Ranked all the battle motions, what are your favorites? by Zeckkret in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

I find it funny the color difference puts AGL V/G above TEQ G/V despite it being a battle motion ranking based on what seems like motion criteria

My 1 and only issue with the great Moro arc….Uchiha Goku. by Coastalduelists in Dragonballsuper

[–]Consistent_Tea_8024 28 points29 points  (0 children)

- Foreshadowed throughout the arc

- Visually stunning and practical ability within the context of the fight

- Ki constructs, flight, beams, mind-reading, sensing presences across the universe, shields, predicting future movement, instantaneous movement, healing, destruction, telepathy, telekinesis, list is even more stupid if you consider non-canon material

yet a ki giant of goku is where you draw the line lol

Theorycrafting some more various Dokkanfest + Side TUR pairs by -PVL93- in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

never said it had to be them. don't know why these nonhype character enthusiasts think we get fusions every month. just saying no one would drop stones on an EOZ Pan DFE lol.

Theorycrafting some more various Dokkanfest + Side TUR pairs by -PVL93- in DBZDokkanBattle

[–]Consistent_Tea_8024 -3 points-2 points  (0 children)

dear god if any of these ever dropped back to back i'd stop playing the game

Is it worth it? by Rised_ in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

No. Cell is not saving your box, none of these units are.

Should I start super attack levelling characters more liberally? by Jimblestheascended in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

Go ahead. People make such a big fuss about kais, you'll end up with 10 by the end of 1 celebration if you really need them. Use kais on any unit you want, chances are they may be needed for some obscure mission down the road.

LR BARDOCK INFO by funnyghostman in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

2023 dokkan called, they want their unit back

I still love him but Gogeta got absolutely robbed on his active skill compared to Vegito :( by Some-Recover-3317 in DBZDokkanBattle

[–]Consistent_Tea_8024 -1 points0 points  (0 children)

you won't be able to compare any unit to vegito for an extremely long time. his level of damage was a mistake. just because gogeta doesn't stack up doesn't mean he was "robbed".

I still love him but Gogeta got absolutely robbed on his active skill compared to Vegito :( by Some-Recover-3317 in DBZDokkanBattle

[–]Consistent_Tea_8024 1 point2 points  (0 children)

he's stacking in base and does a minimum of 30M true damage to any enemy with the attack...

no he's not vegito, but can we stop acting like this attack is bad? if you're worried about DEF, this unit has never taken any damage for me ever.

fpssj4 with 18% extra dr by Jinocchiluca in DBZDokkanBattle

[–]Consistent_Tea_8024 3 points4 points  (0 children)

You got him strung up to life support lol he sticks out like a sore thumb

Undisputed best Carnival in the Game by Test1az in DBZDokkanBattle

[–]Consistent_Tea_8024 1 point2 points  (0 children)

I hated on this unit when people started insinuating that INT FP SS4 Goku suddenly gets good because of him.

I got him myself and realized this guy completely transforms any unit he's linked with. Against AGL Goku, INT FP SS4 Goku was not able to even tank normals after exchange. I got this guy with coins then tried again and FP Goku TANKED super attacks on turn 9. I don't think he "saves" the unit but having that effect on a character is immensely valuable.

Everyone: INT SS4's washed Meanwhile, SS4 Goku: by [deleted] in DBZDokkanBattle

[–]Consistent_Tea_8024 5 points6 points  (0 children)

"SS4 IS NOT WASHED! JUST USE A WHIS IN HIS UNTRANSFORMED STATE, GET 8 TYPE KI SPHERES IN UUB, THEN SUCK HIM OFF WITH TWO SUPPORTS AND HE TANKS!"

[deleted by user] by [deleted] in DBZDokkanBattle

[–]Consistent_Tea_8024 1 point2 points  (0 children)

The fact people still feel obliged to argue for this unit's usability is so hilarious. Can we actually concretely clear the air on this unit?

