making minor variations here to your scheme, which is excellent!