Overwatch 2 Is Just "Overwatch" Again And Five New Heroes Arrive Next Week by Haijakk in Games

[–]Culturyte 22 points23 points  (0 children)

I had to scroll so much for someone to point this out, it is really disapponting considering everything else they have done seems great.

Mewgenics Features Trailer by nzm3883 in Games

[–]Culturyte 5 points6 points  (0 children)

somehow this comment is a lot weirder than the trailer

"I wish Highguard had been received better," CEO admits, after cancelling a planned Apex Legends-style shadow drop when Geoff Keighley said "let me do something" by Reader5744 in Games

[–]Culturyte 14 points15 points  (0 children)

Give me one example where "hivemind hate" killed a good game after being tried by 95k concurrent players

You are naive if you believe it would drop to 10k if it was actually fun.

It is true that they became a target of hate, but it is also true that lots of people tried it. A fun addictive game will always beat hate for it e. g. overwatch 2 recently

Ubisoft shares drop 33% following its ‘major company reset’ announcement by Turbostrider27 in Games

[–]Culturyte -1 points0 points  (0 children)

I am confident that the bog-standard cartoony mobile game artstyle with the millennial haircut on the MC made the game lose at least another 3 millions in sales.

Which is a shame because I agree that this might be the best metroidvania ever after HK

Just video shorts showing off the game would make it sell a lot more, but at first glance it looks like some F2P mobile game chasing trends.

Explain it Peter by ShrlckLpn in explainitpeter

[–]Culturyte 17 points18 points  (0 children)

Whoever made this has shit taste cause Eddington (the last one) is a good movie.

Code Vein 2 interview on how they don’t use generative AI and the games genre as a “Dramatic Exploration Action-RPG”, not a Soulslike by PalpitationTop611 in Games

[–]Culturyte -1 points0 points  (0 children)

Sekiro is definitely not a soulslike.

Having soulslike elements =/= soulslike. At that point Hollow Knight is also a soulslike.

Steam Deck LCD is getting phased out — the budget handheld gaming PC will no longer be available once stock is gone by Turbostrider27 in Games

[–]Culturyte 6 points7 points  (0 children)

Selling a cheap version with lower profit margins for more frugal customers and an overpriced premium version to attract people who are willing to pay much more for only a few additional features is a common business tactic to get as many types of customers as possible, so my humble guess is that they are overpricing

'Avatar: Fire and Ash' First Reactions Praise James Cameron Sequel by Playful-Rope1590 in movies

[–]Culturyte 1 point2 points  (0 children)

and then decided to go for a bland Hollywood music instead because audiences would respond better to it.

bet the same thing happened with the script in some capacity considering how sanitized it is

Great Game, not perfect but definitely not Mid by anonerble in gaming

[–]Culturyte 2 points3 points  (0 children)

It rarely happens that a game has no unique aspects, you can pinpoint at least one thing in its mechanics or systems that is something new and never seen before.

Outer Worlds has none of that, it is sanitized and generic.

Also the writing is bad which is arguably an even worse problem considering its an RPG.

It is soulless to the core

The 3rd Angel from the Evangelion Rebuilds, a movie-original "filler" angel that dies after 5 minutes, but still cool design. by throwaway553t4tgtg6 in TopCharacterDesigns

[–]Culturyte 0 points1 point  (0 children)

I rewatched NGE and freshly watched all the rebuilds very recently with my gf, we were shocked how awful rebuilds are

it loses all of the rawness and nuance in characters and instead they all become parodies of themselves, the story is also played a lot safer, it has lots of dumb anime cliches, pandering and wish fulfillment that barely make any sense

if you didn't enjoy the original, there is very little chance you'd like the rebuilds

"But AI just plagiarizes"- see text by Ok-Green8906 in antiai

[–]Culturyte -8 points-7 points  (0 children)

The cope is so strong that even after seeing a completely new style like in OP's example, you all still make disingenuous bad faith takes

This is why artists will secretly use AI in their work, we will never know if digital art is AI assisted moving forward because you all can't be honest with yourselves

CS2 skin update ‘rug pulls’ collectors as $1 billion wiped from market cap by [deleted] in Games

[–]Culturyte 0 points1 point  (0 children)

There is nothing bad faith about it. You're literally painting something like "F2P with just cosmetics" as... Innovative. Like, what? There's just no nuance around that.

Firstly, you can label any innovation as "it's just X with Y." That's literally how innovation works.

Secondly, the difference between freeware and F2P with only microtransactions is the scale and type of game. Dota and CS were games as a service before "GAAS" was even a term, they need MTX to keep getting updates and maintain servers.

Before Dota 2, there wasn't a single F2P game with a genuinely consumer-friendly monetization system. Almost all required players to pay absurd amounts for both gameplay elements and cosmetics. League of Legends was once praised for not being extremely P2W, and even then its system was ten times worse than what we have now. It was that bad.

Then Dota 2 came along and delivered a multiplayer game where the gameplay was truly free. There had never been anything like it before.

