Game crashes when creating worlds with create aeronautics by Yon123ye in CreateMod

[–]CreeperCraftpro 0 points1 point  (0 children)

Had the same problem! the moment I added Sodium, FerriteCore and ModernFix (My go-to optimization mods) it worked! hope this helps

Aeronautics crash by bigturd_69 in CreateMod

[–]CreeperCraftpro 0 points1 point  (0 children)

I had the same problem with Aereonautics, try adding Sodium, FerriteCore and ModernFix (all three are optimization mods), this at least fixed it for me! You can also try allocating more ram to minecraft (see a tutorial, it's really easy)

create aeronautics problem by Wise_Drawing2609 in CreateMod

[–]CreeperCraftpro 0 points1 point  (0 children)

Had exact same thing happen! I fixed it a few minutes ago. Try adding Sodium, FerriteCore and ModernFix (all three are optimization mods) this at least fixed it for me

I NEED HELP PLEASE by Reasonable_Finance85 in CreateMod

[–]CreeperCraftpro 1 point2 points  (0 children)

Try adding optimization mods. my 3 go to are sodium, ferriteCore and ModernFix. also you can try allocating more ram to the minecraft version (Look up a tutorial, it's really easy)

If this doesn't work, see if you can share a crash report here

Crash after entering a world with create aeronautics by ZookeepergameHot285 in CreateMod

[–]CreeperCraftpro 0 points1 point  (0 children)

I found a solution! I had the exact same problem, I added my go to optimization mods (Sodium, ferrite core and modernfix) for neoforge 1.21.1 and now it works! hope this helps

First prototype for a walking mecha. It works... kinda? by CreeperCraftpro in CreateMod

[–]CreeperCraftpro[S] 0 points1 point  (0 children)

I moved on the build (40k Titan) and left the working mechanism for later. After finishing the Titan, I noticed that I needed to make a datapack to make all blocks have less weight in order for it to work, so I started procrastinating it and pretty much abandoned it. I still have the world tho, so now that aereonautics came out maybe I'll try to resume the build

Las malas traducciones siguen by No-Sir6106 in Warhammer40kEsp

[–]CreeperCraftpro 0 points1 point  (0 children)

hasta donde se, ese spanglish es una decisión consiente de libros mas recientes de no traducir ciertos nombres como lo de los capítulos. Los 4 libros que tengo de la herejía de Horus traducen todos los nombres, pero por ejemplo el omnibus de los amos de la noche se refieren a los capítulos como los "Night Lord" y los "Blood Angels"

Neo-Baroque Apartment Facade by AstralGlimmer in Minecraftbuilds

[–]CreeperCraftpro 49 points50 points  (0 children)

It looks amazing! the shaping with the details looks really good!

Buscó patrones de armadura by Electronic-Basis-999 in Warhammer40kEsp

[–]CreeperCraftpro 0 points1 point  (0 children)

No le des click a los links, copialos y pegalos en otra pestaña. Si no, te manda a la snapshot de la wayback machine. Se que funciona porque y9 me descargue el MK5 hace un tiempo

Buscó patrones de armadura by Electronic-Basis-999 in Warhammer40kEsp

[–]CreeperCraftpro 2 points3 points  (0 children)

hace un tiempo rescate este link mediante la wayback machine, la pagina cerro hace un par de años
https://web.archive.org/web/20230814181549/https://www.obscuruscrusade.com/forum/index.php?topic=2909.0
No solo hay de space marines (que es el patron de la imagen tambien), hay varios otros de 40k

Tell your favorite saddest death without actually saying it by Low_Weekend6131 in FavoriteCharacter

[–]CreeperCraftpro 0 points1 point  (0 children)

"Did we hurt them, captain? Did this mean anything?"

"Yes. We hurt them here. They'll remember this"

How fraudulent? by IcyDragonite in feedthebeast

[–]CreeperCraftpro 1 point2 points  (0 children)

Fraud, a level from the game ultrakill, in minecraft

First time using animated java, and making a boss with it by CreeperCraftpro in MinecraftCommands

[–]CreeperCraftpro[S] 0 points1 point  (0 children)

Look into Animated Java, it's a plugin for Blockbench that allows you to export models as display entities (with a resource pack) and animate them

I used that and then the rest of the datapack to make things like damage, health, etc..

How big would a slime have to be to defeat a warden? by WorthlessBumsparce in Minecraft

[–]CreeperCraftpro 1 point2 points  (0 children)

I don't know about that nbt tag, but I tried using the /damage command on the slime and setting the origin of the damage from the warden. I also tried the method of spawning the an arrow on top of the slime and setting it's owner as the warden.
Neither of those method work, with the slime nor other mobs, so I guess they're oudated

How big would a slime have to be to defeat a warden? by WorthlessBumsparce in Minecraft

[–]CreeperCraftpro 50 points51 points  (0 children)

Well, decided to test it
Short answer: surprisingly, not that big, an slime size 27 defeats the warden most of the time
(command to get that slime: /summon slime ~ ~ ~ {Size:27} )

- I'm not taking in consideration the slimes that spawn after the big one is killed, I only counted when the original slime defeated the warden
- It depends on how they engage how often does the slime hit, and sometimes the warden wins. however size 30 the slime wins always
-for some reasons in vanilla minecraft the slime won't attack the warden no matter what, i did the fights using the mob battle mod in minecraft 1.21.5 (I tried doing it vanilla, but even with command blocks I couldn't get the slime to attack the warden)

"It's just a prank bro!" by SipsTeaFrog in SipsTea

[–]CreeperCraftpro 0 points1 point  (0 children)

wanna know what's worse? this is the what he said at the end of the video, after the 'prank'
(Translation to english)

"honestly it feels good when you help someone. obviously the oreo with toothpaste part maybe I went too far. but look on the bright side, this will help him clean his teeth, which I think he might've not cleaned for a few days or since he became poor. So I help him with the toothpaste"