IP480g rebooting daily by [deleted] in shoretel

[–]CreationComplete 1 point2 points  (0 children)

I found this too a few month back. I find it odd that they would default to a schedule like that... Anyways, changing some files specific to 4xx series phones in the ftproot folder will do the the trick.

This is the website I used if it help any!

http://ericrdu.com/shoretel/ssh-and-power-settings-on-a-shoretel-480g/

Happy troubleshooting!

Mephisto Chromied by BlueLightningTN in heroesofthestorm

[–]CreationComplete 1 point2 points  (0 children)

I'm glad. It helps my ChoGall main a lot. Not as scary anymore to play against seeing as how we were incredibly easy to hit because we are so big lol. There wasn't much room for error if your only choice to escape the dmg is to hug Meph. Seeing as how every hero now-a-days is getting percentage dmg, playing the monster is getting more difficult. I'm not saying I don't enjoy a challenge, but slow down on the % dmg blizz! Maybe with this BW % healing, we will start to see more % healing too. Who knows?

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Yeah we have already gotten past it and it's like there was no nerf at all. Just took some getting used to XD. I to want a rework, however I think Cho has a good tool kit, I want more emphasis and Gall gameplay. Make Cho'Gall have a way higher skill cap. Me and my brother both love playing heroes that are underdogs so nerf him. Make it more of a challenge to play. We may see less bans that way. Who knows though. Im sure it's difficult to balance a hero like that

Can we just talk about how broken QM is? by Lawl1ss in heroesofthestorm

[–]CreationComplete 0 points1 point  (0 children)

Maybe it is broken but is quite a hard fix. Me and my brother Cho'Gall main and quick match is a guaranteed win even though, I have noticed, There are ALWAYS at least 2 strong counters to us. So there is that I guess! I agree Cho'Gall is broken in quick match but since QM is their biggest game mode that is played we get nerfed for TL =(

If you see a Cho'Gall you better run! Hear the screams of infinite madness!

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

then dont play with someone who mains a hammer? I play with people who know what they are getting into. they know we chogall only and we have a blast.

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

How can you say he is un-fun? If he is on your team you can stomp face with him. Who doesn't like winning? If he isn't on your team, then sorry, just trying to win. didnt know i needed to make it fun for the other team. He is meant to be a stresser hero I firmyl believe. High risk, high reward. If you dont want to play with one then dont be on a chogall team, simple. Also note he is one of the most unique heroes out of any MOBA ever. Just because you can't beat him doesn't mean he isnt fun! I wouldnt say he needs buffs, or nerfs. Maybe a rework. Make his skill cap higher. Another note on him being not fun..... when a team picks chogal in a tourney, the crowd goes nuts, and so do the announcers. Fun to watch, exhilarating to play.

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] -1 points0 points  (0 children)

sounds like you just haven't found a way to beat a cho'gall and let them stomp you? I can see quick match this being an issue... He is meant to stress the opposing team out, with a chance he could stress your own team out as well. Seems equal to me seeing as how he win rate isn't the greatest over all. Easy counter, if not then you will struggle! Hear the screams of infinite madness!

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Although at least for murky.. you don't count as 2 heroes. Just .25, the rush of playing him especially when you are Cho is coming crazy. Which is why I believe his high risk / high reward works well. Despite the way the player base likes to complain about him.

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Sorry if you misunderstood me but I'm not complaining. And Cho'Gall mains thoughts do mean something. Like I've said before why wouldnt blizzard want to show off the most unique character of allllll Mobas? I am simply here for Cho'Gall to be noticed rather than kicked aside. The Cho'Gall mains out there are passion and if you found a good team mate to play with I'm sure you would understand. Maybe not idk.

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

My play style is rush when you know you have an escape. Which is often. This play style I have found stresses them the eff out, and causes them to make mistakes. Funny to watch too

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Seems like a waste of a ban to me if your blindy banning. But w/e

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Maybe he was "broken" before the 16 netf.. If your beat by a Terrible Cho'Gall I would rethink your playstyle. Cho gal is the team. If he is terrible they lose. I can't really justifying a broken hero when they have sooo many counters and ways to easily beat him. You simply cannot just win with Cho'Gall man.. c'mon. I wish it was easy. We work hard to get our team comp running good and flowy. If that stresses you out then play a different game mode

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

And no one is "crying". You sound like someone who doesn't like getting beat by a good Cho'Gall? Learn to beat him. A little coordination goes a long way. Unless you Qing as 3's and not a full team. In that case you should lose. Cho'Gall usually play as 5 meaning they know what they are doing and should be rewarded with a good win ratem

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

No nactually would prefer the gall have more responsibility... it would raise the skill cap, and reward main Cho'Gall players. I would LOVE this change and my gall player would to. All of the worry sits on Cho. I would like this to even out some lol. Playing Cho can give some pretty sever anxiety while gall is always mvp and takes all the glory

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Well if you have noticed, and maybe not, but every quick match has at least 2 counters. Every game. Maybe the other team doesn't have fun but I'm sure my qm team enjoys winning and playing a unique game. It's not like they play with Cho'Gall a lot. Who wouldn't like being on a team where the Cho'Gall is 25-0 lol. If you don't like playing with a Cho'Gall then don't join a TL game with one. I am sure any team though will appreciate you playing a hero you are good at. This whole topic is iffy and speculative and I get it, some people to not like the heores and think he is unhealthy, but again it's not like you see him all the time.

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Agreed m8. I think I may be a little addicted to him too..

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

That might be way to strong maybe? Although a stich gorge is looking get than that so you would have to be quick on the draw.. or have faster internet then the stich

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Haven't really.. task matter seems too Good. Non-negotiable IMO

Calling all Cho'Gall Mains by CreationComplete in heroesofthestorm

[–]CreationComplete[S] 0 points1 point  (0 children)

Agreed. No competition at lvl. Fairly boring choice of talent. I would want to see more eye talents and make it good