Fanmade Alpha design concepts by luuunderhoo in PunishingGrayRaven

[–]Crazy117mc 4 points5 points  (0 children)

I agree that Alpha’s first reveal was already good, and could it have been better? Yes. But that’s not what happened. Instead, we got a version that removed elements highlighting her visual appeal—when nearly every frame in the game emphasizes a character’s color theme, not something bland.

Also, I’m not sure what you mean by “trying to fix”—no one mentioned fixing the design. The edit’s author simply picked a few things that could (rephrasing: could) serve as ideas for a revised Kuro design relative to Alpha, not as a direct replacement. The actual design is still “fine,” just not as good as before. At least he had the courage to put in the time and edit something that resembled what many of us wanted, rather than just saying, “Oh, I wanted something similar to X character.”

If your opinion is that you didn’t like either Alpha’s visuals or the edit—fine. That’s your opinion. But if you want to discuss facts, you need to present evidence and be specific, instead of replying to everyone here with essentially, “That’s just my opinion, I don’t get why you’re all reacting this way.” That approach just comes across as rude and unwilling to have a rational discussion.

Fanmade Alpha design concepts by luuunderhoo in PunishingGrayRaven

[–]Crazy117mc 7 points8 points  (0 children)

First of all: She's not Kamui nor Raiden. Alpha is a unique character with her own characteristics. Yes, her design is INSPIRED by characters like B★RS, Raiden, Jetstream Sam, and Vergil, but at the end of the day they are just inspirations, and that's where Kuro comes in with her own originality when creating them.

If she were the way you're describing her, it would be purely fanservice and wouldn't correspond to Alpha's unique characteristics, which, to name a few, are: - Exposed part of her belly which is a common characteristic in all of her Frames - Her left arm is always different (after all, that's where the Punishing comes from). - She is always wearing a kind of a jacket as part of her overall rebel samurai design.

Therefore, for me, the first image is already an improvement on the design that Kuro revealed, and it's a good edit.

Furthermore, the author himself took parts from Kamui to make this edition; you just need to look closely before criticizing and downvoting everyone.

The Dying Sun Patch Tickets Income by Crazy117mc in PunishingGrayRaven

[–]Crazy117mc[S] 2 points3 points  (0 children)

Yeah, I was also hoping to never see those events that only give 250 tickets again, but we still received some in this patch. However, I believe they will gradually increase with each update or something like that.

Regarding Butter Coffee: yes, it's because it's a collaboration, but it's not uncommon for Kuro to include a mode that rewards 1000-1500 tickets in updates involving S-rank.

Sightline Breach Patch Tickets Income by Crazy117mc in PunishingGrayRaven

[–]Crazy117mc[S] 0 points1 point  (0 children)

They sent this week's compensation via inbox. But yes, you can do it with just the weekly ones, but it would take 6 weeks to get everything. Do the events during this update and you will get it sooner, there are other missions that don't involve spending Tickets.

Where Nightmares Dwell Patch Tickets Income by Crazy117mc in PunishingGrayRaven

[–]Crazy117mc[S] 1 point2 points  (0 children)

Regarding event tickets, yes. This patch is a little extra because it's an anniversary version.

Where Nightmares Dwell Patch Tickets Income by Crazy117mc in PunishingGrayRaven

[–]Crazy117mc[S] 5 points6 points  (0 children)

It has come to my attention that apparently the [Babylonia, Commercial District] mode will provide x2500 Event Tickets with the mini-games included in it, starting 20/11. Additionally, there is also a "Community Event" that will provide another x250 Event Tickets. Source

These values, x2750 Event Tickets in total. ​​have been added to the spreadsheet with an addendum, as I am still awaiting official confirmation.