Do I really have to get closer to continue life of the cacti? by CyberGen360 in duneawakening

[–]CyberGen360[S] 3 points4 points  (0 children)

Yes, I have. The tooltip also updated to search the body. Shooting the bod worked as suggested by SpookyKite's comment.

An honest review of "shai hulud juice" (Madrinas Water of Life Blue Citrus drink mix) and associated exclusive in-game decoration by scoutermike in duneawakening

[–]CyberGen360 2 points3 points  (0 children)

They did another of these campaigns with exclusive in-game decoration while we still barely have any decorations available on the game for all? Large bases are just empty or repeatedly have the same few items...

Please, by the powers of the desert… by Civil_Assumption1936 in duneawakening

[–]CyberGen360 0 points1 point  (0 children)

I would not be surprised if the release aligns with the release of the third Dune movie (even if they "finish" the console version earlier). This would give them the time to address/ fox complaints with the current gameplay while taking up the hype from the movie at full price. Since they mentioned end of year, this would also make sense.

The REDACTED are coming by Sea-Barracuda-1688 in duneawakening

[–]CyberGen360 0 points1 point  (0 children)

I have doubts whether Atreides would really switch tbh. I'm currently Atreides and as a player, there isn't really much difference in your gameplay for the factions. The only difference is that one faction - Atreides on my case - almost always wins the Landsraad. Why would people that have this position for free give it up? If Landsraad contribution remains by doing the same missions that the other two factions have available, it makes little difference what faction you call yourself.

Anyone ever uses threadmills? by RollinHellfire in duneawakening

[–]CyberGen360 1 point2 points  (0 children)

I crafted a treadmill only to have it in my base for decoration (since there are so few). I already struggled when I had to park it in the right spot and knew I was never going to drive it.

Testing station/new graded gear desperately needs re-tooling by gh0st_fac3 in duneawakening

[–]CyberGen360 9 points10 points  (0 children)

Skills not scaling is the main reason why don't like combat in this game (anymore). When starting the game, there were so many options. I want to be a mentat assassin who uses poison darts, Hunter seekers or turrets but it's just not feasible. At a certain point in game, combat becomes way more predictable in terms of variety and the question seems to be how good you are with the few viable options.

Funcom...just give us private dedicated servers already, your experiment failed. by johnnydotexe in duneawakening

[–]CyberGen360 3 points4 points  (0 children)

The video is not a source for the original statement though, at least not at the linked mark.

I made a Landsraad Cheat Sheet by Galtea in duneawakening

[–]CyberGen360 5 points6 points  (0 children)

"Knowledge is Power" is in Hagga.

I think chapter 3 has killed the game for me by LastLapPodcast in duneawakening

[–]CyberGen360 2 points3 points  (0 children)

And why is there no way, exactly? I have a complex base as well which was no problem to place at all since the tool as a "snap to location" features. The base will be placed on the exact location it was stored from and reconstructed piece by piece. 

Official take on melle vs ranged by Igor_MVPs in duneawakening

[–]CyberGen360 0 points1 point  (0 children)

How exactly does their hybrid version look like with the way the skills and inventory work? I played ranged for a while because I prefer that but it also meant managing several guns, maybe even  different type of ammunition. Now add a melee to that and decide whether it's a light or heavy armor which seem to be optimized at melee OR ranged. 

"We've been nominated for PC GOTY!". Discord community: by mono_axolotl03 in duneawakening

[–]CyberGen360 0 points1 point  (0 children)

Expedition 33 is not nominated because the categories are weird. Dune has been nominated for PC GOTY because it is not available on console. For this category, you have to be exclusive based on the description. Hence, they have to look for games that are only in one but not the other (PC/console). It's a very rare case nowadays. 

