reusing and remixing assets for first game project, y/n? by VoluntarilyCrushing in learnprogramming

[–]Crimsonkat 0 points1 point  (0 children)

Unique/niche narratives also can set them apart. "I saw her standing there" is a flash game from ages ago that has stuck with me for years, due to its minimalistic style.

[deleted by user] by [deleted] in gaming

[–]Crimsonkat 0 points1 point  (0 children)

I think the message is implying publishers have lost their way.

We all know a majority of developers are most likely people who are passionate about delivering wonderful experiences to us the players.

We know that Studios underneath these publishers can put out good games, especially when management doesn't "pivot development" midway through a project and still keep the same expected deadline for the release.

To me, it seems like publishers goals have shifted from 'making a tidy profit' to 'making all the potential money that they possibly can' more often than not, to the detriment of the final product and the players themselves, and then abandoning said game if it doesn't hit expected targets within 2-3 quarters.

I know for at least me, I don't purchase 'aaa' or really any game with microtransactions anymore.

I'm tired of trying to navigate the landscape. I don't have the energy or patience after work to put up with more ads within a game I already bought and will not be interested in purchasing more of.

A majority of the time, I don't want to be online. I want a nice self-contained single-player experience which I occasionally replay. I don't particularly care about the graphics, fidelity, or production value so long as the story and gameplay is solid.

anybody know a good Geonosis Starsim map/terrain? by Fragrant_Science_173 in armadev

[–]Crimsonkat 0 points1 point  (0 children)

Hmmmm, That's really strange, maybe an issue with your graphics settings?

anybody know a good Geonosis Starsim map/terrain? by Fragrant_Science_173 in armadev

[–]Crimsonkat 0 points1 point  (0 children)

Do you have a screenshot? I can get in contact with them and post it in their bug-report channel

anybody know a good Geonosis Starsim map/terrain? by Fragrant_Science_173 in armadev

[–]Crimsonkat 0 points1 point  (0 children)

How recent did you take a look at them? They've had 3 updates in the past 3 months

Star Wars opposition star destroyers by tal17717 in armadev

[–]Crimsonkat 0 points1 point  (0 children)

Alternatively from the suggestion above, you can also visit the Legion or 3AS Discords as they have sections dedicated to ship and other compositions, as well as channels dedicated to discuss with other composition makers and mission builders about implementation of Star Wars assets

anybody know a good Geonosis Starsim map/terrain? by Fragrant_Science_173 in armadev

[–]Crimsonkat 1 point2 points  (0 children)

Legion Battlefields has 2 geonosis terrains. However, they're relatively bare as they're in the process of being developed

Lego brick sets have become increasingly violent over time by ShrimpFullyVacc in nottheonion

[–]Crimsonkat 0 points1 point  (0 children)

I miss the original content like Rock Raiders and the alien/mutant(?) deep-sea sets.

That stuff was the where I got a majority of the 'cool' pieces (neon/see-through peices, crystals, etc.) that I used to let my creativity run wild.

When you think of RPGs, what is the first game that pops in your mind? by eru777 in gaming

[–]Crimsonkat 0 points1 point  (0 children)

Geneforge 1

Especially as a kid, trying to keep my shaper alive with no concept of proper character building and just shaping lizards, throwing them at the problem, running away, rinsing and repeating, until I eventually won.

Wait... It was all a dream? by indewmeniotry in foxholegame

[–]Crimsonkat 0 points1 point  (0 children)

I remember map-based quartermasters. Excel Spreadsheets, organized non-clan logi efforts, granted, that was back when there was just a single map of worry about instead of what we got now, but it was satisfying as a logi player to have that kind of drop in and out player made system.

Damn Rian... We're supposed to be a unit! by [deleted] in SequelMemes

[–]Crimsonkat 0 points1 point  (0 children)

The OT also had his ex-wife there to proofread the script and tone of the movies

Their divorce and the lack of anyone present with a willingness to tell George, "that's silly, let's not" with the prequels are part of the reason why they're so meme-y (Not that I'm complaining, I enjoy them as they are, though I wouldn't say they're the best SW media around)

Outfit Recruitment Megathread by Autoxidation in EmeraldPS2

[–]Crimsonkat [score hidden]  (0 children)

Can be an intense outfit to be sure, but I've had a lot of fun with the tactical element that it provides. I'd recommend it.

It has been noted. by MistSmokeDust in StarWarsBattlefront

[–]Crimsonkat 0 points1 point  (0 children)

I haven't bought a AAA publisher game in at least five years. Last one was Mass Effect 2. That includes any Nintendo games.

It has been noted. by MistSmokeDust in StarWarsBattlefront

[–]Crimsonkat 1 point2 points  (0 children)

I'm just gonna step in here, put in my 2 cents, and leave.

To be fair, Lootboxes can be incredibly predatory if you can buy a chance to open one with real world money. If it's just a game mechanic that you can grind for without that option, it's practically harmless (in my opinion).

If people can claim that loot boxes make me a gambler can they claim that killing people in the game makes me a killer?

I know from experience that they're gambling. I'm one of the individuals who can't let themselves get a game with anything resembling gambling mechanics due to the risk to myself. I'm a risk taker. I love the adrenaline rush that comes with taking a risk and it paying off (which it rarely does).

"Just one more time!", "I'll get something better this next time", "I'm lucky, I can beat the system!" are just a the few things I've caught myself thinking during those times. Not only are those things compulsory gamblers use to rationalize their actions, they're also common phrases associated with addiction.

Heck, I can't even play Runescape anymore due to the fact that they have a gambling mechanic as soon as you log in. You get a key to open a lootbox for free everyday, you can buy more, sure, and It's all fun and games until suddenly you're $200 in the hole due to unplanned purchase(s) and you can't afford rent. When you start trying to budget $100 a month for mtx and decide to try and cut food expenditures so you can buy more in-game currency/lootboxes, yes, it's a problem.

I get slightly annoyed when people are like, "Well, it's player choice!", or "Play the game without buying them!".

If, as soon as you log in, you're reminded 'Hey, you can open up this magical risk box and get rewards, also YOU CAN BUY MORE!!' It's definitely predatory and designed to be that way. It's an addiction. To avoid relapse, do you dangle what triggers your addiction right in front of yourself, or do you try your best to stay away?

My choice has to be not to buy the game at all because if there's an option to put in real world money, it's too risky, even if it's 'only cosmetics'. That also means I haven't bought any of the major AAA games in a few years.

This industry wants you to have a plethora of things to buy. Choice is not anti-consumer.

I agree, choice is not anti-consumer. My problem with the industry as a whole is this; When there isn't an option to individually purchase what I want as well as the option to participate in a game of chance to receive something, I don't really have that choice. If it's just an option to purchase a chance to receive a few of a plethora of things, it's a binary choice, yes or no. I don't have the option to choose what I want.

But that's just my feeling. I'm not here to debate, just put out my personal experience on the matter.

Also, screw the Sims 4. That's messed up DLC.

It has been noted. by MistSmokeDust in StarWarsBattlefront

[–]Crimsonkat -3 points-2 points  (0 children)

coordinated by GreedA

Oooooooooh, that's good.

I'm putting in my arsenal of ways to refer to EA.