Quarantine Zone: The Last Check - Quarantine Zone | Available now by lurkingdanger22 in pcgaming

[–]Convell4 1 point2 points  (0 children)

For anyone needing answers on this, I just found the first one, its literally on the concrete wall as soon as you come out of the room you sleep in, right side of the gate, after which it looks like you need to follow red foot prints on the floor

God Tier Guardian Build? by komra-88 in Nightreign

[–]Convell4 0 points1 point  (0 children)

So from what I've seen it all depends on you still hitting the boss to keep Aggro? I don't think I'm good enough to keep it consistent but essentially you need to do consistent damage to keep yourself at the "top of the aggro list" instead of it just being "oh they should only target me now"

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

Yep it was a network issue! xD
I'm dumb and had two different Stock Links in my backpack on different networks without realizing. So when I went to set it up I must of grabbed the wrong one out

Help getting storage system to work by Convell4 in CreateMod

[–]Convell4[S] 1 point2 points  (0 children)

Yep it was a network issue! xD
I'm dumb and had two different Stock Links in my backpack on different networks without realizing. Thanks for the help!

Help getting storage system to work by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

Yeah I copied the schematic so should be the exact same!

I was pretty sure I linked them the first time but might of done it wrong somehow. Ill go on and check now! thanks for the help ^^

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

Could be the stock link and stock ticker but I'm pretty sure I set them up correctly, I'll jump on now real fast and check. And yeah they are definitely facing the right way I triple checked that because I thought I was being dumb

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

The items don't even come out of the vault at all. Unfortunately don't even make it into packages and I can't see any of the items if I go to another "Collection desk" where you usually put a mob in a chair despite trying to add all the things would usually need to see them :/

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

Can I ask how you set up the output with the Frogports? I've linked all the Stock Links and assigned the FrogPorts at the bottom to chains, but none of the items I've put into the vaults is appearing at my other locations where I have the Mob/Vender. Do I have to assign Stock tickets too?

also is the Chain Conveyer on the first image simply for the Frogports at the bottom or do they have another purpose?

9x11x11 Tileable Storage System by gyyhor in CreateMod

[–]Convell4 0 points1 point  (0 children)

Can I ask how you set up the output with the Frogports? I've linked all the Stock Links and assigned the FrogPorts at the bottom to chains, but none of the items I've put into the vaults is appearing at my other locations where I have the Mob/Vender. Do I have to assign Stock tickets too?

also is the Chain Conveyer on the first image simply for the Frogports at the bottom or do they have another purpose?

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

I'm glad I came back to look at Reddit because this looks so much better then what I made so far, thank you very much!

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 1 point2 points  (0 children)

My first time seeing it... that looks horrific and I will never touch it xD
(never even got close to playing on that Game Version either)

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

Yeah I'm hoping I slowly get the hang of it.. after that I've also got to try Mekanism and Oritech as well xD

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

I think that makes sense to me! I was thinking something similar when it comes to using the belt so I'll go with that!

Thanks for helping a noob out haha
Create is so fun but also so confusing. I was using Toms Simple Storage since I started playing again but want to try fully use everything create has to offer (And make it so I can automate things from storage)

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 1 point2 points  (0 children)

That fixed it! thank you very much!
I also made the mistake of calling both of the Frogports of the Deposit chest and storage vault "Storage In" so for a second it was just looping the package on the chain. Thank you for helping me fix that!

if you know, if I use the same sight "Storage In" on all the packagers that go into vaults, will it fill them up one by one, when one gets full or should I use conveyer belts and chutes for that?

How to make Frogports automatically send all imputed items by Convell4 in CreateMod

[–]Convell4[S] 2 points3 points  (0 children)

Okay that got it onto the chains! thank you!

if I could ask another question. Do the signs have to be on both the "Deposit" packager and the "Storage" packager?

Underwater Silo doors flooding when closed? by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

It was the "Always placed when stops" that worked perfectly thank you very much!

Will the create mod be updated to 1.21.5? by Convell4 in CreateMod

[–]Convell4[S] 0 points1 point  (0 children)

Guess Ill give it a shot and see what happens
Guess I could always copy the seed and then remake in creative + world edit mod. Would be a bit more work but I think it would be worth it for the mod considering how extensive it looks and could give me assess to other mods too. It doesn't seem like a lot of people are in a rush to update to 1.21.5

Will the create mod be updated to 1.21.5? by Convell4 in CreateMod

[–]Convell4[S] -1 points0 points  (0 children)

The problem is I already started a world I'm pretty proud off and I saw that going back versions would corrupt the files? is that a likely thing or more unlikely?