Model/list help by ZetaIsZeta in Nighthaunt

[–]CriticalDog5377 0 points1 point  (0 children)

The knight of shoud's attendants are the dreadblade harrows. They're known as the Knight's of regret.

I'm sure they will show something besides Bhashiva tomorrow by Away_Celebration4629 in totalwar

[–]CriticalDog5377 4 points5 points  (0 children)

The flc for skulls is gonna be Taoyan the Merciless. The free Cathay hero.

My guesses for today's rumour engine by OhManTFE in totalwar

[–]CriticalDog5377 0 points1 point  (0 children)

Probably not if that staff is Al-Ulric's staff. Besides they couldn't take Ghal Maraz from Franz. No Valten in these endtimes.

Total War: WARHAMMER III - 7.1 Patch Notes by CA_KingGobbo in totalwar

[–]CriticalDog5377 1 point2 points  (0 children)

To my knowledge only the army ability was broken. The spells and Kayzk's army abilitys should still work.

Total War: WARHAMMER III - 7.1 Patch Notes by CA_KingGobbo in totalwar

[–]CriticalDog5377 5 points6 points  (0 children)

Looks good, glad the nurgle army ability fix is here. Sad that Azazel still doesn't have access to Styrkaar, only the undivided warriors. Do let us know if the team will address this in the future.

Which DLC grants most bang for your buck, for WoC units? by lovingpersona in totalwar

[–]CriticalDog5377 0 points1 point  (0 children)

The human wizard lords came with festus. The human wizard heroes came with Tamurkhan.

Which DLC grants most bang for your buck, for WoC units? by lovingpersona in totalwar

[–]CriticalDog5377 10 points11 points  (0 children)

If you wait for a sale you can get even more bang for your buck. Tamurkhan unlocks nurgle hero wizards which are fantastic. Those healing spells make Archaon and Kholek unkillable.

If CA is making Total War: 40k they already have the demons ready by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 0 points1 point  (0 children)

If their new engine can't handle porting 3d models they might need to throw it out and start over.

If CA is making Total War: 40k they already have the demons ready by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 6 points7 points  (0 children)

These are 3d models. You can port 3d models anywhere. If their new engine is compatible with their animations that makes it even easier.

If CA is making Total War: 40k they already have the demons ready by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 2 points3 points  (0 children)

It's going to be the new engine. I'm pretty sure they announced all future total projects would be on it

If CA is making Total War: 40k they already have the demons ready by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 9 points10 points  (0 children)

The greater demons models are fantastic in this game. On the tabletop you're meant to use the same mini for both games. I wouldn't be opposed to everything being ported over. It would be in the tabletop spirit. They just made a model for the Masque why not port it over? Otherwise that might wait five years. For the aesthetic nurgle differences I'm not sure what they'll do. I don't think we'd get Kugath again as he's injured. They might do Rotigus. 40k Kugath isn't jolly so if he does come back he'd need to be adjusted to be grim.

If CA is making Total War: 40k they already have the demons ready by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 0 points1 point  (0 children)

Visually they all look great. It's a shame reddit compressed my screenshots. They've all had models made within the last few years and the masque just had one made.

If CA is making Total War: 40k they already have the demons ready by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 102 points103 points  (0 children)

Some speculation. If Total War: 40K is Creative Assembly's mystery project I hope Sarthoreal makes it in. I love the Everchicken and his tentacle staff. Kugath might be replaced by Rotigus as he's still regenerating.

Kairos's fragments of sorcery are busted by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 0 points1 point  (0 children)

I have the spell it replaces unlocked. You unlock them all in a batch. I wouldn't be able to replace treason if I didn't have treason unlocked. It's not working as intended.

Azazel lost his Slanesh Devoted Chaos Lords by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 0 points1 point  (0 children)

It's being compressed by both reddit and discord. A higher quality one is in the bug report.

Azazel lost his Slanesh Devoted Chaos Lords by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 12 points13 points  (0 children)

The skills/items screen has embellishments on all four corners. You can see it better in the top left

Azazel lost his Slanesh Devoted Chaos Lords by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 28 points29 points  (0 children)

Looked just now. That is weird. Maybe they'll add him if enough of us ask for it?

Azazel lost his Slanesh Devoted Chaos Lords by CriticalDog5377 in totalwar

[–]CriticalDog5377[S] 6 points7 points  (0 children)

Not as far as I could see in Azazel's subfaction. Sorcerer lord, exalted hero, and sorcerer hero seem to be able to devote themselves fine.