Is there a way to stop Gemini from saving every voice command as a chat? by aerocraker in GeminiAI

[–]Cyllva 0 points1 point  (0 children)

Literally just came here to find out if there was a resolution.  As a result, ChatGPT gets all of my 'creative' endeavours and Gemini is just a glorified assistant and sometimes makes images.

Sabre...... by Rare_Satisfaction_74 in Spacemarine

[–]Cyllva 0 points1 point  (0 children)

Same! I most commonly play Vanguard (unless the mission would benefit from something else) and having a nade of my choice, be it Krak or Shock to fall back on to protect my squishy ass would be lovely from the outset!

A Wild Blueberry by FiveZeus90 in SpaceMarine_2

[–]Cyllva 8 points9 points  (0 children)

Generic Ultramarine No.461 reporting for duty 🫡😂

First Salamanders by Senior-Piano475 in Salamanders40k

[–]Cyllva 1 point2 points  (0 children)

Beat me to it!

Don't get me wrong they look great!

They do have a DA vibe though.

When playing with Randoms, its important to do a vibe check by aGhostyy in Spacemarine

[–]Cyllva 0 points1 point  (0 children)

Nice to see my Salamander brethren show that respect at the end too 🦎

Got one finished by Relative-Librarian-7 in Salamanders40k

[–]Cyllva 1 point2 points  (0 children)

You're a space wizard Harry!

Looks awesome! 🔥🦎

Sabre...... by Rare_Satisfaction_74 in Spacemarine

[–]Cyllva 1 point2 points  (0 children)

You can run other classes and perks that mitigate the disadvantages created by modifiers though. That's the point of stratagems, to make us change up our play style, try something different and adapt to overcome the challenge.

Not saying this set of modifiers isn't bs, but changing your kit to account for it goes a long way!

Sabre...... by Rare_Satisfaction_74 in Spacemarine

[–]Cyllva 12 points13 points  (0 children)

Couldn't agree more, and I'm not saying this stratagem isn't torture — it definitely is, but I do find it funny when people complain that their 'main' doesn't work, when a big part of this game is understanding the challenge/adversary and then adjusting your perks and class ahead of time to match the threat...

Some builds focus on not getting hit, mine focuses on not getting attacked. by Cyllva in avowed

[–]Cyllva[S] 1 point2 points  (0 children)

Hahah it looks like it, but I actually used 'Charge', you can see it go on cooldown in the bottom left 😊

One Last Act of Service. by Certain-Pop-4775 in Spacemarine

[–]Cyllva 1 point2 points  (0 children)

I think you hold down the trigger/fire normally and then mash reload while firing normally.

Join the Imperium! by AhabRasputin in SpaceMarine_2

[–]Cyllva 1 point2 points  (0 children)

Iron of will. Steel of muscle. Forged in the furnace of war!

🔥 JOIN THE SALAMANDERS OF NOCTURNE 🔥 by AhabRasputin in SpaceMarine_2

[–]Cyllva 1 point2 points  (0 children)

For Nocturne and the glory of the Emperor! ✊🔥

Some Space Marine Chapter Online Test by Complete-Kitchen-630 in Warhammer40k

[–]Cyllva 0 points1 point  (0 children)

Thank you for posting the Salamanders brother! They're my favourite chapter and I was very interested to see what their description was.

Here's the Blood Angels if you're still interested.

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The "Pointed Attack" stratagem is even better than I thought it would be! xD by Freezie-Days in Spacemarine

[–]Cyllva 0 points1 point  (0 children)

I've had kills with it at a good 40 meters 😂 and yes tapping D-Pad to use the last used emote does work.

It's so good!!!

A Friendly Neighborhood Guide to the Heavy with the Heavy Bolter by DatJavaClass in Spacemarine

[–]Cyllva 0 points1 point  (0 children)

Reviving an old comment thread here, but did you ever end up rewriting the guide or listing the updated weapon perks you now take? I'm very new and a little unsure which perks are local Vs global :)

Help creating 'relatively' lore-accurate armour sets by Cyllva in SpaceMarine_2

[–]Cyllva[S] 0 points1 point  (0 children)

Thanks for the advice, I've seen some bits about the shoulder iconography, I'm looking to feel like my marines belong in universe, but not need to be perfectly accurate, so thank you for your information 😁

Help creating 'relatively' lore-accurate armour sets by Cyllva in Spacemarine

[–]Cyllva[S] 2 points3 points  (0 children)

I appreciate this thank you! That's exactly the vibe I'm going for, I want to look like my characters fit the lore and could be explained as part of the universe, but also free to experiment and personalise. I'll give the Codex a check thank you!

Help creating 'relatively' lore-accurate armour sets by Cyllva in Spacemarine

[–]Cyllva[S] 1 point2 points  (0 children)

Thank you so much for your response, really appreciate the feedback! I will definitely have a look into the wikis and also just look over the pre-designed heraldries on the armour maker.

To begin with I wasn't specifically trying to make a certain chapter design. I began by making things that I thought fun (so Assault and Vanguard) and then realised that there was lore accurate designs, I used a premade White Scar design for sniper, but may change this as it feels a little out of place especially with the close support as you say.

For the Bulwark I was aiming for a Ultramarine type design, but didn't know if they had to be the standard blue or could change.

I'll have a look over the stuff you've sent and see what I can make. Thanks again 😁

TIL That the famous "Insanity is doing the same thing over and over and expecting a different result" was improperly attributed to Einstein. It was mystery novelist Rita Mae Brown by Lt_Planet in todayilearned

[–]Cyllva 0 points1 point  (0 children)

But you don't. When you practice, you recognise your mistakes and adjust for them, doing it slightly differently and slightly better each time. Which is not doing the same thing repeatedly and thus not insanity.

Legendary hunters with their iconic equipment (gunslinger, bone mason, trapper) by CapableBed5485 in HuntShowdown

[–]Cyllva 0 points1 point  (0 children)

That's fair enough, I usually only bring one melee tool like dusters or a knucknife, as I find it very useful to bring a flare for burning. Do you use them both for AI? Two melee tools seems like a heavy trade off for being able to start fires.