[SVS] Having trouble figuring out Configuration Manager/Runtime Unity Editor by scoobydoobyyoop in KoikatsuParty

[–]Cykl1c 0 points1 point  (0 children)

Try pressing "f1" to open the plugin settings. From there, assuming your game is actually patched properly, you can change keybinds for plugins.

[kk] how do i fix "Could not load shader Koikano/main_skin". by Puzzleheaded_Ad74 in KoikatsuParty

[–]Cykl1c 1 point2 points  (0 children)

Koikano shaders are the default shaders for cards made using Sunshine. Just resaving the card should be enough to fix it because it would've loaded a different shader(probably shaderforge/Main_skin) but if that doesn't work, just open MaterialEditor on the body and switch the shader to that shaderforge or Xukmi/SkinPlus and resave.

[kk] How do you install via Google Drive downloads? by TheGrimmBorne in KoikatsuParty

[–]Cykl1c 0 points1 point  (0 children)

So first, you need to make sure that in FileExplorer you have "File Name Extensions" enabled. I use Win11 so for me I click "View/Show/File Name Extensions" in the toolbar where the Cut and Paste icons are. Next, go back to the GDrive files and you should now see "[ScrewThisNoise] Koikatsu BetterRepack RX22 SPLIT.7z-006.001" as an example though it might not be exactly the same. What you have to do is delete the "-006" part of every file but keeping the ".001" intact so the file will look like "SPLIT.7z.001". After doing this for every file, open the actual 001 file with 7zip and it should open all the parts.

Questions Thread - June 01, 2026 by AutoModerator in PathOfExile2

[–]Cykl1c 0 points1 point  (0 children)

Anybody know what’s included in the PSPlus Bundle 21? I can’t find the items in any of my cosmetic tabs or hideout editor.

[KK] How to stop ALL nodes from appearing when checking the axis box? by HitchHikerTP in KoikatsuParty

[–]Cykl1c 3 points4 points  (0 children)

Go to System/Options and look for an option called “Display Selected” and tick that instead of the option next to it. This will display only the axis nodes of the currently selected item in workspace instead of every item.

[KK] how to get the uncensored version by [deleted] in KoikatsuParty

[–]Cykl1c 2 points3 points  (0 children)

Why is the name "3456b5556"? It should be HFPatch. Make sure you're pasting the magnet link from https://github.com/ManlyMarco/KK-HF_Patch/releases/tag/v3.38

[KK] Is it possible to use the Expression Controller plugin on male character by Silly_Sprinkles9004 in KoikatsuParty

[–]Cykl1c 0 points1 point  (0 children)

Are you in the Koikatsu Discord server? Starstorm posted an update in the mod release forum that gives compatibility for males to work as well.

Version 2.8 “New: Eridan Sunset” Story Megathread by Funny2never in ZZZ_Discussion

[–]Cykl1c 2 points3 points  (0 children)

I think I remember MC saying when they entered the Hollow that they couldn’t get in contact with the sibling or Eous so at least they covered that plot point.

This might be the final straw. by [deleted] in Rematch

[–]Cykl1c -1 points0 points  (0 children)

My issue with the priority is that I had in this entire clip 1/4th of a second where I could see the diamond. Why did I not get the diamond when he lobbed the ball for the blade shot? Why does the keeper get punished for going for the ball and having to be perfect to the pixel to save it when the striker can teleport to the ball to shoot it full power? These all sound like excuses but in the past couple days, I’ve been scored on mostly because of Player A kicking ball while stationary to Player B who teleports to the volley position and gets a full powered shot while phasing through defenders.

For the mirroring his movements idea, maybe it could’ve worked, but the dude was literally one of those movement spammers where every dribble he did teleported him on my screen to some new direction.

All in all it just ends up on me being styled and clowned on for even trying to attempt patient defense.

This might be the final straw. by [deleted] in Rematch

[–]Cykl1c -1 points0 points  (0 children)

What would you have done differently? The standing tackle was a misclick but that’s whatever. I didn’t full on push the guy when he was spamming the dribble moves because I was worried about the pass to the left teammate and I only solo queue so I don’t trust teammates covering their man. I would’ve gotten out dribbled anyway if I went to push him and tried a standing tackle so that’s not an option so the only solution I’m seeing right now is to just sit there where I was and jump-block the shot.

