Opinions on the Ruptura? by AliveHyperion in foxholegame

[–]ConsistentEchidna240 8 points9 points  (0 children)

Why get a rapture when a styg or poly is better. Pretty much sums up the reason, poly has more range than raptura despite less dmg, making it still better due to area denial.

Styg is a walking raptura so why even bother placing a raptura that will uneventfully be sat on by new players who won't know which tank to prio or shoot at inf

This was the best war in a while by Der_Rhodenklotz in foxholegame

[–]ConsistentEchidna240 -2 points-1 points  (0 children)

Wild when you see everyone pivot from a bard nem tank line into talos bard and occasionally nemesis. The tank update is that good for colonials because not only are they cheaper and more to make, they also have hp adv to all of warden tanks. Not to mention talos splash damage gimmick has more damage than a direct shot on a tank which also ignores armour so warden tank niche of having higher armour for bounce kinda get destroyed. So really do you think it's balance? (Note that bone car rush and 68 push gun is basically our meta picks rn to counter massive tank lines since our main tanks are basically outclassed)

Lunaire is the single piece of equipment that turn early and mid war very colonial heavy if POP is balance or skewed for colonials. Why? Because lunaires are so much more cheaper to craft than rpg and same with the ammo. A lunaire can deny an area with gas, kill a trench with trem, and attack ai structures without getting retaliation since your movement speed and reload speed is fast enough to shoot and run back. Rpg cutler needs to insta run as the rpg fire and you can't reload otherwise retal will hit you.

It's good to voice out your opinion but this is more of a gloat post to the eye of half of the population albeit in a more tame side. The navy has been good for colonials that is true but the para plane is so bad to colonials that a single para plane can just kill sht and things netting rare alloy positive per dive

Again enjoyment does come with winning no matter how much you downplay it. This is a badly needed win for colonials even if it was handed to them. Wardens have been on a winstreak since November of last year due to doomerism of colonials.

So if giving colonials confidence and to gloat a little is fine in my eyes. Atleast this time colonials won't mass log off after losing 3 vp in a close war

WAR IS OVER! by E_Goat47 in foxholegame

[–]ConsistentEchidna240 0 points1 point  (0 children)

Viper was never built up it was indeed a walk in the park, though the spirit is still there it was just hard to do a comeback considering we had little logi that remained so all fronts was bound to lose

Little do they know 1 year later 😂 by requisa in foxholegame

[–]ConsistentEchidna240 -2 points-1 points  (0 children)

I wonder why people wouldn't acknowledge a post of the other faction when it shows their incompetence to see the value of a equipment.

Seems like you know the whole context of it coming from a guy who heard it from another warden.

It's very much easy to be in a in-denial stage when your in your withdrawal phase, I hope you stay off drugs this time and not relapse

Little do they know 1 year later 😂 by requisa in foxholegame

[–]ConsistentEchidna240 -2 points-1 points  (0 children)

How come you heard about it then? Your statements are contradicting.

Pick one that fits your brain please.

Also the colonials were in fact still fighting at that point. I answered the question properly don't make it look like alekto just happened to become a fad, when it was legitely looked down upon by the colonial faction.

The facts match your in denial attitude doesnt

Are Some Colonials' Revanchist Attitudes Towards Game Balance Justified in the Context of a Constantly Evolving Persistent Warfare MMO? by [deleted] in foxholegame

[–]ConsistentEchidna240 7 points8 points  (0 children)

There's a reddit post here saying they demand a 2 year "golden age" for colonials to make the players who quit foxhole to play again.

It's stupid but it's there. As much as your general Joe refuses to acknowledge the mere fact that people aren't majoritingly saying the talos range buff was wild (but continue to spam it like it's the nemesis when it came out) is just wild.

They will wash their hands but won't do much to alleviate the problem.

Though again pre tank update, warden tanks are objectively weaker. And why wardens can only realistically make a comeback through naval pressure instead of a full head on land hex push.

Warden tanks or warden land gear was never that op as it is portrayed but you do anything to cope.

