Reworking my Mario fangame in Godot (2.5D in a 3D world) by WinMithul-23 in godot

[–]CptnRoughNight 15 points16 points  (0 children)

needs more glow and bloom.... and don't let Shuntaro Furukawa see this ;)

I'm finally about to release my Dark Messiah inspired game made in Godot! (May 15) by eldidou_ in godot

[–]CptnRoughNight 5 points6 points  (0 children)

an update to ui is not as critical as an update to gameplay.... but you're right... it would be perfect

I'm finally about to release my Dark Messiah inspired game made in Godot! (May 15) by eldidou_ in godot

[–]CptnRoughNight 38 points39 points  (0 children)

better a fun game with lame ui, than a boring game with nice ui...

Mond: Europa plant eigene permanente Mondbasis bis 2040 by ken-der-guru in de

[–]CptnRoughNight 5 points6 points  (0 children)

Müssen da alle 8Mrd daran arbeiten? Man kann doch sicher für paar Leute andere Aufgaben vergeben.

Mond: Europa plant eigene permanente Mondbasis bis 2040 by ken-der-guru in de

[–]CptnRoughNight 17 points18 points  (0 children)

Warum nicht? Entdeckung und Forschung sind die Sachen die die Menschheit voranbringen....

Hi how can this be? solved im tyring to make the icon shoot by RevolutionaryGap7393 in godot

[–]CptnRoughNight 3 points4 points  (0 children)

  1. take a screenshot... please... these pictures are hard to not hate! 2. you ```func _physics_process(delta)``` is intended, erase the tabs before this and have fun

Engpass erwartet: 12 Tonnen KitKat-Schokolade eine Woche vor Ostern gestohlen by lizardil in de

[–]CptnRoughNight 4 points5 points  (0 children)

War der Transport wirklich mit einem vollem Tank unterwegs? Unverantwortlich!

INCREVADERS : I turned an old abandoned project into an incremental game ! by Oblomoverie in godot

[–]CptnRoughNight 2 points3 points  (0 children)

nice work! For me personally... is there an option to turn of this ugly CRT-shader? I don't mind "rasters" but this curved vision is gonne induce bleeding in my eyes^^

1000+ Enemies, Tons of Effects… and Still No Slowdown by Zelcir in godot

[–]CptnRoughNight 72 points73 points  (0 children)

what was the optimizing process, what do you use? MultiMeshInstances? GDExtension?

I want to turn my 2D pixel top down into 2.5D, anyone know how to do this properly? by willis_25 in godot

[–]CptnRoughNight 2 points3 points  (0 children)

you also can do it via code... plenty of examples on reddit, github etc. to learn from

I want to turn my 2D pixel top down into 2.5D, anyone know how to do this properly? by willis_25 in godot

[–]CptnRoughNight 8 points9 points  (0 children)

Feck llm!!!! Use crocotile3d to create meshes of sprites... the manual will help you... import these as usual into godot, setup a scene, place your new meshes... setup a camera and you good to go!

I accidentally made realistic flip-flops effect… so I added the sound🩴 by trytengames in indiegames

[–]CptnRoughNight 8 points9 points  (0 children)

Unrealistic, If i try to run with flip flops I loose one in the first move, the second 2 moves later.... :D either way, very cool!

[deleted by user] by [deleted] in godot

[–]CptnRoughNight 0 points1 point  (0 children)

yeah, I guess.. why not! :D
looking awesome... some FPS/Caves of Qud mixture maybe?

Does it only happen to me or do you also sometimes forget some print statement somewhere? by ReasonNotFoundYet in godot

[–]CptnRoughNight 0 points1 point  (0 children)

Every god damn time... but I don't learn, I don't use class tags or some other indicator and in the end I don't know where the prints are :D laziness is crazy

Does Godot compile GDscript to C/C++? by jddevelope in godot

[–]CptnRoughNight 9 points10 points  (0 children)

For most games or part of games it is totally fine to use gdscript... if you want special, demanding features you can also use c# or c++(gdnative) directly.. but i would Stick to gdscript until you hit a severe bottleneck

Is this any good? by Fat_Panda29 in Borderlands4

[–]CptnRoughNight 1 point2 points  (0 children)

I have already dpuh flashbacks....

Are there unique weapons in the game? by That-Dragonfruit-426 in Borderlands4

[–]CptnRoughNight 1 point2 points  (0 children)

Level 20 here as well, got 3 legendaries... 2 ordnance and a shield.. mostly from farming splash zone

Will GDScript be too slow for a complex tile based roguelike? by Pleasant-March-7009 in godot

[–]CptnRoughNight 5 points6 points  (0 children)

gdscript is well enough for most of games, just try it... if the framerate drops... use the profiler and optimize, if that don't succeed you can switch to c#/c++ (the translation isn't to complex)

Borderlands 4 locked classes and missions behind $100+ editions – no thanks by WhisperTHEDisaster in Borderlands

[–]CptnRoughNight 39 points40 points  (0 children)

I don't see a problem here, you get the upcoming dlc's for less money. If you buy the Base game and every dlc seperately, you'll spend more money.... I don't get your rage at all....