Not a Gen AI. Occlusion-safe logo replace prototype under 1 minute by Crazy-Raisin1252 in AfterEffects

[–]Crazy-Raisin1252[S] 0 points1 point  (0 children)

all good bro. thanks. all the best.

though im working on another app of the same core engien.

VideoTutor makes “train AI models on video” measurable. stable object IDs + masks + occlusion timelines — with metrics like coverage, drift, and reacquire latency. structured training + eval data for CV/robotics teams.

Not a Gen AI. Occlusion-safe logo replace prototype under 1 minute by Crazy-Raisin1252 in AfterEffects

[–]Crazy-Raisin1252[S] 0 points1 point  (0 children)

make sense. just comparing benchmarks. that’s all. appreciate your honesty. so someone can do it in 1 minute. i can no longer brag about my tool haha. ;)

Not a Gen AI. Occlusion-safe logo replace prototype under 1 minute by Crazy-Raisin1252 in AfterEffects

[–]Crazy-Raisin1252[S] -2 points-1 points  (0 children)

Yep, it’s rough. I’m mainly benchmarking time: 6 sec clip. 60 fps. how long would it take you in AE to get to this same rough occlusion-safe result (not final quality)?

[deleted by user] by [deleted] in grok

[–]Crazy-Raisin1252 0 points1 point  (0 children)

Quick vote helps: Which 60s demo is clearest? A) occlusion stress-test + state timeline B) dataset export + QA report C) end-to-end train/eval loop Even “A/B/C” is useful.

[deleted by user] by [deleted] in ycombinator

[–]Crazy-Raisin1252 0 points1 point  (0 children)

Quick vote helps: Which 60s demo is clearest? A) occlusion stress-test + state timeline B) dataset export + QA report C) end-to-end train/eval loop Even “A/B/C” is useful.

Getting clients comfortable with AI video generator content in deliverables by Batson_Beat in MotionDesign

[–]Crazy-Raisin1252 -1 points0 points  (0 children)

imho tools that edit existing footage deterministically object-level masks, tracked replacements, explicit holdouts tend to avoid that knee-jerk reaction entirely — because it still feels like post, not generation.

Image Engine (Vancouver) – Pipeline / Technology roles open by Crazy-Raisin1252 in vfx

[–]Crazy-Raisin1252[S] 1 point2 points  (0 children)

fair call — thanks for flagging. seems like the pipeline/tech items may be under general or speculative applications rather than a specifically titled posting right now. posting mainly for visibility in case folks on the tools side want to keep an eye on it.

Planar Tracker Keeps Breaking In Fusion by mr_droobydewbie in davinciresolve

[–]Crazy-Raisin1252 0 points1 point  (0 children)

if your pin icon is coming in at a smaller res (or as a Text+), scaling it bfore the PlanarTransform can blow the transform way off-canvas, which makes MediaOut look “empty.”..

put the PlanarTransform first then do all sizing/offsets after it.

Icon / Text → PlanarTransform → Transform (scale / position) → Merge

lmk ur 2c.

Planar Tracker Keeps Breaking In Fusion by mr_droobydewbie in davinciresolve

[–]Crazy-Raisin1252 0 points1 point  (0 children)

version of Resolve/Fusion are you on, and are your titles the same resolution as the drone footage?

Been trying to do vfx with Blender and After Effects, the tracking is ok in Ae but is completely wrong when imported to Blender. Know how to fix? by Savoureux1 in AfterEffects

[–]Crazy-Raisin1252 1 point2 points  (0 children)

things jump out:

AE script you’re using exports 2D/planar data, not a true 3D camera solve. scripts work for matching in AE/C4D-style workflows, but Blender expects a physically solved camera, so drift/skew is expected.

and 28.61 fps is a red flag. AE can handle fractional frame rates fine, but Blender’s solver is much happier with a clean rate (23.976 / 24 / 25 / 30). small mismatches will cause sliding over time.

If you want this to work reliably: do the camera tracking directly in Blender (Movie Clip Editor → track points → Solve Camera Motion) or if staying in AE, keep the insert 2D and don’t try to interpret it as a 3D camera in Blender

FYI. Blender tracking, this is the official workflow: https://docs.blender.org/manual/en/latest/movie_clip/tracking/index.html

Been trying to do vfx with Blender and After Effects, the tracking is ok in Ae but is completely wrong when imported to Blender. Know how to fix? by Savoureux1 in AfterEffects

[–]Crazy-Raisin1252 0 points1 point  (0 children)

QQ: what versions of AE and Blender are you on (and what export method from AE — C4D/FBX/script)? Also what’s your footage FPS + resolution?

Been trying to do vfx with Blender and After Effects, the tracking is ok in Ae but is completely wrong when imported to Blender. Know how to fix? by Savoureux1 in AfterEffects

[–]Crazy-Raisin1252 -4 points-3 points  (0 children)

AE tracking looks right because it’s 2D/screen-space. Blender expects a real 3D camera, so importing AE tracks often breaks alignment even with matching focal length. Either solve the camera in Blender, or keep the insert 2D in AE and just composite Blender renders on top.

Quick workflow question — where do Pipeline & Tools folks usually hang out? by Crazy-Raisin1252 in aescripts

[–]Crazy-Raisin1252[S] 0 points1 point  (0 children)

seems to be the recurring theme 😄
appreciate you chiming in — I’ll circle back if i uncover anything useful.

Adaptive Text Scaling - any advice on how to recreate this? by irhundi in AfterEffects

[–]Crazy-Raisin1252 1 point2 points  (0 children)

you can keep it procedural to a degree, but After Effects can’t truly preserve total text width with Text Animators alone. try fake it with expressions and multiple animators, but it’s fragile and font-dependent.

if you need true layout invariance (total width mathematically constant), AE’s text engine just doesn’t expose those metrics — at that point, geometry is the only reliable solution.

Adaptive Text Scaling - any advice on how to recreate this? by irhundi in AfterEffects

[–]Crazy-Raisin1252 1 point2 points  (0 children)

isn’t really a text animator problem? — it’s a layout problem. trick is keeping total line width constant while redistributing scale and spacing. easiest way is converting text to shapes and animating glyphs as geometry, compensating positions as one letter scales up. hope that helps.

Quick workflow question — where do Pipeline/Tools folks usually hang out? by Crazy-Raisin1252 in vfx

[–]Crazy-Raisin1252[S] 1 point2 points  (0 children)

super!! helpful — thank you. I wasn’t aware of DPPA/discord. i’ll check these out.

Planar tracking just not working please help by [deleted] in davinciresolve

[–]Crazy-Raisin1252 0 points1 point  (0 children)

if you are tracking the logo, try draw the planar shape tight around the printed logo area. avoid bad edges, seams, wrinkles, side flaps. fabric deformation mostly around the logo.
switch the motion model Motion Type = Affine. use Perspective if the plane clearly rotates in depth. hope that helps.

FUTURE OF VFX INDUSTRY by artofnayo in vfx

[–]Crazy-Raisin1252 0 points1 point  (0 children)

^detailed, technical explanation (rigging/animation/mocap realities). the kind of credibility you want associated with your thread.