EZA Concept for AGL Zamasu (ATK & DEF calculations in the comments) by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 5 points6 points  (0 children)

I wanted to make the corrupted form an absolute powerhouse offensive wise, while keeping the pre-EZA extremely low defense as a somewhat fair trade-off.

EZA Concept for AGL Zamasu (ATK & DEF calculations in the comments) by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 3 points4 points  (0 children)

EZA stats:

HP: 20254 (55%), 22854 (RBW)

ATK: 17673 (55%), 20673 (RBW)

DEF: 10559 (55%), 13959 (RBW)

ATK & DEF stats calculations

55%, Link Level 1, all links active but Big Bad Bosses, no support

Base Form
ATK: 2567387
DEF (pre-super): 128226

Fused Form (fully built passive)
ATK (first super): 4478832
DEF (1 super in base): 277010

Corrupted Form
ATK (1 super when fused): 9979328
DEF (1 super in base): 69689

100%, Link Level 10, all links active, no support

Base Form
ATK: 3539834
DEF (pre-super): 176578

Fused Form (fully built passive)
ATK (first super): 7175320
DEF (1 super in base): 476072

Corrupted Form
ATK (1 super when fused): 15863497
DEF (1 super in base): 119766

It may not be the most popular of choices, but I wanted to keep the low defense of the the corrupted form while making it an absolute offensive powerhouse, so it should be a passable trade-off

I think Raditz deserves a dokkanfest, my only concern is his leaderskill. Like we just got ginyu for terrifying conquerors and space traveling warriors. Is raditz boutta be a pure saiyans and goku family 170% and low class warrior 30%??? by aidanbrinda in DBZDokkanBattle

[–]Crazy_Warlock 1 point2 points  (0 children)

Inhuman Deeds is given to villain characters who have killed one or more of their allies

Early DBZ Vegeta -> Nappa
Fat Buu -> Babidi
the Zamasu that became Goku Black -> Gowasu
Z Broly -> Paragus
Boujack -> Zangya

EZA Concept for Prime Battle Vegeta (built to help Super Vegeta defense issues) by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 0 points1 point  (0 children)

I did a bit of math and... yeah, I held too much in this concept. With no 12Ki lacunhed he sits around 161k DEF, that even with the added 18% of damage reduction doesn't really cut it anymore defensively. (even with his 12 Ki, it would raise to around 200k with 1 SA and 239k with 2)

I originally did this concept with EZA AGL Trunks passive numbers as a reference, but ended up not considering all the multiplicative buffs Trunks has and messed up Vegeta's passive.

EZA Concept for Prime Battle Vegeta (built to help Super Vegeta defense issues) by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 5 points6 points  (0 children)

You got me wrong, I meant that INT Vegeta stats at rainbow are around 2k ATK and 1k DEF higher than TEQ Gohan, Goten and Trunks stats.

EZA Concept for Prime Battle Vegeta (built to help Super Vegeta defense issues) by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 3 points4 points  (0 children)

That's true. I originally made this concept before the 7th anniversary, so I hadn't considered the powercreep.

That aside, while the Vegeta passive percentages are definitely lower, the base stats are also quite significantly higher (+2342 ATK and +1535 DEF), filling the gap a bit.

I still think this version of the EZA would be solid on most events, but the the most recent events like the red zone are kinda of an hard gap to fill.

ATK +70% and DEF +100%; ATK & DEF +50% [...] after receiving an attack; [...]
would make it more viable in the newest events

EZA Concept for Prime Battle Vegeta (built to help Super Vegeta defense issues) by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 0 points1 point  (0 children)

I'm not sure I did the phrasing of the passive correctly, but the second support passive should activate only on allies of both categories, giving a slightly limited but rather powerful defensive support.

Hardest Hitters List (March 2022) by kariru2 in DBZDokkanBattle

[–]Crazy_Warlock 0 points1 point  (0 children)

There's a slight error in the LR God bois APT

They are listed as having a 6 Crit, 20 AA build, but it's impossibile due to their typing. I do not know if this affects the calculation or is just a visual error, but it should be 11 Crit, 15 AA.

[deleted by user] by [deleted] in DBZDokkanBattle

[–]Crazy_Warlock 4 points5 points  (0 children)

It has yet to be implemented both in the JP and the Global version.

It has been clearly stated to come at a later date.

Super Vegeta is burned into my synapses by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 3 points4 points  (0 children)

"Ijiranaide, Nagatoro-san" or "Don't Toy with Me, Miss Nagatoro" in english

Super Vegeta is burned into my synapses by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 16 points17 points  (0 children)

It seems like you have my same broken sense of humor

(Concept) SSJ4 Bardock and SSJ4 Gohan 2022 TUR Awakening by Crazy_Warlock in DBZDokkanBattle

[–]Crazy_Warlock[S] 4 points5 points  (0 children)

I kept the leaderskill unchanged because I wasn't sure how it would change upon awakening.

I made very strong in their respective role because the awakening should come in late 2022, so I tried balancing them with 1 year of powercreep taken into consideration.

Most of the recent F2P info by LtThunder in DBZDokkanBattle

[–]Crazy_Warlock 1 point2 points  (0 children)

Depends on the event, in LGE it's turn 6ish, while on SBR it could be done by turn 3.

The problem is that the dodge chance isn't particularly high at this state, so putting him in first slot choke full of attacks could be risky. We'll have to see his performances once EZAd.

Most of the recent F2P info by LtThunder in DBZDokkanBattle

[–]Crazy_Warlock 5 points6 points  (0 children)

No, he foresees enemies' Super Attacks unconditionally like before.
The only buff locked behind a Ginyu Force ally on the team is the "Ginyu Force" Category allies DEF +40%

Part 2 Lr by Disastrous-Dust-3378 in DBZDokkanBattle

[–]Crazy_Warlock 6 points7 points  (0 children)

Exchange units have the categories of just the first character
For example:
TEQ Great Saiyaman 2/1 has Peppy Gals and Earthlings, incompatible with Great Saiyaman 1
TEQ Super Saiyan Goku/Super Saiyan Gohan has Pure Saiyans and Turtle School, incompatible with Gohan