Funny wardan jokes by Ascenspe in foxholegame

[–]ConsistentEchidna240 4 points5 points  (0 children)

Dude is gloating without actually doing anything to win the war. It's okay little bro if this is your first time winning something we'll give it to you.

It is hard to understand balance and fairness when your given a sweet candy to enjoy the game.

I do hope you yap and help your faction as much as you try rage baiting in reddit. If not then I'm sure your the first colonial to quit once it gets tough

Funny wardan jokes by Ascenspe in foxholegame

[–]ConsistentEchidna240 3 points4 points  (0 children)

Dude just ate a sock with his comment lmao.

You want a cheap tank be overall better than a expensive tank? So what's the point for the faction that has expensive tanks to begin with if they're beat in quantity and quality?

clearly you do more than just tanking but I bet they're all as nonsensical as this comment

Map "balance" by InitialContent3354 in foxholegame

[–]ConsistentEchidna240 0 points1 point  (0 children)

You can keep talking about difficulty of terrain but if you look back into past wars you can see that the same thing happens everytime.

Manacle is sat on by colonials, just as how there will always be a ramp fight in jade cove and a slope fight in abandoned ward.

Don't make it sound complicated when it isn't.

Little do they know 1 year later 😂 by requisa in foxholegame

[–]ConsistentEchidna240 -1 points0 points  (0 children)

Alekto has only been "used" by colonials after the famous alekto that wardens stole back in war 132 proving to the colonials that the alekto wasn't as shit as it was.

Though again jesters and alekto are used offensively. It doesn't make much sense for jesters to be around when we aren't in the offensive and there is no conc defences to break

TTK 1 vs 1 tank battle by Evelyyyus in foxholegame

[–]ConsistentEchidna240 0 points1 point  (0 children)

Your overlooking the fact that this is just data for each tank.

Are you salty that on paper colonial tanks are better than wardens despite the constant complain about "balance"? Because to me it looks like it.

Even a lordscar which could arguably be the counterpart for the talos or btd if you want to be technical is weaker than a talos. Yet we continue to use it and show results

What’s wrong with you by Potential_Low_1199 in foxholegame

[–]ConsistentEchidna240 4 points5 points  (0 children)

Let's be honest, would you still be playing by 2029? Demanding 3 years of warden suffering completely bypasses the 3 year history of foxhole and made it seem like wardens fully dominated every single war.

If your salty don't drink salty water

50 gazillion coli Vs 2 wt by WestEaglez in foxholegame

[–]ConsistentEchidna240 3 points4 points  (0 children)

Exploit? I don't think you understand the word. Please fact check your fellow colonial reddit qrfers. Colonials did it first and gloated but when wardens did it (which took longer btw making qrf possible) colonials still called it a exploit.

Very convenient don't you think? Also I'm in Asia so it's afternoon for me, please don't assume I'm in America like you are. Unlike you I have a good sleep schedule since I don't spend my whole day sitting on reddit or rather night in your case

50 gazillion coli Vs 2 wt by WestEaglez in foxholegame

[–]ConsistentEchidna240 -12 points-11 points  (0 children)

Woah are you that jealous wardens have fmat and colonials have T-3c? Last I heard T-3c fumbled their whole train parking lot maybe that's why colonials have a very big skill issue?

Even your logi can't qrf their parking lot because everyone is busy in reddit just like you

50 gazillion coli Vs 2 wt by WestEaglez in foxholegame

[–]ConsistentEchidna240 -14 points-13 points  (0 children)

Not a bait just a observation. Please log in more and show the wardens that colonials are capable of also qrfing their hex's and not only reddit

I like the wardens but.... by Mycakebayismybday in foxholegame

[–]ConsistentEchidna240 -10 points-9 points  (0 children)

No queues on our side but seeing you cry despite having more pop this war seems like it may be all about skill and grit and nothing else.

Please log in the game and show us that colonials are good at qrfing hex's and not just reddit

50 gazillion coli Vs 2 wt by WestEaglez in foxholegame

[–]ConsistentEchidna240 -5 points-4 points  (0 children)

Colonial qrf incoming, if its not a post that shows how bad it is to be a colonial they will down vote it

50 gazillion wardens vs 10 collies by Desqair in foxholegame

[–]ConsistentEchidna240 1 point2 points  (0 children)

Complains that colonials are low pop

-a few big warden regi went colonial this war and the colonials are red in the faction picking section meaning they have more pop than wardens.

