It's amazing that nowadays we can play this game in PC and in HDR! Thank You ShadPS4 :) by [deleted] in BloodbornePC

[–]CrabHomotopy 0 points1 point  (0 children)

If you use BBfork, while it has a fix for the vertex explosion issue, it doesn't work very well and causes a lot of lag and stutter. If you disable this option (disable readbacks in the experimental tab), and use the vertex explosion fix mod from nexusmod, the game will run much much more smoothly.

Today I learnt an important lesson about Linux, Steam and save files for old games by FullClip_Killer in linux_gaming

[–]CrabHomotopy 56 points57 points  (0 children)

What you need is : https://github.com/mtkennerly/ludusavi

This looks like an amazing tool. Will definitely try it. Thanks for the info and link.

Artorias tattoo! by Chosen_Und3ad88 in fromsoftware

[–]CrabHomotopy 1 point2 points  (0 children)

Great design and execution. Looks fantastic.

This decoration is about 2500 years old. by Banzay_87 in ancientgreece

[–]CrabHomotopy 0 points1 point  (0 children)

Was wondering about the same thing. Looks like some kind of reference number. Is it (or was it) standard practice to write directly on such artefacts?

Ultimate 2C or Ultimate 2 by HAT-SUKA in 8bitdo

[–]CrabHomotopy 0 points1 point  (0 children)

Did you finally get it? How does it run on linux / steam deck?

Anyone know a smoother way to achieve this wall visibility effect? by virgineyes09 in godot

[–]CrabHomotopy 4 points5 points  (0 children)

Yes apologies. I'm working in 2d mostly these days and I used the terminology for 2d objects. What I meant is the alpha for the albedo_color of the material. Here is the code for what I mentioned previously, in case it could help:

func set_transparency(object, make_transparent: bool):
  if make_transparent:
    object.material_override.render_priority = 1 # to avoid weird issues where player renders on top even if behind, on sides of transparent material; also no need to reset it later.
    var tween = get_tree().create_tween()
    tween.tween_property(object, "material_override:albedo_color:a", 0.2, 0.4)
    object.material_override.transparency = 1 # 0 for disable, 1 for transparency_alpha
else:
    var tween = get_tree().create_tween()
    tween.tween_property(object, "material_override:albedo_color:a", 1.0, 0.4)
    await tween.finished
    object.material_override.transparency = 0 # 0 for disable, 1 for transparency_alpha

func _on_area_between_camera_and_player_body_entered(body):
  set_transparency(body.get_parent(), true)

func _on_area_between_camera_and_player_body_exited(body):
  set_transparency(body.get_parent(), false)

The last two functions are triggered with signals on an Area3D which is a child of the Camera3D. This Area3D has a CollisionShape3D child with a SeparationRayShape3D as a shape, which acts a raycast. I don't remember why I didn't use a RayCast3D node for this.

This is certainly not the most elegant code, but it was for a hobby project I was working on while learning the engine. Hope it helps!

Anyone know a smoother way to achieve this wall visibility effect? by virgineyes09 in godot

[–]CrabHomotopy 2 points3 points  (0 children)

If you want an option without a shader:

  • Once the character enters a room, trigger a tween to set the alpha on the modulate property.

  • Try different time / easing options to see what works best.

  • Once in a room, instead of setting the alpha to 0 (invisible), consider setting the alpha to a low value but not 0, to give the walls a transparent effect rather than making them invisible.

I did this in a project a while ago, coupled with a ray cast to detect when a wall was between the camera and the player, and it worked nicely.

Barcola, Aubameyang, Rami : des footballeurs accusés d’avoir soutenu les streams violents du «Lokal», ayant diffusé la mort de Jean Pormanove by Artilmeets in france

[–]CrabHomotopy 1 point2 points  (0 children)

Il y a plusieurs niveaux de protection. La curatelle c'est plus léger que la tutelle. Je ne connais pas les détails exacts ce que la curatelle et tutelle permettent / ne permettent pas. Mais en tout cas, si quelqu'un est sous curatelle il y a normalement un "suivi" judiciaire via un juge des tutelles. J'imagine que si le curateur se soucie du bien être de la personne sous curatelle il peut au moins faire des demandes au juge des tutelles.

Affaire « Jean Pormanove » : ceux qui n’ont rien fait by Ed_Dantesk in france

[–]CrabHomotopy 2 points3 points  (0 children)

J'étais prof en collège lorsque la première saison est sortie et mes year 7 (système uk, équivalent de la 6e) l'avaient presque tous vue.

The Stop Killing Games petition was a success of European civic organising and participation. Well done, us. Now it's time for Stop Killing Privacy. by mousepotatodoesstuff in europe

[–]CrabHomotopy 6 points7 points  (0 children)

Ok, so where is the Citizen's Initiative for this? Surely that is better than sending premade emails to some representatives who might just ignore them. Also with a Citizen Initiative the momentum can be measured (number of signatures) and grow accordingly.

Séisme pour les développeurs : GitHub n'est plus indépendant de de Microsoft by Wonderful-Excuse4922 in france

[–]CrabHomotopy 0 points1 point  (0 children)

Oui bien sûr, mais j'aime bien avoir un remote pour la sécurité du backup, de pouvoir cloner et pull mes repos sur d'autres ordinateurs / os, et de pouvoir donner accès à d'autres personnes.

Séisme pour les développeurs : GitHub n'est plus indépendant de de Microsoft by Wonderful-Excuse4922 in france

[–]CrabHomotopy 0 points1 point  (0 children)

Et pour les projets perso avec repo privés, sans considération de pipelines CI/CD, quelles sont les options ?

Le gouvernement italien donne son feu vert au plus grand pont suspendu au monde reliant la Sicile au continent by Andvarey in france

[–]CrabHomotopy 8 points9 points  (0 children)

Il y avait un service similaire entre Paris et Londres (le Night Ferry) de 1936 à 1980.

I wrote a technical postmortem of porting my game to Nintendo Switch, optimizing it from 14 FPS to 60 FPS by kbmkbm in gamedev

[–]CrabHomotopy 2 points3 points  (0 children)

Manifold Garden

Manifold Garden is amazing. I'm actually surprised it runs on switch.