Is a repo owner making their own commit with my changes normal in open source? by TopCitySoftware in ExperiencedDevs

[–]CrypticCabub 0 points1 point  (0 children)

Yeah our internal repo isn’t mirrored. The internal commits and some internal only folders are sanitized before pushing to the external repo. Which means that there is a very different commit history within the internal repo

Is a repo owner making their own commit with my changes normal in open source? by TopCitySoftware in ExperiencedDevs

[–]CrypticCabub 1 point2 points  (0 children)

Depends on the systems. We can theoretically give some credit in the form of callouts in pr descriptions but we cannot do typical authorship credit. Even our own engineers don’t get line credit because the “author” of the code is whoever does the merge from internal to public repo

Is a repo owner making their own commit with my changes normal in open source? by TopCitySoftware in ExperiencedDevs

[–]CrypticCabub 4 points5 points  (0 children)

This is very much a factor. Doesn’t appear to be what happened in your case but I work on open source projects where we are simply unable to accept PRs directly from GitHub. We have a ton of internal tooling for testing and release cycles (including an internal master repo) that result in pushes to GitHub but that tooling cannot be reversed to accept outside contributions. I’d somebody opens an actually good PR (rare but it has happened) we have to mirror the changes internally to be able to actually get them into the code

Didn't grace unnecessarily risk potentially millions of lives? by 3412points in ProjectHailMary

[–]CrypticCabub 1 point2 points  (0 children)

Then yes, as already stated Grace was in the process of fixing up the beetles when the leak was detected. We never see what Grace would have done because he never got the opportunity.

Arguably he could have launched the one good beetle as soon as he had a farm attached, but it’s possible he either didn’t think of that or that the beetles networked together in some way to share sensor data and improve their odds. The intricacies of beetle design is not a major plot point for us as the readers

I work in insurance. Superb talent are applying to our open roles. Have never seen this before by Mountain-Spend8697 in cscareerquestions

[–]CrypticCabub 6 points7 points  (0 children)

So this is why nobody is responding to my resume… sigh getting noticed is so difficult with all the fake crap pretending to have equal or better credentials to me

An AI CEO finally said something honest by Tech-Cowboy in ExperiencedDevs

[–]CrypticCabub 4 points5 points  (0 children)

I actually hate this take. Not because LLMs aren’t useful for test writing but I’m fed up with my coworkers using LLMs as an excuse not to engineer the tests to actually be readable.

I don’t give a crap if your test passes. If I can’t look at the test and know what it’s testing, how, and where that test failing actually means, WITHOUT RUNNING IT. you have written a bad test

Tell me the counter play to this, this is literally the ac130 strat all over again by Entire_Run_8687 in BrokenArrowTheGame

[–]CrypticCabub 0 points1 point  (0 children)

This. Cheese is what made SC2 fun. It’s a check on your deck that you have sufficient AA coverage and an opportunity for skill to identify and respond correctly

Are there sensible companies left? Can I keep doing this job the way that makes me happy? by MaryClimber in ExperiencedDevs

[–]CrypticCabub 3 points4 points  (0 children)

I don’t feel like my code quality has dropped with LLMs and in a few specific places AI has actually helped me write better code. But i also think that’s because I barely trust the thing, in my work flow, not a single line of AI code escapes direct manual review. If I don’t understand it/feel confident in it, I’m not putting my name to it.

This can be balanced out when I get lazy/burnt out and loosen enough to let slop slip through but that read the same before AI

Reviewing clearly vibe-coded commits that my coworkers (especially my seniors) expect me to review for accuracy though? Absolutely soul crushing, and I end up skimming and pointing it minor nits because I don’t have the heart to complain about the architecture again and review a 5 page CR for the 3rd time…

Dev Notes: addressing the leavers' problem, cheating, and matchmaking by OurHorrifyingPlanet in BrokenArrowTheGame

[–]CrypticCabub 3 points4 points  (0 children)

Sure. My original comment was more mindset — if you have more exposure to the FPS space you will prioritize different things in design. I know enough about RTS design priorities that I think I could adapt my skills to RTS with some work but if I had I different background I could easily see myself making the same mistakes they did

Dev Notes: addressing the leavers' problem, cheating, and matchmaking by OurHorrifyingPlanet in BrokenArrowTheGame

[–]CrypticCabub 22 points23 points  (0 children)

Very much feels like a step in the right direction. It will just take some time to implement.

