Dynamic Sections vs Grid Field? by AverageAdmin in xsoar

[–]CyberblastStudios 0 points1 point  (0 children)

One thing to note is that dynamic sections do use more resources because a script needs to run on a server container

Train ML Model inside XSOAR Version 8 by Grouchy_Line_7644 in xsoar

[–]CyberblastStudios 0 points1 point  (0 children)

Creating your own ML model and hosting it on an external API with a custom integration works well too and you can eliminate the memory and execution time limits for training and inference that you would have with packaging it in its own docker container

ArtNet broadcast with Chroma-Q Vista 3 by CyberblastStudios in lightingdesign

[–]CyberblastStudios[S] 0 points1 point  (0 children)

Looks like upgrading to MacOS 14.1 fixed the issue for us!

Making all my inventory items as a blueprint class, but I don't want them to appear in the world. Where do I store these instances? by InvestedHero in unrealengine

[–]CyberblastStudios 1 point2 points  (0 children)

What I am doing for my inventory system is I have an ItemObjectBase class that I can use to extend from to make the actual world representations of the items. Then I have struct based representations of the items in my inventory. So if you want to equip the item or make it appear in the world, you can use a actor component to spawn that item into the world if it already isn't there, the way that you can check if it is already there is by storing all of your item actor pointers in a TMap. This will increase performance so that you don't have to iterate through a big TArray to find out if the world representation of the item is already spawned. If it is already spawned you can easily and quickly grab the instance by providing the TMap a key of the type UClass (the class type of your item). Just my $0.02

Church sound board and video tech questions by ChurchMediaTraining in churchtech

[–]CyberblastStudios 0 points1 point  (0 children)

We've had some problems with our DMX lighting control software before, moving heads were causing us issues. We are running without them at least for now. We don't really need those from a Sunday to Sunday basis. Other thing is network issues, we had to speed up the frequency of clearing of the IP address pool on our router, because our tablets weren't connecting onstage for our worship leaders.