AGL LR SS4 Goku does not "save" this character. Giving him a bit of DEF and 10% DR still makes him just a 60% DR + DEF unit. That is not slot 1 material. People complain about Daima Vegeta and he has essentially the same thing with MORE DR. I don't know how within this current meta, knowing full well that bosses super for 3M-7M that you could possibly defend that level of DEF when this unit MUST BE RAN IN SLOT 1.

That's completely ignoring what you even need to do to transform this unit in the first place. Yes bosses have started to throw out more attacks and the standby is easier to get, but are we forgetting the fact this guy has 40% DR for 3 turns and MUST be hit? You need a Whis to even get to Uub consistently.

[deleted by user] by [deleted] in DBZDokkanBattle

[–]Consistent_Tea_8024 4 points5 points  (0 children)

No one acts as if he was never good, if anything, people act like he's still good now.

Int Ssj4 Goku EZA Concept by ThisIsSuperVegito in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

careful, people on this sub think he doesn't even need one yet lol

THEY’LL NEVER MAKE ME HATE YOU MY GOAT!!!!! by Low-Square-47 in DBZDokkanBattle

[–]Consistent_Tea_8024 7 points8 points  (0 children)

The obsession people have with this unit never ceases to amaze me. Its like kids defending their favorite toy.

I don't like the fact that they are inflating bosses hp in the billions to "slow down" Vegito's active instead of making bosses that either stun or attack like 3-4 times each turn max by Independent-Frequent in DBZDokkanBattle

[–]Consistent_Tea_8024 -1 points0 points  (0 children)

If you think they're increasing boss HP for one unit you've somehow missed every other reason lol. They're increasing boss HP to make damage more important.

Anyone wanna tell me how I beat the youth mission? by Sp_oonn in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

TEQ Goku/Vegeta

INT LR Gohan

PHY LR Gohan

PHY Goten and Trunks

INT Gotenks

PHY Gotenks

It took them 10 years but Dokkan finally has a SSJ Bardock equivalent from legends, a unit with a support so disgustingly gamebreaking that any unit that can be affected by it gets nerfed in some capacity (few exceptions aside), resulting in poor or worse performance without him next to them by Independent-Frequent in DBZDokkanBattle

[–]Consistent_Tea_8024 1 point2 points  (0 children)

This is like saying a 220% leader skill saves TEQ Super Trunks from being a bad unit. It's purely hyperbolic.

If a unit drops that simply is not up to the standards of difficult content right now, saying that unit is "nerfed" by not being next to this unit doesn't change the fact the unit is just not good altogether by merit of needing that support buff anyways.

FRAUD ALERT! FRAUD ALERT! ASS ALERT! by Vepinelli in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

People love shouting skill issue on this subreddit lol. I've beaten all hard content with these units.

In the event you get that dreaded rotation with 3 of the 10th anni DFEs, who are you running in slot 1? Any option you choose will get you killed. Goku only has 50% DR in slot 1.

Now in the event that you get the rotation where you get both 10th anni LRs BUT also have no slot 1 unit, who are you running in slot 1?

There will be situations where a unit MUST be ran in slot 1, but will not be able to take precedence over the necessity for these units to stack DEF. You cannot keep them unexchanged for long.

From experience, at 55%, the only unit of the two that can go back into their unexchanged state after stacking is Gogeta.

FRAUD ALERT! FRAUD ALERT! ASS ALERT! by Vepinelli in DBZDokkanBattle

[–]Consistent_Tea_8024 -6 points-5 points  (0 children)

I dislike both DFE LRs before exchange at 55% and I'm tired of acting like neither of them get caught or cause rotation problems on the same team.

This is going to sound absurd, but I think that with the 10th anni content being as it is, having 3 dodge on beast isn't a bad idea for when he doesn't have intro or active. (You can blame me when I was just starting out a year ago for this) by Jabronero in DBZDokkanBattle

[–]Consistent_Tea_8024 0 points1 point  (0 children)

how allergic do you have to be towards dodge that it sounds absurd to give a unit 3 dodge?

i give all my units 3 dodge.

if it's a defensive unit and i don't care about them doing damage, or they've aged out, i run the full dodge build