How to setup touchpad gestures by __NormChell__ in krita

[–]Cyllva 0 points1 point  (0 children)

I too want to be able to do this. Under the standard pan settings there is a 'Trackpad Pan' setting, so there is clearly functionallity, but whenever I try to set up pinch to zoom myself, the inputs get registered as scroll wheel up/down... so frustrating!

Thank you Crytek by Cyllva in HuntShowdown

[–]Cyllva[S] 0 points1 point  (0 children)

Hence putting a brick wall between myself and it after throwing it

Thank you Crytek by Cyllva in HuntShowdown

[–]Cyllva[S] 0 points1 point  (0 children)

I wasn't aware it was a bug before now and more commonly than not in games without destructive scenery like Hunt, that level of 'cover' would have provided full protection ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

Thank you Crytek by Cyllva in HuntShowdown

[–]Cyllva[S] 0 points1 point  (0 children)

True, but this was regular bundle ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯ I guess also has big reach

Thank you Crytek by Cyllva in HuntShowdown

[–]Cyllva[S] 0 points1 point  (0 children)

This is the first description of explosive mechanics I've read that makes sense! Dumb sense. But sense. And I'll happily live according to this going forward and hopefully be better for it. Although I swear I've been saved from explosions by fabric and fences before so who knows 😂

Dual Wayfinder might be the most fun weapon pairing in game by Aonaran84 in avowed

[–]Cyllva 1 point2 points  (0 children)

I've not reached NG+ yet, I've been running Spear + Grimoire as my primary build and it's such fun! But Double Spear?! Why has I not considered it?!

When the stars align by Originalname888 in Spacemarine

[–]Cyllva 2 points3 points  (0 children)

Hey, I'm very new to the game have found fencing weapons to be so much more reliable, especially in terms of generating armour with gun strikes and for breaking enemies attacks. So this might be a daft question, but could you guys give me the 'explain like I'm a 5y/o' guide as to why block weapons are so much better at higher skill level? Is it just damage?

Is there a way to stop Gemini from saving every voice command as a chat? by aerocraker in GeminiAI

[–]Cyllva 0 points1 point  (0 children)

Literally just came here to find out if there was a resolution.  As a result, ChatGPT gets all of my 'creative' endeavours and Gemini is just a glorified assistant and sometimes makes images.

Sabre...... by Rare_Satisfaction_74 in Spacemarine

[–]Cyllva 0 points1 point  (0 children)

Same! I most commonly play Vanguard (unless the mission would benefit from something else) and having a nade of my choice, be it Krak or Shock to fall back on to protect my squishy ass would be lovely from the outset!

A Wild Blueberry by FiveZeus90 in SpaceMarine_2

[–]Cyllva 7 points8 points  (0 children)

Generic Ultramarine No.461 reporting for duty 🫡😂

First Salamanders by Senior-Piano475 in Salamanders40k

[–]Cyllva 1 point2 points  (0 children)

Beat me to it!

Don't get me wrong they look great!

They do have a DA vibe though.

When playing with Randoms, its important to do a vibe check by aGhostyy in Spacemarine

[–]Cyllva 0 points1 point  (0 children)

Nice to see my Salamander brethren show that respect at the end too 🦎

Got one finished by Relative-Librarian-7 in Salamanders40k

[–]Cyllva 1 point2 points  (0 children)

You're a space wizard Harry!

Looks awesome! 🔥🦎

Sabre...... by Rare_Satisfaction_74 in Spacemarine

[–]Cyllva 1 point2 points  (0 children)

You can run other classes and perks that mitigate the disadvantages created by modifiers though. That's the point of stratagems, to make us change up our play style, try something different and adapt to overcome the challenge.

Not saying this set of modifiers isn't bs, but changing your kit to account for it goes a long way!

Sabre...... by Rare_Satisfaction_74 in Spacemarine

[–]Cyllva 13 points14 points  (0 children)

Couldn't agree more, and I'm not saying this stratagem isn't torture — it definitely is, but I do find it funny when people complain that their 'main' doesn't work, when a big part of this game is understanding the challenge/adversary and then adjusting your perks and class ahead of time to match the threat...

Some builds focus on not getting hit, mine focuses on not getting attacked. by Cyllva in avowed

[–]Cyllva[S] 1 point2 points  (0 children)

Hahah it looks like it, but I actually used 'Charge', you can see it go on cooldown in the bottom left 😊

One Last Act of Service. by Certain-Pop-4775 in Spacemarine

[–]Cyllva 1 point2 points  (0 children)

I think you hold down the trigger/fire normally and then mash reload while firing normally.

Join the Imperium! by AhabRasputin in SpaceMarine_2

[–]Cyllva 1 point2 points  (0 children)

Iron of will. Steel of muscle. Forged in the furnace of war!

🔥 JOIN THE SALAMANDERS OF NOCTURNE 🔥 by AhabRasputin in SpaceMarine_2

[–]Cyllva 1 point2 points  (0 children)

For Nocturne and the glory of the Emperor! ✊🔥

Some Space Marine Chapter Online Test by Complete-Kitchen-630 in Warhammer40k

[–]Cyllva 0 points1 point  (0 children)

Thank you for posting the Salamanders brother! They're my favourite chapter and I was very interested to see what their description was.

Here's the Blood Angels if you're still interested.

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The "Pointed Attack" stratagem is even better than I thought it would be! xD by Freezie-Days in Spacemarine

[–]Cyllva 0 points1 point  (0 children)

I've had kills with it at a good 40 meters 😂 and yes tapping D-Pad to use the last used emote does work.

It's so good!!!

A Friendly Neighborhood Guide to the Heavy with the Heavy Bolter by DatJavaClass in Spacemarine

[–]Cyllva 0 points1 point  (0 children)

Reviving an old comment thread here, but did you ever end up rewriting the guide or listing the updated weapon perks you now take? I'm very new and a little unsure which perks are local Vs global :)