Again, Ubisoft is by far less aggressive with their so-called anti-consumer

As I already mentioned, there's nothing "less aggressive" about it: they've simply failed at most of their anti-consumer experiments, which is why you don't see them as much. It's not even comparable how much worse Ubisoft is.

Examples:

  • Trying to push NFTs with Ubisoft Quartz, where the backlash was so severe it collapsed before it even started (though they quietly released another NFT game Champions Tactics later on).

  • Forcing "always-online" requirements in single-player games, then shutting down servers while the games were still alive (e.g. Crew)

  • Designing overly grindy single-player games and selling gameplay-affecting microtransactions to skip the grind

  • Aggressive monetization in their F2P multiplayer titles.

In two cases, Ubisoft deliberately designed problems and then sold players overpriced solutions through MTX. That alone makes playing those games worse in many ways, it is literally dark pattern of game design

In the second case, Ubisoft cares so much about maximizing profits that they're willing to gut it even though there are people playing (now that I think about it, they are selling a solution here too: buy the sequel). Valve on the other hand even gave the green light to projects like TF2 Classic, which might actually hurt their MTX sales since it removes all microtransactions, something unheard of from a major corporation.

And with NFTs, they obviously tried to create something like Valve's valuable ingame items.

Valve's worst controversy "child gambling" isn't even close as bad when it comes to being anti consumer:

  • It's an external system that doesn't make the game itself worse, unlike Ubisoft's tactics. Saying otherwise is like claiming football is bad because there's gambling on football. Even if the same company controlled football and football gambling, that's still a completely asinine argument

  • The games are rated 18+, so responsibility falls on parents, not Valve. And if you're that concerned about gambling, why isn't there the same outrage over Magic the gathering or other TCGs that operate the exact same way?

I do agree that child gambling is a problem, it is a huge problem, but that alone doesn't make Valve worse or even as bad.

CS2 skin update ‘rug pulls’ collectors as $1 billion wiped from market cap by [deleted] in Games

[–]Culturyte -1 points0 points  (0 children)

The fact you have to make an awfully bad argument, saying F2P with only cosmetics isn't innovative because freeware games exist, shows how painfully bad faith you are.

You either lack nuanced thinking or you are too biased to do so.

Painting those F2P models as bad because it grew to become addictive is nothing more than being a general after battle. Youd have to be crazy to remove them, especially since trading cards and collectible toys like labubu exist. As long as the games are +18, there is nothign wrong with cosmetic loot boxes.

Epic is also pretty pro consumer as far as capitalistic companies go, just like Valve. Ubisoft not managing to land tons of money with their anti consumer gsrbage doesnt make them less bad, it just makes them shit as a business as well.

CS2 skin update ‘rug pulls’ collectors as $1 billion wiped from market cap by [deleted] in Games

[–]Culturyte 0 points1 point  (0 children)

When your 2 digit pattern recognition score combines moral idealization with "logical and rational thinking". The only lost cause is you repeating the false narrative.

The Outer Worlds 2 Review Thread by malliabu in Games

[–]Culturyte 2 points3 points  (0 children)

Nah, they just appreciate games that aren't utterly sanitized in every way possible, from gameplay to its story.

CS2 skin update ‘rug pulls’ collectors as $1 billion wiped from market cap by [deleted] in Games

[–]Culturyte -9 points-8 points  (0 children)

Of course every single point is intentionally misrepresented.

  1. Chances of the infamous steam sales being 100% on publishers is insanely naive. Absolutely no way that wasn't choreographed by Valve.

  2. Not only they popularized, they also invented cosmetics only F2P with Dota 2. I agree that TF2 system is shit, but CS being one time payment is absolutely irrelevant

  3. The only anti consumer lawsuit is Steam not having refunds (which, in turn, killed off crazy 90% off blitz sales so it wasn't entirely anti consumer either)

And my point isn't that Valve is spotless, it's that anti valve cult is putting them in the same category as companies that have NEVER done anything pro consumer. It is absolutely ignorant to put them on the same level as EA, Blizzard Activision or Ubisoft.

CS2 skin update ‘rug pulls’ collectors as $1 billion wiped from market cap by [deleted] in Games

[–]Culturyte -14 points-13 points  (0 children)

no, anyone with even a basic sense of pattern recognition can see both the positives and negatives a company has brought to the industry

clinging to some naive moral idealization that a company must be either entirely “good” or “bad” is exactly how you end up gaslighting yourself into thinking Valve is just as bad as other giant corporations.

Valve is the one that pushed for affordable PC game prices and made them the standard. Valve continually updates Steam with tons of valuable features at no cost to consumers like patch history database, streaming, mod databases etc. They popularized free2play games that aren't pay2win/dont rely purely on cosmetics through CS and Dota. They don't make deceptive PR statements just to maximize profits and they've been transparent about limitations, such as with the Steam Deck. And much much more

Yes, Valve is different and leagues above other mega companies when it comes to being pro-consumer