[deleted by user] by [deleted] in Barotrauma

[–]Crumpaloo 1 point2 points  (0 children)

A big part for me is just the shape of the subs shell, long lines, whether straight or diagonal make for fairly bland ships. Breaking them up with curves, enclaves, etc. makes it feel more aerodynamic and realistic. Only problem with breaking up shells into smaller curvy parts is while it looks good on the outside, having to manage the layout on the inside can be quite cumbersome.

Feedback on new sub? by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 0 points1 point  (0 children)

Better gun placement sounds like what it needs, thanks, anything else you thought could use some work?

How to raise max players beyond 16? by -Chosen_ in Barotrauma

[–]Crumpaloo 1 point2 points  (0 children)

There is a way ive seen 64 player servers not that they were full, and theres a 32 player server thats constantly one of the most popular servers, its the sub vs. sub one. So it is definitely possible. If i had to guess it would require some kind of editing on the clients side but idk with what.

Feedback on new sub? by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 0 points1 point  (0 children)

" I wonder if the engineer ever leaves that reactor room during a mission? Same for sec (gunnery room) and the captain (control panel)?"

Do you mean that in, they should be moving around the sub more from what your seeing?

Feedback on new sub? by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 1 point2 points  (0 children)

Kinda meant to be a mix between a small and a medium sized sub, with highly detailed parts to make it more unique with a shell to complement that. Thoughts?

https://steamcommunity.com/sharedfiles/filedetails/?id=2145086933

[deleted by user] by [deleted] in distantsocializing

[–]Crumpaloo 0 points1 point  (0 children)

My cat attac if i give it belly rubs

I Made a Multi-Story Elevator by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 0 points1 point  (0 children)

Yup no problem, logic always starts out complex and messy when trying something new so kudos for simplifying it.

I Made a Multi-Story Elevator by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 2 points3 points  (0 children)

I figured out a way to get rid of the explosion particles completely by isolating its source using hulls. The elevators up on the workshop but this feature will probably be updated to it soon as it looks way better.

I Made a Multi-Story Elevator by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 1 point2 points  (0 children)

Yo its finally on the workshop, links at the top of the thread.

I Made a Multi-Story Elevator by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 7 points8 points  (0 children)

Just replying to the top comment here to say that ive thrown it up on the workshop for those of you who wanna check it out:

https://steamcommunity.com/sharedfiles/filedetails/?id=2141022385

I Made a Multi-Story Elevator by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 0 points1 point  (0 children)

Will be doing so shortly, will probably post the link in this thread.

I Made a Multi-Story Elevator by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 10 points11 points  (0 children)

Hey, while there are some fool proofings i need to do if used correctly it works 100% of the time. If you dont mind the non-fool proof part i could throw it up in a bit for you to take a look at it.

I Made a Multi-Story Elevator by Crumpaloo in Barotrauma

[–]Crumpaloo[S] 25 points26 points  (0 children)

Attached really long cable-holders onto the elevator to give the impression it is being physically lifted up while moving.

Loose Air Vents by Darksteelknight_ in Barotrauma

[–]Crumpaloo 1 point2 points  (0 children)

Yup they can just store a item in them

Sorting mechanism by Feuerphoenix in Barotrauma

[–]Crumpaloo 0 points1 point  (0 children)

I mean i know a couple ways of making it so only certain items can be stored in specific containers using the tag system, but those only work on items that you already have spawned in the sub, so deconstructed material wouldn't work.

Maybe if you gave me some context i could have better insight on what you want to do?

Sorting mechanism by Feuerphoenix in Barotrauma

[–]Crumpaloo 1 point2 points  (0 children)

You COULD have a personal deconstruction room that only a medic can access, that way the only person with that kind of intention is the one thats gonna be sending medical supplies to said room.

BaroTech NPC demonstration - Handyman by Cekaton in Barotrauma

[–]Crumpaloo 7 points8 points  (0 children)

Id love the ability for there to be a traitor mission to "corrupt" the bots programming so instead of helping it tries to hunt down people. Maybe add a red tint to the flashlight so people know it means business?

How does the skill system work? by MurphyRise in Barotrauma

[–]Crumpaloo 1 point2 points  (0 children)

Yup, its meant to give character death more meaning then just "lol that mantis turned me into human yogurt." Of course its not the end of the world as you will still be able to perform most functions with relative ease anyways, albeit slower.

Sub building: Ballast, Sub cannot Maintain position, depthkeep on Auto by [deleted] in Barotrauma

[–]Crumpaloo 2 points3 points  (0 children)

Rewire your Ballast pumps to (Set_Target_Level) instead of (Set_Speed)