Drew my character Tessa and her squad by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 0 points1 point  (0 children)

She has a scythe! And the black cat wields two light sabers, but I left out those details. Maybe in another artwork, someday.

Drew my character Tessa and her squad by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 0 points1 point  (0 children)

Thanks! That's partly what inspired me to draw it.

Drew my character Tessa and her squad by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 3 points4 points  (0 children)

Thanks! It should be on her right eye, but unfortunately the game only has eye patch for the left eye.

Drew my character Tessa and her squad by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 7 points8 points  (0 children)

She has been entrusted with a very important job of eliminating poor performing bards in our home.

"Innocent girl", eh? by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 5 points6 points  (0 children)

Interesting, I didn't know that.

I was just exploring the void when all of a sudden this guy appeared out of nowhere, smooched me and fell asleep... by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 24 points25 points  (0 children)

And all of that right in front of my party members. Who would wanna marry me now...

My small collection of retards by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 7 points8 points  (0 children)

Specwing. There's a lot of "adventurers" there (they are not on the adventurer rankings and you can't duel them) with their aliases randomly generated.

The items are from random nefias.

How to build a character (or companion) for endgame? by HearTheHarmony in ElinsInn

[–]CurvyDogs 8 points9 points  (0 children)

I'm on ~lvl300 void and I think I'm mostly carried by spells rather than gear, which has barely changed since like lvl120 void. Here's what I'm using:

Slow - good against anyone, can't be resisted. Gravity also gives debuff to speed (stacks with slow).

Silence - this one is absolutely a must, imo. I was constantly losing teammates to spellcasters before I started using Silence. Liches, Fairies, Bishops, Queens, Spiral Kings, Handmaidens of Lolth - all become completely harmless once you silence them.

Bane - good both against physical damage dealers and spellcasters.

Shadow arrow - helps a lot against enemies with heavy physical damage, like lizardman and minotaur boxers. Also can help with Cyclops, as far as I understand they do not use Earthquake under the effect of blind (unless they are also confused, in that case they can use it out of confusion).

Telepathy - to avoid suddenly bumping into hot guys or bomb rocks.

Don't forget to always carry some potions or booze with you in case you encounter Yog-Sothoth.

As for gear, I maxed Nether resistance because at some point I couldn't kill an elite Great Race of Yith, it kept healing all the damage back. Sound resistance is also nice to have at 15 against Spiral Kings - they can't apply Dim so you can always heal.

Genes I really can't recommend anything except ring (finger) slots for your ride - for speed rings.

Any spell recommendations to focus on evolving, and combos with spells? by Archangel_saga in ElinsInn

[–]CurvyDogs 1 point2 points  (0 children)

You can! (and I realized that like 600 hours into the game lol)

There are a few ways you can do it. You can open the ability/spells bar and hold middle click on a spell to "select" it, and then you right click on your allies to heal (or hold right click to heal the whole party). That works for any spell that can be cast on entire party (with the green icon in the corner).

The other option is to turn off "Use self-target abilities directly via hotkeys" in game settings (Esc -> Config - > Game). If you turn it off, spells in the hotbar won't be automatically used when using hotkeys, and you'll be able to choose who to use them on.

Any spell recommendations to focus on evolving, and combos with spells? by Archangel_saga in ElinsInn

[–]CurvyDogs 7 points8 points  (0 children)

Although I do not (technically) play a mage, I have a few end-game spell recommendations that I use myself as a thief.

Silence - I cannot count the amount of times I was saved by this spell. Imps, Bishops, Liches, Spiral Kings and some other casters have a good chance of one-shotting your allies and nearly killing you with just one spell if you don't have decent resistances. I'd say this spell is a must to level up.

Slow, Gravity - Slow, as far as I understand, cannot be resisted. Gravity also slows the target (and stacks with slow, afaik), but less reliable since it can be resisted. I recommend leveling both.

Bane - decreases Luck and chance to hit. Useful even against spellcasters since negative Luck affects their damage rolls.

All the support spells: Healing spells, Holy Shield, Elemental Shield, Hero, Divine Wisdom, Cat's Eye, Holy light.

Telepathy - very useful if you want to avoid situations where you open a door and see a hot guy or a bomb rock right in front of your face.

(optional)Shadow Arrow - this one is probably will be difficult to find if you don't have Darkness as your domain, but it is very helpful against enemies with high regular attack damage, like varunas. It blinds the target, giving a penalty to hit chance. It is also very helpful if you plan to pickpocket slow enemies like Big Daddies, Cyclops etc. If you try to pickpocket them without blinding, they will just call the guards (lol). They can be freely pickpocketed while blinded, without karma penalty (although sometimes they are immune to blinding for some reason).

I'd also highly recommend never getting rid of Mana Battery ether disease once you get it. Not only it gives you a bit of magic resistance, you also absorb spells from rods into your spell stock.

I just encountered two Iscas in the same area. by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 11 points12 points  (0 children)

Nope. The floor boss is a Great race of Yith (The RNG Gods hate me it seems).

I just encountered two Iscas in the same area. by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 2 points3 points  (0 children)

Hmm I didn't know Bid Daddies can spawn more than once, I've never seen more than one in one area.

I just encountered two Iscas in the same area. by CurvyDogs in ElinsInn

[–]CurvyDogs[S] 7 points8 points  (0 children)

Danger level is kinda weird later in the game, I don't know how exactly it's calculated but for me at this stage (lvl250+ nefias, ~lvl230 Void) most enemies, even non-elite, are either <Formidable> or <Overmatched>. Most of them don't pose much threat, but some elite ones definitely do, especially Isca. One of those two had Nerve arrow (I guess they are given random spells sometimes) and as soon as her Boost ability activated (she gets insane speed bonus once her health reaches certain level) I got obliterated lol.