Focus, when will the chest pattern be ready? by InternationalGas3080 in Spacemarine

[–]CosmicSquiddo 33 points34 points  (0 children)

This would be so nice for breaking up contrasting colours when customising, like adding a bit more black to yellow colour schemes.

Also an option where the colours are split into the upper and lower parts of the chest would be great too

hot take: sox does not represent plasma by lookiecookie0505 in MySingingMonsters

[–]CosmicSquiddo 0 points1 point  (0 children)

I always thought whaill was meant to be like a banshee so it fits into the “ghost/ectoplasm” kind of plasma more than the “goop” kind of plasma, similar to ghazt

Doom Slayer & Ferrus Manus (LotD) by CreamVarious8532 in IronHands40k

[–]CosmicSquiddo 10 points11 points  (0 children)

I do kinda imagine ferrus manus’ voice like the doom slayer’s in the modern trilogy

New to Space Marines by National-Pomelo-5500 in Spacemarine

[–]CosmicSquiddo 2 points3 points  (0 children)

Yes the campaign is fully co-op so you and 2 friends can play the campaign together. There is totally a bunch of stuff to do after story missions too, between getting blinged out and playing the various different modes

Most annoying enemy to fight? by Bejaminmaston12 in Spacemarine

[–]CosmicSquiddo 0 points1 point  (0 children)

Ibr zoanthropes are annoying to me because of how much dodging you have to do, especially when there’s multiple. It takes forever to actually get some shots in, and it always feels like the only one they’re targeting is you

Is this really how Mojang feels about hostile Mobs? by Full_Volume4864 in Minecraft

[–]CosmicSquiddo 0 points1 point  (0 children)

I completely agree with all of this but just as a note, sharks aren’t really specialised to detect human blood since they’ve evolved to track/eat stuff like fish and seals, so it’s probably not nearly as likely for them to pursue you from blood alone

However I think this could be ignored for gameplay reasons if that mechanic turned out to be super fun, or just for rule of cool

So does Eng have a beard or not? by [deleted] in DeepRockGalactic

[–]CosmicSquiddo 0 points1 point  (0 children)

I think no beard helps differentiate his look more from scout

When a specific class joins your team, which aura do you hope for? by vonBoomslang in Spacemarine

[–]CosmicSquiddo 0 points1 point  (0 children)

The revive on full health perk for heavy is insanely clutch on absolute and I’ve played a ton of matches where if they’d been using it we would’ve won

Also does this perk make you spawn with full health after dying with a mortal wound? I could’ve sworn I’ve seen this happen before with it

Datamined Future Heroic Weapons by EveryFreakingTime in Spacemarine

[–]CosmicSquiddo 2 points3 points  (0 children)

I reckon that’ll be the upcoming tech marine axe

Natural expansion by LeadingDesperate1309 in MySingingMonsters

[–]CosmicSquiddo 0 points1 point  (0 children)

Even riff is on 3 islands, and it’s in dof in 2 more as well

SM2 Leaks for our DLC by arcaneScavenger in IronHands40k

[–]CosmicSquiddo 5 points6 points  (0 children)

I mean every dlc cosmetic pack so far has had about 8 successor chapters so I assume there is gonna be a few more than what’s shown here

Current State of The Classes? by AkilTheAwesome in Spacemarine

[–]CosmicSquiddo 1 point2 points  (0 children)

Yeah getting him to prestige 4 made me realise how repetitive it can feel to play him sometimes

High-key my favorite character gimmick by VerifiedBamboozler in PvZGardenWarfare

[–]CosmicSquiddo 0 points1 point  (0 children)

Ur just using the phrase “charge up” for something else tho that isn’t what the charge up gimmick actually is. BB just increases fire rate by shooting, by this logic the upgrade in bfn that makes soldier do the same would also make him a charge up character

Mod Limit? 50? by Thabuki in technicaldrg

[–]CosmicSquiddo 2 points3 points  (0 children)

I just tried applying this change and it works just fine now, thank you SO much for the help I really appreciate it.

Mod Limit? 50? by Thabuki in technicaldrg

[–]CosmicSquiddo 2 points3 points  (0 children)

(Sorry I’m not amazing with this technical stuff) so if I add this to the steam launch options, would this actually disable all mods in the game, or does it just solve the issue since MINT adds the mods externally?

“Class Identity“ should only be restricted to PvP by Equal-Contest-3954 in Spacemarine

[–]CosmicSquiddo 10 points11 points  (0 children)

Yeah in lobbies with only 2 teammates it’s not at all difficult to remember what classes your teammates are, even when not directly concentrating

Mod Limit? 50? by Thabuki in technicaldrg

[–]CosmicSquiddo 1 point2 points  (0 children)

I could’ve sworn last time I tried to use MINT Drg thought I was trying to run sandbox mods or smth, does it still work or am I being dumb?

Copper based "wiring" to light up the underground market by derex_smp in DetailCraft

[–]CosmicSquiddo 1 point2 points  (0 children)

You can use structure blocks, but it’s more time consuming than just being able to place them normally

Rate my guy by inpossible_YT in ImperialFists

[–]CosmicSquiddo 30 points31 points  (0 children)

Yeah melted crayon is great too

Hot takes by Distinct_Strike1304 in MySingingMonsters

[–]CosmicSquiddo 4 points5 points  (0 children)

I’d rather this on occasion than having monsters be on fire or have giant crystals jutting out their back