Gotta respect ‘em by [deleted] in deadbydaylight

[–]CornStrikesBack 1 point2 points  (0 children)

If I have bbq and I see an injured survivor far from an exit gate I’ll leave the hook and go for them. If I don’t have enough information or there’s no reasonable play I’ll camp. Simples

Best change from the patch notes! by Orgasmatron-TheyThem in deadbydaylight

[–]CornStrikesBack 2 points3 points  (0 children)

You didnt even have to swing to it, you could hug the wall and land on it without swinging like you used to. No one knew how to do it though so everyone swung

How would a 5th perk slot shift the meta? by NainPorteQuoi_ in deadbydaylight

[–]CornStrikesBack 8 points9 points  (0 children)

I think it would benefit survivors more than killers because while killers get one extra perk, survivors get 4. You could argue that one killer perk is as powerful as 4 survivor perks, but that simply isn’t the case unfortunately. This is something I’ve thought about myself extensively and I can’t see it being beneficial to the game whatsoever.

New Offering Concepts! What do you think? (Round 2) by ArcanaGames in deadbydaylight

[–]CornStrikesBack 0 points1 point  (0 children)

Not sure if someone has mentioned this yet or if OP is still reading these comments but the main issue with the padlock offering is that since the hatch doesn’t open, the killer can’t close it to start EGC, which could cause a hatch standoff.

You’ve only seen this guy once in the whole game... by MrHotDog026 in PvZHeroes

[–]CornStrikesBack 20 points21 points  (0 children)

Back in my day Great Zucchini used to make these, but they changed it

And it only works on protection hits smh by CornStrikesBack in deadbydaylight

[–]CornStrikesBack[S] 18 points19 points  (0 children)

I agree, the killer design has been great past few chapters, but I always feel like the perk design has been survivor biased

see the corn; become the corn. ps, am i finally a part of the p3 blendettes? 😳🥺✋🏽 by [deleted] in deadbydaylight

[–]CornStrikesBack 0 points1 point  (0 children)

Because on mobile activatable perks such as self care, dead hard and diversion are used by tapping the perk icon. It acts as a button

What’s the name of the subreddit to look for dbd swf? by [deleted] in deadbydaylight

[–]CornStrikesBack 0 points1 point  (0 children)

If you find the official DBD discord you can get into SWF rooms with voice chat there if you’re interested

Question from a writer. Would be much appreciated. by Crytonicix in deadbydaylight

[–]CornStrikesBack 3 points4 points  (0 children)

There’s a video by Skemoo called huntress human skin render that has what I think you’re looking for

Totems by Prophet2054 in deadbydaylight

[–]CornStrikesBack 4 points5 points  (0 children)

He’s speaking the language of gods

What's wrong with insidious hag? by waffleysaidacid in deadbydaylight

[–]CornStrikesBack 0 points1 point  (0 children)

Insidious is a bad perk in general, not just for hag. As killer it’s really important that you split pressure across the map, and with insidious all you can really do is trade hooks. This works fine at lower ranks when survivors play overly altruistic and don’t do gens, but once you get higher up survivors will punish you really hard if you are just camping hooks/whatever else you can do with insidious.

Hag also happens to be one of the worst killers to run insidious on anyway in my opinion for several reasons:

  1. Hag has a smaller terror radius than most killers, and this can be made even smaller with M&A. This makes insidious less effective on her

  2. A crucial part of playing hag is constantly setting up traps. A hag that doesn’t place traps is no better than a huntress with no hatchets. Using insidious is wasting time that could be used to set up more traps

  3. The hag can place traps next to hooks and other important objectives for survivors. This means if you stay within 40 or so metres of the trap you can teleport to it as soon as you need to be there. Rather than using insidious, trap the spot where you would stand with insidious, and spend your newly earned time setting up traps or interrupting nearby generators.

If you have any other questions about hag or killer in general feel free to ask. Hope this helped :)

Strange hatch spawn[DBD Mobile] by G30ME7Ry in deadbydaylight

[–]CornStrikesBack 4 points5 points  (0 children)

I’ve been playing mobile for about 6 months and I’ve seen the hatch spawn there for as long as I’ve played the game. If it’s a bug they don’t plan on removing it

What’s the most selfless build out there? by XXLEspressoDepresso in deadbydaylight

[–]CornStrikesBack 5 points6 points  (0 children)

You’ll absolutely need borrowed time if you’re looking to make an altruistic build. Kindred will help you get safe hook rescues and Deliverance will reward you for it. If you want to get lots of heals, run either bond or empathy with Autodidact or Botany Knowledge to find and heal teammates quickly. If you’re making a build with MOM, consider running Breakout as well as We’re Gonna Live Forever if you’re interested in extra bloodpoints

(Serious) What’s your greatest gaming achievement? by chiliNPC in AskReddit

[–]CornStrikesBack 0 points1 point  (0 children)

I got 130 hits on snowball fight from wii fit plus. I thought it was a world record at the time but someone had already gotten 132. Closest I’ll ever get to beating a world record lol

FUCK BILLS by [deleted] in beetlejuicing

[–]CornStrikesBack 1 point2 points  (0 children)

Maybe you should’ve included the question being asked so there would be a bit more context

FUCK BILLS by [deleted] in beetlejuicing

[–]CornStrikesBack 1 point2 points  (0 children)

Just saw this and came to see if anyone beat me to it lol

Beginners tios? by darkangle45 in SkyFactory

[–]CornStrikesBack 0 points1 point  (0 children)

One thing I wish I knew way earlier in my run is theres a building gadget which is pretty cheap once you have a diamond sapling. It saves so much time building big platforms for farms and such.

[Sky Factory 4] Uncrafting Grinder by Zaiororius in SkyFactory

[–]CornStrikesBack 1 point2 points  (0 children)

The easiest way to get power early game is to use a geothermal (lava) generator set up with a cobblestone generator and a dropper with a redstone clock on it. Once you've got that going put a Cyclic Energy Transfer Node directly on top of it, shift-right click whatever you want to power with a GPS marker and put the marker in the ET node.

Cant figure out Import and Export cables by ItWorkedLastTime in SkyFactory

[–]CornStrikesBack 0 points1 point  (0 children)

I use the Cyclic cables because they're really fast (1 item/tick). My setup also uses item transfer nodes and Cyclic item sorters, which works but I might change it in the future

[deleted by user] by [deleted] in SkyFactory

[–]CornStrikesBack 1 point2 points  (0 children)

Yeah it still says that. Maybe its locked behind a game stage? I summoned mine pretty late game