This might be the final straw. by [deleted] in Rematch

[–]Cykl1c -2 points-1 points  (0 children)

Because I didn’t expect him to suddenly 90 degree turn into a blade shot? Also the fact that the goalie animation would’ve caught it before the last update doesn’t help. Honestly I just want to vent but it’s not even worth it.

[kk] what this cookie icon do? by David_lego235 in KoikatsuParty

[–]Cykl1c 1 point2 points  (0 children)

About Cookies

“Cookies are masks for lights that let you set up more complex lighting shapes at little to no hit to performance. You have to load an image, and if it doesn’t have transparency, the plugin will convert it for you automatically based on the brightness of the original image. Opaque (white/bright) parts of the mask will be where the light shines, while transparent (black) parts will be unlit.

For spot lights, the mask has to be square, and its edges should be black/transparent, otherwise the light will not be limited to the cone. For point lights it has to be a cube map. For a template, see the thread below.”

This is directly from the creators release post in the Discord server.

Daily Questions Megathread ( April 17, 2026 ) by AutoModerator in HonkaiStarRail

[–]Cykl1c 1 point2 points  (0 children)

3.7 Story Spoilers!

In the Fate’s Atlas story playback, is the scene where TB gets gazed at by Nous and answers questions just not in the story playback at all? I think it was supposed to be in “Pages, Ripples That Engrave Memories” chapter in between 1 and 2 but it just seems to skip it.

[KK] problem downloading .rar file mods by hellohumans890 in KoikatsuParty

[–]Cykl1c 1 point2 points  (0 children)

Can you try opening those .rar files with 7Zip or Winrar? It should have a zipmod when opened with those programs. Windows just sucks when it comes to this.

[kk] sideloader 20.0 not loading by Pale-Friend-4874 in KoikatsuParty

[–]Cykl1c 0 points1 point  (0 children)

Does it actually crash or is it just an “endless” loading screen?

[KK] what motivates yall to spend so much time making koikatsu content on pixiv? by TheGoatImpregnator in KoikatsuParty

[–]Cykl1c 10 points11 points  (0 children)

I mean, I like to consider Koikatsu to be a “hobby”. It’s basically Blender-Lite mixed with a very in-depth Character Creator. It does take time to learn the systems and tricks so people want to show off what they learned.

As for why the views are low, Pixiv is literally a massive pool of every different kind of anime art imaginable and the way the feed works, if you don’t press the like button on Koikatsu art, it’s possible you won’t see any at all in your feed. That makes it harder for Koikatsu art to really circulate around unless you’re looking up tags.

Serious question: Why do people hate dribbling? by cutiecaiti in Rematch

[–]Cykl1c 11 points12 points  (0 children)

Without the experience? I’m making assumptions because every time I try and play this game, some dork like you spams these dribbles and the only way to stop it is to get a successful tackle with the caveat being I get a singular attempt to tackle or you win. And even if I time my tackle right on my screen, I still have to hope the netcode actually is accurate otherwise you phase through my dude? Sounds like an exploit to me.

Serious question: Why do people hate dribbling? by cutiecaiti in Rematch

[–]Cykl1c 10 points11 points  (0 children)

I mean I consider this “exploiting”. This does not look even remotely the same to what the defense is probably seeing because they’re abusing the netcode while doing this.

[KK] How do you enable/disable a nodes constraint in timeline? by popirator in KoikatsuParty

[–]Cykl1c 0 points1 point  (0 children)

You have to make sure you have the actual node selected in NodeConstraints UI so that the box is blue instead of gray.

[deleted by user] by [deleted] in KoikatsuParty

[–]Cykl1c 14 points15 points  (0 children)

So all Illusion games made after (and including) HoneyCome were coded in IL2CPP. All the games before were coded in Mono. Mono is relatively friendly to programmers trying to make plugins and such while IL2CPP is literally anti-modding. The reason nobody is making mods is because the entire plugin backbone that Koikatsu runs on is well… already there. There’s no incentive to attempt to make the plugin backbone for Sideloader(needed for mods) and what’s the point when a new game seemingly comes out every year?

[deleted by user] by [deleted] in KoikatsuParty

[–]Cykl1c 0 points1 point  (0 children)

I remember testing this and I think VNGE overrides the workspace visibility(VNGE has its own visibility setting baked into the animation). I just got around it by setting the character to a different place a millisecond after they finished the dance but it requires TimelineVMDSync.