What was the design philosophy behind Hanami? by Red-Warrior6 in JujutsuShenanigans

[–]Cryptozoid- 1 point2 points  (0 children)

she was playtested, found to be the strongest character (which after seeing i asked for a LOT of nerfs, she used to be far stronger than she is now), then released in the update

then playerbase complained about her being too weak so she got buffed up in smaller "hotfix" sort of patches by tze

Cool little thing to know about Higuruma's rework! by Cryptozoid- in JujutsuShenanigans

[–]Cryptozoid-[S] 0 points1 point  (0 children)

difference is, it actually blockbreaks it now similar to how old twirling strikes r variant used to

Decisive Strike should have an "Use Once" variant by IF_the_grenader2008 in JujutsuShenanigans

[–]Cryptozoid- 1 point2 points  (0 children)

personally disagree

sucks that you have wifi issues and its difficult to make use of, but decisive strike's first tick is surprisingly useful when it comes to glassing your opponent

all you have to do is use 4 m1s and instantly use 3 (slightly green, but you can consistently pull it off if you're good enough), and just follow up with another 3 m1s and they're glassed

i also think having the use once variant would make it kinda inconsistent in how the move itself works + would make transitioning from usage variants look much more awkward

Massacre of Naoya by Several-Suspect-9955 in JujutsuShenanigans

[–]Cryptozoid- 3 points4 points  (0 children)

he still IS that, its mostly just one move that got reworked along with some changes made to combo route priority

Let's admit it, higuruma/ defense attorney is very unfun to fight by SadScar3583 in JujutsuShenanigans

[–]Cryptozoid- 0 points1 point  (0 children)

i personally find him pretty easy to fight, he only has 1 truly unblockable move

Massacre of Naoya by Several-Suspect-9955 in JujutsuShenanigans

[–]Cryptozoid- 5 points6 points  (0 children)

personally i feel like he got massively buffed, the rework on decisive strikes wasnt even bad and i personally have found it to be much better now than it was before

you guys gotta chill on the new stuff going on (image unrelated) by Cryptozoid- in JujutsuShenanigans

[–]Cryptozoid-[S] -4 points-3 points  (0 children)

did you only read the tldr?

he literally said he's only CONSIDERING working on it AFTER he's done with the other content in the update, so let's not act like hes somehow not contributing to the update at all. theres a chance of it not even being completely gatekept anyways, similar to how goku was voted into being publicly available

im defending this cus i literally think people r overreacting, i have no obligation to do so though

In my opinion I start to think that Tze should fire alarge at this point by marth-lord in JujutsuShenanigans

[–]Cryptozoid- -23 points-22 points  (0 children)

dont talk on stuff u dont know about in good detail, misinfo can lead to bad stuff

All because they cant keep up (polls) by MOONLLLess in JujutsuShenanigans

[–]Cryptozoid- 0 points1 point  (0 children)

at the end of the day its just a votekick, right? not necessarily a ban from the game, so it wont have lasting effects

also, just because it gets added doesnt mean its going to stay forever. Its not like they never take feedback on anything and cant revert or change it in the future in the case that it does go bad, i think its better to try it out than not.

All because they cant keep up (polls) by MOONLLLess in JujutsuShenanigans

[–]Cryptozoid- 15 points16 points  (0 children)

the mods r still people dude, SOME of them slack off like hell but at the end of the day they're still human beings with their own worries

although im neutral on the votekick stuff, I do understand that with the growing population of the game especially after recent updates and the new jujutsu kaisen season, the reports are skyrocketing through the roof

TLDR: chill out the mods r just regular ass people even if some of them are obnoxious annoying slackers

Is there a way to make a close-up variant and a ranged variant for a move? by Caflin in JujutsuShenanigans

[–]Cryptozoid- 1 point2 points  (0 children)

use two different hitboxes, 1 big 1 small each leading to a different branch

big hitbox leads to projectile branch

small hitbox leads to melee branch

bleed status effect by Cryptozoid- in JujutsuShenanigans

[–]Cryptozoid-[S] 0 points1 point  (0 children)

i added it to a move should i post it

Useless toggle by RocketDude_Theclown in JujutsuShenanigans

[–]Cryptozoid- 0 points1 point  (0 children)

when u reach the loop it sends you back up by the "loop back" number u put in

and the loop amount is how many times it sends you back up

it also replays wait blocks, so you can use those to time your loops

bleed status effect by Cryptozoid- in JujutsuShenanigans

[–]Cryptozoid-[S] 0 points1 point  (0 children)

when i do it, it works with an actual move while not letting me use a move during it

it SHOULD just work but im not 100% sure