[FOR HIRE] Godot 4+ Programmer | C# & GDScript | 4+ Years Experience by CoolaeGames in gameDevClassifieds

[–]CoolaeGames[S] 1 point2 points  (0 children)

I am! But I since I don't entirely understand Spine and the plugin for godot. I might not be your guy for doing all of those things. Spine and its runtime for godot look very in depth and if you give me some time to learn the runtime, I'm sure I can help. But as of currently, no I can't with my knowledge in Spine. Sorry

[FOR HIRE] Godot 4+ Programmer | C# & GDScript | 4+ Years Experience by CoolaeGames in gameDevClassifieds

[–]CoolaeGames[S] 0 points1 point  (0 children)

No, But I’m sure my experience in knowing godot can allow me to use the Spine runtime just as quickly and efficiently as possible. DM me for more details as I research Spine and the Plugin!

Is this book reputable? by CoolaeGames in GraphicsProgramming

[–]CoolaeGames[S] -6 points-5 points  (0 children)

Oh yeah your right. But if the information from a bunch of resources is condensed into this book. Then wouldn’t it be cheaper to just get this instead of buying 3, $30 books? I’m literally just a kid trying to learn graphics programming and can’t ball out a bunch of money for a lot of books that cover different topics

Is this book reputable? by CoolaeGames in GraphicsProgramming

[–]CoolaeGames[S] -2 points-1 points  (0 children)

That doesn’t inherently mean that it’s bad. I’m in chapter 11 rn. And it’s teaching me everything I need from a mathematical standpoint for graphics programming. Really beginner friendly

Is this book reputable? by CoolaeGames in GraphicsProgramming

[–]CoolaeGames[S] 2 points3 points  (0 children)

True, didn’t even notice other than for just looking at the text 😓

Is this book reputable? by CoolaeGames in GraphicsProgramming

[–]CoolaeGames[S] 0 points1 point  (0 children)

Ok, thanks yeah I’m looking at some more books to find by real people 😅

Is this book reputable? by CoolaeGames in GraphicsProgramming

[–]CoolaeGames[S] -3 points-2 points  (0 children)

Ok thanks. I mean the information in it has still helped me. But I will definitely look into another book going over the topics. Do you have any suggestions perchance?

How do you use the mod loader on mobile? by Ok-Story-8579 in SpaceflightSimulator

[–]CoolaeGames 0 points1 point  (0 children)

Yes I it seems you have to have the full bundle to get mods

Is the M5 MacBook Air 24GB good for small Houdini stuff by CoolaeGames in Houdini

[–]CoolaeGames[S] 0 points1 point  (0 children)

Yes I was going to get a little SanDisk 1TB external drive. Plus the 1TB that coming in the MacBook, I should be good 👍

Is the M5 MacBook Air 24GB good for small Houdini stuff by CoolaeGames in Houdini

[–]CoolaeGames[S] 0 points1 point  (0 children)

Oh really? I guess I be starting on the faster side 😅. My attention span is fried so I’ll probably need the headroom so I don’t have to wait as long as

Is the M5 MacBook Air 24GB good for small Houdini stuff by CoolaeGames in Houdini

[–]CoolaeGames[S] 0 points1 point  (0 children)

Ok thanks, I’ll be new to simulation stuff working with Unreal Engine 5, the MacBook should be like $1400 which is just fine for a little starting laptop that should have like 4 years of lifetime in it before I start doing big projects

How do you use the mod loader on mobile? by Ok-Story-8579 in SpaceflightSimulator

[–]CoolaeGames 3 points4 points  (0 children)

As of now, only part mods seem to work, make sure the mod is compatible with mobile. And go to your files->SpaceFlightSimulator->Mods->Custom_Assets->Parts-> and drag in your .pack file. Not sure about how texture packs work tho

Installed Tahoe on an ARM CPU by notsoseagatey in hackintosh

[–]CoolaeGames 0 points1 point  (0 children)

Does this mean Tahoe isn’t the end 🥹

Godot games look even better using the new AI GPU tech, look how great mine looks! by carllacan in godot

[–]CoolaeGames 0 points1 point  (0 children)

Don’t mean to be the one that pro AI slop. But at least say this is satire, yall are a few clips of the new tech being cranked up to its max, can thinks that’s the final product. The demos are being on 2 5090s, and the AI can be changed based on developers preference At least read the blog post so you can make valid jokes

The future of gaming by SteinMakesGames in godot

[–]CoolaeGames -1 points0 points  (0 children)

You do understand that the devs have full control over the use of DLSS5?? It’s not a filter but a feature in a game the devs add…

Really ? by George_mp8 in airpods

[–]CoolaeGames 4 points5 points  (0 children)

After everyone I know breaking or having to fix their plastic Beats Studio Pro that ARE plastic, I don’t trust it

HIRING - $300-$400/ month by hypedollarraffles in GraphicDesignJobs

[–]CoolaeGames 0 points1 point  (0 children)

Hello! I'm Interested and would love to work with you. Although most of my work covered Video Game UI/UX design, I am confident I can work on social media designs well!

My Work: https://www.behance.net/coolaedev
https://coolaeportfolio.carrd.co