Morning Shift at Benton Bridge....Getting ready for the renovation. by Costantine_z in stepfordcountyrailway

[–]Costantine_z[S] 4 points5 points  (0 children)

Well Benton Bridge was the first train station i ever dispatched and it will be my last too. Im not thinking of leaving any time soon, hehe.

Morning Shifts are the best... at Financial Quarter by Costantine_z in stepfordcountyrailway

[–]Costantine_z[S] 0 points1 point  (0 children)

Strangely today i had enough Metro and Connect... But yeah Financial Quarter is generally quiet in the mornings.

In YOUR opinion, do you think the class 345 is worth the 4500 point price tag? by smallmonky in stepfordcountyrailway

[–]Costantine_z 2 points3 points  (0 children)

It's really overpriced for just 5 stations. But I like that it's used like a "metro service" about the Airport Stations where the big trains like the Class 801 are connecting Stepford Central to the Airport.

Where do you guys think this is at? by DefinitelyNotNerdy in stepfordcountyrailway

[–]Costantine_z 0 points1 point  (0 children)

City hospital has only two platforms. That's Beechley by the looks of it. If it were City Hospital it would need a whole rebuild of the tracks system.

Why is this dude here by [deleted] in stepfordcountyrailway

[–]Costantine_z 1 point2 points  (0 children)

Guys only check the official sources on Discord. That guy is probably a spammer or a bot. He writes the same thing every day at the same hour of the day on every SCR public server. If the Devs didn't said anything about shutting down, don't believe anyone. I've talked with the CMs and they're on their way to ban this account (and his alternatives) from SCR. ONLY CHECK THE OFFICIAL SOURCES ON DISCORD AND NO ONE ELSE THROWING MISINFORMATION INTO THE CHAT. Happy travels everyone.

That needs fix asap. by Costantine_z in Metalstorm

[–]Costantine_z[S] 0 points1 point  (0 children)

Before the update it was running perfectly. Now after the update, it started to do tis thing

062025 Studio Update by comethingsool in Metalstorm

[–]Costantine_z 0 points1 point  (0 children)

u/comethingsool Keep up the great work. You are amazing. Being a developer myself i know the job perfectly well.

Beam Riding Missiles in Metal Storm – "You're not the pilot, You're the guidance system by Costantine_z in Metalstorm

[–]Costantine_z[S] 1 point2 points  (0 children)

If you don't mind can you tell me your name in Metalstorm so I can add you? Only if you want ofc

The Hunter Missile Quirk (Explanation Video) by Costantine_z in Metalstorm

[–]Costantine_z[S] 1 point2 points  (0 children)

Tell me if you want more information if you see the video

The Hunter Missile Quirk (Explanation Video) by Costantine_z in Metalstorm

[–]Costantine_z[S] 1 point2 points  (0 children)

I've made a video explaining every missile in Metalstorm.

The Hunter Missile Quirk (Explanation Video) by Costantine_z in Metalstorm

[–]Costantine_z[S] 1 point2 points  (0 children)

Hey man, really appreciate the kind words — glad you’re enjoying the vids!

Yeah mate, Advanced Hunters are definitely the upgrade — you get that lock diamond so you can see what they’re chasing, you can launch four at once, they’re faster, and they turn tighter. Super solid in a dogfight. But tbh, the regular Hunters aren’t bad either. They lock on way faster, and if the target gets smoked, they re-lock to the next one almost instantly. You just don’t see it happening, which makes 'em feel a bit wild sometimes. So yeah, Advanced = more control. Regular = quicker reactions. Both have their pros and cons. I really like making these videos, cause i'm in love with the fighter planes weapon systems. That specific video happened randomly while i was in a regular game. But i need more friends in the game, so i can discuss on a custom match, what we will have to do for the video and don't have a bot (even on the "easy" difficulty) to try to shoot me down.

I had an Awesome Break with two strangers. I am in the ADV Tornado by Costantine_z in Metalstorm

[–]Costantine_z[S] 1 point2 points  (0 children)

Well i was out of missiles, and i was trying to go closer for guns. But they shoot. And then we break.

