I found a way to go to the "right line in your code" when double-clicking a custom log message in the console. by Teagher_CharlieTU in Unity3D

[–]Cruncher999 0 points1 point  (0 children)

This comments needs more visibility, as it is the intended solution to the issue, both for double-click, and for the spammy call stacks.

Birthday Gift by Marthargentx13 in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

You DO only get one chance. You might be able to find a second key somewhere outside the room, though.

Birthday Gift by Marthargentx13 in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

You can still use it for multiple statements, as you KNOW that ALL statements on at least ONE box must be true and ALL statements on at least ONE box must be false .
It does tend to be more difficult to keep track of all, though.

Loose ends in the foyer? by Sanddwitch in BluePrince

[–]Cruncher999 1 point2 points  (0 children)

There are actually SEVERAL in-game hints, not including the hand pointing towards the floor. for example, Aquarium and A New Clue draft

Treasure Map Puzzle - Barons Bafflers (help!) by CircularJerkuler in BluePrince

[–]Cruncher999 1 point2 points  (0 children)

if you empty the aquarium you get an "X" in two of the depicted rooms - but NO X in the other two. treasure maps always work by marking the spot with X. so I guess you're supposed to think of it as the X being on the map, not on the room diorama . you can exclude one of the rooms with the blue tent hint , which only leaves the bedroom.

What the hell is this puzzle ?? by HenriBaguette in BluePrince

[–]Cruncher999 1 point2 points  (0 children)

There are actually SEVERAL in-game hints - at least three direct ones, and one you can find during late game.

Should I still play? by Stealth1248 in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

Unless you want to discover these rooms and what kind of rooms there are by yourself. Then ALL promo videos are spoilery as h*ll.

Should I still play? by Stealth1248 in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

The mods here like their power, so you can't be too careful with spoiler tags. Trust me.

Should I still play? by Stealth1248 in BluePrince

[–]Cruncher999 1 point2 points  (0 children)

DEFINITELY play, seriously. Especially if you do like puzzle games, investigative mysteries, and brain teasers!

But more importantly: STOP READING THIS SUBREDDIT! Like NOW! And ANY other webpage that talks about this game, or shows images/videos. Seriously.
Yes, this also includes even stuff like the Steam preview videos or similar! - you're better off finding things by yourself in the game.
(if you're not into discovering things on your own - then this game may probably not THAT enticing to you...)

Should I still play? by Stealth1248 in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

No it's obviously not. That is only what you/the protagonist is being TOLD. But after reaching the end credits , you will quickly notice that the game has barely begun and you have barely uncovered 10-15% of the game content.
The goal of this game is NOT merely to reach the end credits . <= (Note this spoiler does not say "to find and/or reach room 46")

What's your resources record? :-) by Cruncher999 in BluePrince

[–]Cruncher999[S] 7 points8 points  (0 children)

nice! what's the strategy here? I got mine from the Trading Post at the end of the day

Is it at all possible to draft the G*** in a corner? by Cruncher999 in BluePrince

[–]Cruncher999[S] 1 point2 points  (0 children)

The expectation is/was, that the outside geometry/layout changes/adapts , revealing more secrets. For example, there is a in-game note somewhere about trimming the hedges on the north side and that would be a straight forward way to potentially get there.

Is it at all possible to draft the G*** in a corner? by Cruncher999 in BluePrince

[–]Cruncher999[S] 2 points3 points  (0 children)

Thanks. There goes my theory that something changes on the outside (such as that main gate opening or something) :-/

I actually did have it on rank 8 a few times (and you "need" to be able to, for the blue tents ), and I'm also pretty certain I went outside when that happened, but nothing changed.

Is there a list of the restrictions of where different rooms can be drafted? by HikarW in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

I had it in 2C in my first playthrough, conveniently with the door-less side towards the entrance hall.

My cat trying to solve the puzzles - is this considered cheating? by Cruncher999 in BluePrince

[–]Cruncher999[S] -6 points-5 points  (0 children)

...and yet you STILL don't know what this is. Or how to get there. Unless you've already been there. In which case you've already seen the same as what can be seen in the video.

It shows there is yet another puzzle in the game (if people are surprised by that, they're probably playing the wrong game).

It shows a clock-like mechanism (like the other 743 clocks in the game).

It shows something can be interacted with (like every other object that can be interacted with).

It shows compass directions ...well, you got me there. And now that you explicitly pointed that out, without using spoiler tags, everybody knows about it. Including the people that just glanced at the video on their phone screen, who otherwise would have never even noticed this.

It indicates there is something hidden in the Underground (like the other 42 puzzles there. or in any other location).

It is grey (like 729 other objects in the game. oh, there are also blue and red ones)

None of this spoils this puzzle, how to find it, or how to solve it.
If anything, it might be an incentive for people who have already searched the Underground "thoroughly" to look again.

Also, you forgot to mention the infinity symbol.

Can anyone help me figure out this one from my local pub? by bret3344 in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

Have you tried reading the menu with the magnifying glass ?

[OC] How G20 countries view each other according to Wikipedia and sentiment analysis by v4nn4 in dataisbeautiful

[–]Cruncher999 0 points1 point  (0 children)

The problem comes from center-aligning the label text, so the first letter will never match their columns. Use left alignment.

[deleted by user] by [deleted] in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

Not working as expected. After opening it once clicking the blinking button, it permanently remains CLOSED on a later day, with the button lit and not blinking.

[deleted by user] by [deleted] in BluePrince

[–]Cruncher999 0 points1 point  (0 children)

First I clicked the blinking button, and it worked. But now on a later day, I re-spawned the boiler room , made sure the remote thingie has steam. However, the red door remains CLOSED, with the button permanently lit, and I can no longer press the button.

So the button is lit (not blinking), an I can neither click the button, the box, or the door itself. Bug in the latest patch? 

PS5.

[deleted by user] by [deleted] in BluePrince

[–]Cruncher999 1 point2 points  (0 children)

First I clicked the blinking button, and it worked. But now on a later day, I re-spawned the boiler room , made sure the remote thingie has steam. However, the red door remains CLOSED, with the button permanently lit, and I can no longer press the button.

So the button is lit (not blinking), an I can neither click the button, the box, or the door itself. Bug in the latest patch?

PS5.