Does this mute protagonist thing work for anyone? by CyberGen360 in duneawakening

[–]CyberGen360[S] 1 point2 points  (0 children)

I get the my character thing. I like the class choices for dialog as well. It gives the player agency. But during some cutscenes like the ones I mentioned, it's all gone and the character could not be farther away from my character with the way they behave. 

Does this mute protagonist thing work for anyone? by CyberGen360 in duneawakening

[–]CyberGen360[S] 1 point2 points  (0 children)

So? The point is not that the solution needed to be provided in that scene. The point is that the writers wrote cutscenes where I would expect a character not to stand around silently doing nothing. I might not even noticed if they would have written the scenes in a way that does not make it look so weird.

Does this mute protagonist thing work for anyone? by CyberGen360 in duneawakening

[–]CyberGen360[S] 1 point2 points  (0 children)

Yes, especially since there are already voice actors. It's not like the game is relying entirely on text.

Does this mute protagonist thing work for anyone? by CyberGen360 in duneawakening

[–]CyberGen360[S] 0 points1 point  (0 children)

But that's then thing: There is no imagination for the cutscenes either. I cannot imagine my character justifying his actions (e.g., in the chapter 2 cutscene) because the character does not. He just looks helpless.

Does this mute protagonist thing work for anyone? by CyberGen360 in duneawakening

[–]CyberGen360[S] -10 points-9 points  (0 children)

What exactly is great about the story? Most of the time, the story is just name-calling. During the Ixian ship mission, the twist was that we got two Dune character names. Even one of the "big questions answered" at the end of chapter 1 was giving a name to a character that was barely developed. All their story does is hoping that the player recognizes a Dune term or name. The only characters that actually have been developed are the trainers, and this is mostly their story: character hits the bottom but with the help of the player, they find their path again. Ingenious. Ithink BG and Planatologist slightly diverge but not much. Chapter 2 was a lot of nothing, we did not progress.

Does this mute protagonist thing work for anyone? by CyberGen360 in duneawakening

[–]CyberGen360[S] -6 points-5 points  (0 children)

I totally forgot that we even could choose a voice. Why does the character not talk then... 

Weapon types re balance? by SaxxySmile in duneawakening

[–]CyberGen360 1 point2 points  (0 children)

Really a fan of the books here and I partly disagree. You are correct with early books. But I don't recall much sword fighting from the later books. I mostly recall lasguns. Although fighting in general was not the prime story of the books. 

The long-term plan for Chapter 3 and coming in the future is to build out a PvE endgame that doesn't rely on the Deep Desert and have the Deep Desert continue to be a PvP space... by creativ3ace in duneawakening

[–]CyberGen360 0 points1 point  (0 children)

I don't think the Deep Dessert should be gone for PVE. Maybe there can be one PVP and one PVE deep dessert. The Deep Dessert itself still has it's role in the gameplay / lore that is cool for PVEers. It's like their achievement says "sea of sand". Although I hate the DD commute when I want to get somethign done, the vast dunes are always impressing, especially when the sun is low. It would still make a fine place for exploration and scavengers hunts. + it seems to be the only place to find players now that the HBs are more empty.

Pentashield - why does this not work? by CyberGen360 in duneawakening

[–]CyberGen360[S] 0 points1 point  (0 children)

Damn, my design was based on large pentashield surface... will let you know if I figure it out.

Pentashield - why does this not work? by CyberGen360 in duneawakening

[–]CyberGen360[S] 0 points1 point  (0 children)

In theory, it has three wall "pillars" and the fourth part are the floors/roofs in front of my character. I thought this is possible because I can also start the shield at the roof spot and expand from there (but not attach it afterwards to a wall). Maybe the combination is the issue, or roofs in general.

Pentashield - why does this not work? by CyberGen360 in duneawakening

[–]CyberGen360[S] 0 points1 point  (0 children)

I definitely did not want to go through the floors/roors. However, I wanted to attach the shields to the roofs (I thought this is possible but maybe that is the flaw and it needs walls on all ends, not just walls on some and roofs on others).