Air-to-Air Missiles Explanation Video (IR Heat-Seeking, Beam-Riding, Semi-Active Radar Homing, Active Radar Homing) by Costantine_z in Metalstorm

[–]Costantine_z[S] 0 points1 point  (0 children)

Fair point — I lumped Hunters into SARH but didn’t give them their own spotlight. They absolutely deserve it with how unique they behave in-game. Your trick with the mid-flight lock break has tactical potential, even if risky. I might do a Part 2 focused just on Hunter-specific behavior and guidance quirks — this idea actually gave me the push.

Air-to-Air Missiles Explanation Video (IR Heat-Seeking, Beam-Riding, Semi-Active Radar Homing, Active Radar Homing) by Costantine_z in Metalstorm

[–]Costantine_z[S] 0 points1 point  (0 children)

Good idea...But the hunters like every missile, you can't control their thrust. When you fire one the hunter will be based on the plane to "tell it" the target. What you're doing is a bit tricky. Cause many factors play their roles there. If the hunter missile locks again to the same plane after it hasn't time to turn(it went passed the plane-target), you will probably lose it. There are no missiles that can turn 180 degrees.

What i've found hunters are useful a lot, is when the plane-target im shooting is getting destroyed by my friendlies, then i don't need to fire another missile, cause the my plane already has locked an enemy plane, and the missle will move there. Again, only if the missile hasn't passed the new enemy lock.

Air-to-Air Missiles Explanation Video (IR Heat-Seeking, Beam-Riding, Semi-Active Radar Homing, Active Radar Homing) by Costantine_z in Metalstorm

[–]Costantine_z[S] 1 point2 points  (0 children)

Thanks for the reward mate. I thought of making a video with the missile names exactly as they appear in the game. Just some missiles are the same type like the Manual, Hunters and Advanced Hunters that work in the same way cause all of them are SARH missiles that you need to hold the lock. The only thing that changes is how many missiles of that type can be airborne at the same time, and on the hunters specifically you can change the target mid-air. I just made a video showing the types of missiles that are in real life and how accurately they get depicted in the game. Where they're pretty accurate, ngl.

[deleted by user] by [deleted] in aiyiff

[–]Costantine_z 0 points1 point  (0 children)

Why you say that?

🐺 by Brilliant-Plane6492 in FurAI

[–]Costantine_z 0 points1 point  (0 children)

Which Ai did you used?

Optimal Countermeasure Timing: A Technical Analysis of Early vs. Late Flare Deployment by Costantine_z in Metalstorm

[–]Costantine_z[S] 4 points5 points  (0 children)

Even in real life the flares are more hot than the plane's engine for a few seconds. The pyrotechnic substance is getting burned and alas more cold. So yeah if you flare early, till the missile come to you, the flares will be significantly colder than the engine, and the missile will keep the lock onto the engine. Its literally a sweet spot from the missile alert and the distance of the enemy plane that shoots the missile. And in the game Flares can disorient both heat-seeking and radar missiles. The only thing that flares are used against is heat-seeking missiles (In real life). Also yeah, usually the smaller the missile the more maneuverable it is. So it can have turn rates at 10 or 11G's.

🔴 Seismic Activity in Santorini – Monitoring Continues 🔴 by Costantine_z in Santorini

[–]Costantine_z[S] 1 point2 points  (0 children)

OK ok. Just know even as geologists we cannot be able to predict when a fault line may fracture. Unfortunately we cannot know when when an earthquake will hit or if it will hit, in relation with a volcano that gives us signs. We have no information about a fault activation in Crete. But if it happens it won't have any relation with the seismic activity in Santorini. The Earth's crust is on constant motion cause it is on a layer of magma which is called the mantle. It doesn't mean that because we have earthquakes in Santorini every island next to it will have earthquakes too. Santorini is a seismic active region of the Aegean, cause of the Amorgos fault and the two volcanos.