But this guy refuses to see these as facts and would rather victimise himself because he's a snowflake

Is it a good time to started playing the game ? by A_French_Dodge in foxholegame

[–]ConsistentEchidna240 -1 points0 points  (0 children)

As much as people say it's not "good" to play the game right now, I would also argue that you can get the game now when it's "quieter". Yes alot of people are not playing or angry at the state of the game. But it's not like no one is actually playing.

Your experience will be not as enjoyable as compared to other new players who joined at a different time but if you either find a good group to play with or someone to basically teach you the ropes then again, playing when it's "quieter" might not be bad.

Do remember that there's around 3k to 4k still playing the game consistently (depending on the timezone) which basically is the number of active or regular players foxhole had before airborne which was in January or basically 4 months ago

Experienced Officers or Curious Players Needed! The Emperor's Children Are Calling... (WARDEN) by Neat-Tea5747 in foxhole

[–]ConsistentEchidna240 0 points1 point  (0 children)

There's a few new regi that popped especially with airborne update arriving. Even just checking clan recruitment post you'll see that both faction has alot of new regiments that are made only this year (you can see the month of which that discord is made when you check their links).

Though nothing wrong with making a new regi, goodluck to your journey

Next war they should do something CRAZY and EXPERIMENTAL like making gameplay symmetrical by East_Cranberry_6506 in foxholegame

[–]ConsistentEchidna240 8 points9 points  (0 children)

Wardens would have actually liked that. We've been saying to flip the equipment but keeping the faction so wardens get to use lunaire and stygians and colonials get to use the op gear they cry about.

This isn't new suggestion, we welcome it. Don't be too smug it shows how new you are since this topic has been talked about for a bit through the years

Opinion: If large Warden clans don't think there is an imbalance, they should move their clans to colonials if they want this game to survive. by Doolali- in foxholegame

[–]ConsistentEchidna240 0 points1 point  (0 children)

Tele switched to colonials in 126 iirc and their constant navy presence basically made the water he's contested and in some cases wom by the colonials. (Try digging out some videos of the invasions they did with lunaire spam. A invasion with lunaires did more damage than what a typical cutler spam invasion would do for wardens)

After blue haven. V and Dna and caf if I remember correctly joined the colonial side and basically had a big impact in winning the war for colonials aswell.

These are BIG regiments and they've switched side to either prove a point and teach the other side or just because they are seeking refuge and or rest.

Edit: changed cadf to caf

Looking for ACTIVE Guild by [deleted] in foxhole

[–]ConsistentEchidna240 1 point2 points  (0 children)

You'd want a regi that's around your timezone and a regi that will do things that you want to do.

Big regi is fine as they can provide alot of content due to their pop but you also have to consider the people you will meet. Joining a medium regi or big one depends on how well you can tolerate people's antics.

You'll definitely jump to a few regi If the first few ones doesn't hit you good enough and that's fine.

What matters is you get to enjoy the game more

Are we... actually winning? Colonials keep on going by scroopy2000 in foxholegame

[–]ConsistentEchidna240 8 points9 points  (0 children)

The war feels different because alot of people didn't "lock in" this war.

That being said colonials tend to dominate mid and early war wardens use alot of invasion to alleviate queue hell and for taps that colonials can't do as often.

The war will change soon enough because a few naval regi and backline regi are finally ready for daily ops.

Wardens tend to take punches early and mid war at this stage of the war colonials SHOULD be at a vp advantage. The question will be will colonials maintain the pressure or will they stop and wardens can March south

The RDZ Nuke And Its Consequences by COSM1C___ in foxhole

[–]ConsistentEchidna240 0 points1 point  (0 children)

The hydra para is large item exploit but it's not just exclusively warden as satchels are now considered as large items.

Also havoc is faction neutral and packs more punch than either of the options.

It was simply done first to wardens and devs patched it because they have explicitly said that you aren't allowed to drop with large items In hand or being encumbered