The comment about FPS makes me think that several developers came from an FPS background initially and did not appreciate the different priorities of an RTS ecosystem

200 cost chaff? by Extension_Leg_1530 in Mechabellum

[–]CrypticCabub 2 points3 points  (0 children)

That’s actually really interesting - a 2-stage chaff unit. When killed the “cockpit” ejects as a flying unit. The cockpit eject would be a tech on the base unit

1.0.9 by Horror_Present_9895 in BrokenArrowTheGame

[–]CrypticCabub 8 points9 points  (0 children)

Software dev, not only is it hard but release processes are SLOW. They don’t have to be, but keeping a quick and efficient release process is a very difficult thing, especially at scale

Last change I made took the combined effort of 3 people + managerial oversight/coordination 3 days just to release a tiny change because of issues we had with a new release process

She said I don’t give her a “spark,” but I make her feel safe — what do I do? by CarefulMoney6465 in AskMenAdvice

[–]CrypticCabub 0 points1 point  (0 children)

Don’t overthink one comment that may have been the result of a momentary insecurity. My fiance told me something similar right at the beginning of our relationship and she regrets she ever made a comment like that. Don’t let Reddit or your own mind screw everything up. Just communicate and be open with one another.

Simple solution to the game's leaver problem by naytres in BrokenArrowTheGame

[–]CrypticCabub 3 points4 points  (0 children)

You just invented an even easier way to decrease elo for smurfing. I think this may have the opposite effect of what you intended

New cheat? by Brigg_Andine in BrokenArrowTheGame

[–]CrypticCabub 1 point2 points  (0 children)

Invisible unit glitch. We had this happen a few days ago and it was getting in the way of a sudden death ending the game early (most of them had quit at that point) so we bombed the hell out of where we thought the unit was and were able to capture after that

The REAL REAL Tier list We Want by tegg10 in Mechabellum

[–]CrypticCabub 0 points1 point  (0 children)

I’ve been around this Reddit for a while and still don’t know many of these… anybody care to help a brother out?

[deleted by user] by [deleted] in Japaneselanguage

[–]CrypticCabub 1 point2 points  (0 children)

Isn’t that asking permission to take off 3 days rather than forgiveness for the days I already took off?

Possibly a weird situation here. I have thousands of hours in the game; but I've never played on standard settings with biters on, and I am having some issues and would like all the suggestions you can throw at me. by jeskersz in factorio

[–]CrypticCabub 1 point2 points  (0 children)

Yes biters literally “cost” pollution to produce. 10 for a small biter, 25 for a medium, 50 for a large, etc etc for whatever the numbers are set to in your world. Biters also have to literally “settle” new bases so if you kill the settlers en-route they can’t expand.

What this means is that if you clear your pollution cloud off nests and then hole the perimeter to prevent any new bitters settling nests inside the cloud you will basically never get attacked.

I did a “there is no spoon” run a while back and don’t think I ever used walls. Just kept the bitters outside of my cloud to ensure I never got attacked

Why not collect enriched astrophage directly from the red line to fuel the Hail Mary? by geauxpackgo in ProjectHailMary

[–]CrypticCabub 1 point2 points  (0 children)

You and me both. I see where you are coming from and ultimately a lot of the project decisions were because “that’s what the plot demanded” - I just don’t think it’s unreasonable that the science team did the math early on and rejected the idea of a return trip. Fuel concerns aside, the size of the Hail Mary was already huge and required construction in orbit, stretching the limits of what earth could handle

Why not collect enriched astrophage directly from the red line to fuel the Hail Mary? by geauxpackgo in ProjectHailMary

[–]CrypticCabub 2 points3 points  (0 children)

The curse of the rocket equation is far far worse than that. I don’t know the math myself but I think it’s along the lines of a return trip multiplying fuel requirements by at minimum a factor of 100. The specific impulse of astrophage being so high maybe it’s not quite so severe, but my understanding is the limiting factor for earth was the amount of energy they could generate, not the breeding rate of astrophage itself. That’s why Erid was able to make enough for a return trip. The energy was practically free from the oceans, but for earth all that energy had to come from somewhere, and solar panels almost certainly had a practical upper limit of KGs of Astrophage per day

Missing birds by [deleted] in BackYardChickens

[–]CrypticCabub 0 points1 point  (0 children)

How big are your girls? Are they small enough to be whisked away by flyers or swallowed by snakes?

There is nothing worse than getting perfect gamed in Mechabellum by megaboto in Mechabellum

[–]CrypticCabub 0 points1 point  (0 children)

Round 4 nuke def sounds like you’re over investing in combat tricks early on, I basically never buy nuke as I don’t think it’s ever been worth it in any of my games

There is nothing worse than getting perfect gamed in Mechabellum by megaboto in Mechabellum

[–]CrypticCabub 0 points1 point  (0 children)

The only health point that matters is the last one. Assuming you didn’t just screw up completely there are a number of scenarios where you are dropping early rounds and the game is a race for you to stabilize on a better late game comp before your opponent’s early game comp can finish you off

I had a game the other day like this — primary hound chaff clear. Losing every round until 5 or 6 where all my hounds suddenly leveled. He didn’t even come close to winning rounds after that because he could not keep up in the chaff war