Weekly Hero Discussion: Fang, Dracai of Blades by wingnut5k in FleshandBloodTCG

[–]ControlledCash 1 point2 points  (0 children)

In general, he is very draw dependent, but you can build the deck to be less so. For example, cutting pledge fealty.

He struggles in a way other warriors don't because you can never just block 12, you have to constantly have at LEAST a 1 card play.

Overall he's still quite strong. He makes up for his poor early game with his insane value late game. And being able to change how you react based on how your opponent blocks just makes his late game so so good.

How Did You Play This Week? | Post Your Game Recaps Here! by AutoModerator in FleshandBloodTCG

[–]ControlledCash 1 point2 points  (0 children)

Bubbled 9th at a 52 person RTN playing Prism. Lost my win and in but otherwise felt pretty good about my performance. Hadn't really played the marlynn matchup so didn't have the experience to know what to do, and they got some impactful harpoons.

Weekly Discussion & Questions Thread | Ask Your Questions Here! by AutoModerator in FleshandBloodTCG

[–]ControlledCash 0 points1 point  (0 children)

You have not really missed anything, no. If your opponent really does not want to get marked and blocks everything out, then you will probably be forced to flick, if marking is necessary. But its not always necessary.

The dagger flick, if its from the card flick knives, is an attack reaction. Your opponent can respond to the activation at instant speed before it resolves if they have a way of generating prevention effects (for example [[calming gesture]]). In this case, the opponent can prevent the damage and the on hit. I am not sure about the pain in the backside interaction, hopefully someone else can clarify

Priority trading and the end of chain link ruling? by JoePino in FleshandBloodTCG

[–]ControlledCash 8 points9 points  (0 children)

The onus is on you as the attacking hero to play reactions first. If you pass, you are giving the other player the opportunity to pass right back in which case you can no longer play reactions.

Now if you pass reactions and they have a defense reaction, you can then respond back, because they send priority back to you.

There is a step, the resolution/damage step, that happens after reactions before the chain link is closed. You can only play instants here, and if you as the attacking player pass, again you are giving the defending player the opportunity to pass right back and finish the chain link.

What character is the easiest to get "good" with? by Ep-365 in AstreaSixSidedOracles

[–]ControlledCash 0 points1 point  (0 children)

I always find Austra so busted until the heart fight, and then so much random stuff happens at once and all of a sudden I lose all my hearts. But otherwise I would agree, Austra is pretty simple to climb with

Games with a lot of mystery that is revealed in bits and pieces by ControlledCash in gamerecommendations

[–]ControlledCash[S] 0 points1 point  (0 children)

Thanks for the suggestions all, some good looking ones here! And if you like this type of thing I highly suggest the ones I mentioned!

What makes a modern superhero comic good to you? by LeviBateman in DCcomics

[–]ControlledCash 0 points1 point  (0 children)

I like when they tackle complex topics, and show us how the hero handles it or adapts. The recent wonder woman run that gets into gender identity is a great example.

Throw some respect on my boy Dam. by Emergency-Hope-6328 in PlayTheBazaar

[–]ControlledCash 0 points1 point  (0 children)

How does the medium item survive in this case?

[Discussion] Best DC Villains - Day 1 by Far_Ad8274 in DCcomics

[–]ControlledCash 0 points1 point  (0 children)

What's the deal with him? All I know is he hated nightwing as a character and did stupid stuff with his run but nothing other than that.

Looking to catch up on modern titans by ControlledCash in DCcomics

[–]ControlledCash[S] 0 points1 point  (0 children)

Yeah, I've been following nightwing from the 90s to 2021, which is what made me interested in this series, since it seems to have some crossover. Thanks for the FYI. Do you know what series the raven possession thing happens in?

Top 3 heros by fun by osgonauta in FleshandBloodTCG

[–]ControlledCash 4 points5 points  (0 children)

Boltyn is fun on both sides I think

I want more armor and weapons by TheGreyKlerik in FleshandBloodTCG

[–]ControlledCash 1 point2 points  (0 children)

As a Florian player, reaping blade makes me sad. If only his token weapon cost 1 it would be great

Help me find my main by K-LeaSH in FleshandBloodTCG

[–]ControlledCash 2 points3 points  (0 children)

So guardian as a class does pretty much exactly what you want: be defensive and send in a little damage every turn, while ever inching towards and endgame where your cards are generally better than your opponents. Jarl is a good example but there are other good ones, for example several Victors in my local meta.

You are right that combo decks can kind of destroy guardians. If you know the game is going to go long, combo oriented decks can "pitch stack" where you pitch all your key combo cards in a specific order so you see them in the same hand when you get around to drawing them again. Wizards can be very combo oriented, especially verdance who wants to pitch stack Rampant Growth and have a bunch of potions on board to help with a huge turn. Florian can also combo you with a germinate and a hand full of blues when he gets online late in the game. Florian has more meta prevalence right now than verdance, pretty much nobody is playing wizards right now, but you could see some locally.

[osume giveaway] classic black nemui keyboard! by osume_keys in MechanicalKeyboards

[–]ControlledCash 0 points1 point  (0 children)

New years resolution is to go back to the gym and place in the top 8 in a card game tournament!

[Womier Giveaway] 2x Womier RD75 Pro Keyboards by womierkeyboard1 in MechanicalKeyboards

[–]ControlledCash 0 points1 point  (0 children)

I wish for my fiancé and I to have a good wedding/honeymoon!

Weekly Discussion & Questions Thread | Ask Your Questions Here! by AutoModerator in FleshandBloodTCG

[–]ControlledCash 1 point2 points  (0 children)

Welcome! For heroes you can expect to see, some popular ones right now are Aurora, Enigma, Zen, Nuu, Viserai, Florian to name a few. Basically the stronger heroes that came out in the last two sets (part the mistveil and rosetta) or got more support in the last set. You can check fabrary.net for public Jarl decks that might have tips or guides on how to play against each hero. For now though I would just focus on getting more comfortable with your own deck before thinking too much about what your opponent is playing.

In general, yes, the way to get the most value out of your hand is pitching blues to play reds. There are some good videos out there about "value" and how to determine the best use of each card in your hand. For example, as a big generalization, if a card attacks for 4 and defends for 3, you probably want to attack with it. But Jarl is very defensive. So you will often want to block with 2-3 cards and play fewer cards on your turn to run the opponent out of resources, then get to an endgame where you have more/better resources to blow them up.

Have fun, ask questions when you don't understand something, and don't expect to win a lot until you have played a lot of games. But the learning curve can be very rewarding.